Player Matchup

Charybdis
Charybdis
BlazedMane
Charybdis
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
16W - 34L
1,358 Elo+
Solo
Athena
Athena
CobblesPocus
Athena
Level 28
God Stats
0W - 2L
1,296 SR
Queue Stats
37W - 48L
1,410 Elo+
Solo
Neith
Neith
Hernancho0989
Neith
Level 24
God Stats
1W - 2L
1,206 SR
Queue Stats
37W - 50L
1,403 Elo+
Solo
Rama
Rama
KyrinAnzo
Rama
Level 21
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 4L
1,296 Elo+
Party 1
Anhur
Anhur
zefy23
Anhur
Level 77
God Stats
0W - 1L
1,563 SR
Queue Stats
1W - 5L
1,271 Elo+
Party 1
Team Averages
Level 34
1,413 SR
1,348 Elo+

VS

Team Averages
Level 54
1,489 SR
1,422 Elo+
Rama
Rama
JJS24
Rama
Level 29
God Stats
3W - 0L
1,500 SR
Queue Stats
44W - 30L
1,460 Elo+
Party 3
Thanatos
Thanatos
McRaidenMc
Thanatos
Level 104
God Stats
1W - 0L
1,283 SR
Queue Stats
1W - 1L
1,270 Elo+
Party 2
Athena
Athena
chichiricosoro
Athena
Level 17
God Stats
1W - 0L
1,500 SR
Queue Stats
7W - 6L
1,500 Elo+
Party 2
Zhong Kui
Zhong Kui
immortalsmoof15
Zhong Kui
Level 22
God Stats
2W - 0L
1,658 SR
Queue Stats
50W - 34L
1,464 Elo+
Party 3
Scylla
Scylla
nebican123
Scylla
Level 99
God Stats
8W - 5L
1,504 SR
Queue Stats
309W - 301L
1,415 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
BlazedMane
Charybdis
13
0 / 8 / 4
7,822
711
8,461
14,652
6,697
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Athena
13
0 / 7 / 6
7,669
697
6,319
18,297
15,805
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

17
3 / 5 / 8
8,992
817
15,711
10,855
5,385
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Rama
10
1 / 12 / 5
6,943
631
9,667
15,830
7,046
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Anhur
zefy23
Anhur
17
8 / 7 / 4
9,742
886
11,930
13,366
7,106
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Rama
JJS24
Rama
18
4 / 1 / 22
9,869
897
14,212
9,443
4,745
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Thanatos
McRaidenMc
Thanatos
17
13 / 3 / 17
10,676
971
15,522
15,777
8,201
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Hidden Dagger

Hidden Dagger

+15
Physical Power

16
6 / 4 / 23
10,571
961
7,814
22,990
25,950
Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Zhong Kui
immortalsmoof15
Zhong Kui
17
9 / 3 / 22
10,550
959
18,097
18,913
13,295
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Scylla
nebican123
Scylla
16
7 / 2 / 20
9,809
892
11,173
8,734
3,301
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

39
Kill Participation
143
12
Kills
39
39
Deaths
13
27
Assists
104
Player
Kills
Deaths
Assists
KDA
L
Charybdis
BlazedMane
Charybdis
0
8
4
0.25
L
Athena
0
7
6
0.43
L
3
5
8
1.4
W
Rama
JJS24
Rama
4
1
22
15
L
Rama
1
12
5
0.29
W
Thanatos
McRaidenMc
Thanatos
13
3
17
7.17
W
6
4
23
4.38
W
Zhong Kui
immortalsmoof15
Zhong Kui
9
3
22
6.67
W
Scylla
nebican123
Scylla
7
2
20
8.5
L
Anhur
zefy23
Anhur
8
7
4
1.43

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

52,088
Damage
66,818
73,000
Taken
75,857
42,039
Mitigated
55,492
8,648
Healing
43,999
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Charybdis
BlazedMane
Charybdis
8,461
2,854
891
2,037
14,652
6,697
867
7,978
6,674
0
22,331
L
Athena
6,319
1,714
310
2,179
18,297
15,805
0
5,302
12,995
10,200
0
L
15,711
4,695
0
2,622
10,855
5,385
0
6,733
4,122
0
31,634
W
Rama
JJS24
Rama
14,212
8,181
590
2,105
9,443
4,745
2,232
1,602
7,841
0
28,505
L
Rama
9,667
4,560
0
0
15,830
7,046
0
8,892
6,938
0
12,270
W
Thanatos
McRaidenMc
Thanatos
15,522
3,887
913
11,579
15,777
8,201
952
1,331
14,446
0
19,364
W
7,814
1,199
3,576
8,745
22,990
25,950
494
1,402
21,588
14,979
0
W
Zhong Kui
immortalsmoof15
Zhong Kui
18,097
2,028
1,628
9,980
18,913
13,295
2,429
1,522
17,391
31,109
0
W
Scylla
nebican123
Scylla
11,173
1,249
1,866
3,017
8,734
3,301
425
462
8,272
25,976
0
L
Anhur
zefy23
Anhur
11,930
8,138
0
609
13,366
7,106
0
8,179
5,187
0
17,344

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,168
Gold Earned
51,475
89
Minions Killed
128
0
Camps Cleared
0
938,015
Distance Traveled
1,122,550
2
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Charybdis
7,822
711
38
3
0
170,548
0
L
Athena
7,669
697
7
1
0
214,568
1
L
Neith
8,992
817
29
3
0
214,725
1
W
Rama
9,869
897
43
4
0
200,268
0
L
Rama
6,943
631
1
0
0
157,233
0
W
Thanatos
10,676
971
8
1
0
232,840
0
W
Athena
10,571
961
10
1
0
263,862
1
W
Zhong Kui
10,550
959
42
4
0
190,063
0
W
Scylla
9,809
892
25
2
0
235,517
1
L
Anhur
9,742
886
14
1
0
180,941
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role