Player Matchup

Zeus
Zeus
Candy Apple3625
Zeus
Level 87
God Stats
1W - 2L
1,416 SR
Queue Stats
2W - 4L
1,313 Elo+
Solo
Danzaburou
Danzaburou
ColonelKajo
Danzaburou
Level 69
God Stats
163W - 134L
1,511 SR
Queue Stats
230W - 226L
1,415 Elo+
Solo
Amaterasu
Amaterasu
Jrdn141
Amaterasu
Level 124
God Stats
0W - 1L
1,500 SR
Queue Stats
31W - 52L
1,242 Elo+
Solo
Ymir
Ymir
Miron_Man16
Ymir
Level 61
God Stats
18W - 15L
1,546 SR
Queue Stats
88W - 102L
1,432 Elo+
Solo
Vulcan
Vulcan
jorguau2277
Vulcan
Level 39
God Stats
3W - 3L
1,635 SR
Queue Stats
96W - 118L
1,320 Elo+
Solo
Team Averages
Level 76
1,522 SR
1,344 Elo+

VS

Team Averages
Level 65
1,504 SR
1,303 Elo+
Chaac
Chaac
Arkonstone
Chaac
Level 42
God Stats
6W - 6L
1,639 SR
Queue Stats
33W - 47L
1,384 Elo+
Solo
Ymir
Ymir
Better_Thn_Larry
Ymir
Level 66
God Stats
1W - 0L
1,500 SR
Queue Stats
47W - 57L
1,274 Elo+
Solo
Chernobog
Chernobog
OfeeliaBusch
Chernobog
Level 58
God Stats
4W - 5L
1,382 SR
Queue Stats
121W - 150L
1,361 Elo+
Solo
Ah Puch
Ah Puch
Ti0PuttisC4post
Ah Puch
Level 105
God Stats
1W - 1L
1,500 SR
Queue Stats
251W - 232L
1,269 Elo+
Solo
Da Ji
Da Ji
nekaplay
Da Ji
Level 53
God Stats
4W - 5L
1,500 SR
Queue Stats
458W - 492L
1,224 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
0 / 5 / 0
7,813
313
1,403
10,730
4,737
Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Danzaburou
ColonelKajo
Danzaburou
20
3 / 3 / 1
12,605
504
15,115
19,717
11,351
Death's Embrace

Death's Embrace

+45
Physical Power
+80
Magical Power
+150
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 1.4% of your Health, 2% of your Mana and reduces your active non-Ultimate Cooldowns by 0.33s. Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first and only count once for the Cooldown reduction effect.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Amaterasu
Jrdn141
Amaterasu
15
0 / 5 / 1
9,798
392
9,062
25,570
18,754
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

17
5 / 4 / 3
11,457
458
15,018
26,524
29,708
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Vulcan
17
1 / 3 / 2
10,575
423
15,662
15,002
8,217
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
20
8 / 0 / 5
13,262
530
20,689
25,377
26,354
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

16
1 / 3 / 10
10,546
422
5,399
26,697
24,805
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Chernobog
OfeeliaBusch
Chernobog
20
5 / 2 / 8
12,814
513
18,543
14,888
6,320
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Bow

Short Bow

+15%
Attack Speed

18
2 / 2 / 7
12,222
489
17,266
13,002
6,674
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Da Ji
nekaplay
Da Ji
17
4 / 3 / 5
11,376
455
7,380
24,134
10,517
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
55
9
Kills
20
20
Deaths
10
7
Assists
35
Player
Kills
Deaths
Assists
KDA
W
Chaac
8
0
5
10.5
W
1
3
10
2
L
0
5
0
0
L
Danzaburou
ColonelKajo
Danzaburou
3
3
1
1.17
L
Amaterasu
Jrdn141
Amaterasu
0
5
1
0.1
L
5
4
3
1.63
W
Chernobog
OfeeliaBusch
Chernobog
5
2
8
4.5
W
2
2
7
2.75
L
Vulcan
1
3
2
0.67
W
Da Ji
nekaplay
Da Ji
4
3
5
2.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

56,260
Damage
69,277
97,543
Taken
104,098
72,767
Mitigated
74,670
22,741
Healing
47,087
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chaac
20,689
3,064
0
14,248
25,377
26,354
2,327
4,624
20,651
0
104,895
W
5,399
459
793
10,011
26,697
24,805
730
10,903
15,613
31,753
0
L
1,403
227
0
0
10,730
4,737
379
0
10,730
15,427
0
L
Danzaburou
ColonelKajo
Danzaburou
15,115
4,878
0
6,705
19,717
11,351
3,213
3,842
15,875
0
125,861
L
Amaterasu
Jrdn141
Amaterasu
9,062
3,211
379
8,508
25,570
18,754
1,159
5,571
19,999
0
68,018
L
15,018
2,846
692
5,216
26,524
29,708
402
8,298
18,226
53,620
7,590
W
Chernobog
OfeeliaBusch
Chernobog
18,543
11,391
1,157
7,585
14,888
6,320
4,937
4,021
10,838
0
118,117
W
17,266
494
0
2,104
13,002
6,674
3,133
6,495
6,317
100,318
0
L
Vulcan
15,662
6,790
0
1,241
15,002
8,217
0
4,954
10,048
98,088
0
W
Da Ji
nekaplay
Da Ji
7,380
1,561
987
10,202
24,134
10,517
130
4,993
18,709
0
82,809

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,248
Gold Earned
60,220
547
Minions Killed
631
0
Camps Cleared
0
1,993,955
Distance Traveled
2,355,764
18
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chaac
13,262
530
158
6
0
522,731
0
W
Ymir
10,546
422
47
2
0
438,154
4
L
Zeus
7,813
313
23
1
0
224,664
15
L
Danzaburou
12,605
504
170
7
0
436,293
0
L
Amaterasu
9,798
392
118
5
0
441,523
0
L
Ymir
11,457
458
85
3
0
447,964
0
W
Chernobog
12,814
513
171
7
0
468,148
5
W
Ah Puch
12,222
489
149
6
0
428,644
4
L
Vulcan
10,575
423
151
6
0
443,511
3
W
Da Ji
11,376
455
106
4
0
498,087
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role