Player Matchup

Odin
Odin
Eldelana
Odin
Level 69
God Stats
0W - 1L
1,500 SR
Queue Stats
105W - 105L
1,461 Elo+
Party 1
Ullr
Ullr
SALTED P0RKK
Ullr
Level 102
God Stats
0W - 1L
1,500 SR
Queue Stats
63W - 74L
1,446 Elo+
Solo
Poseidon
Poseidon
StEnTUS
Poseidon
Level 129
God Stats
0W - 1L
1,303 SR
Queue Stats
24W - 25L
1,472 Elo+
Solo
Hades
Hades
THIRST_XxSWEATxX
Hades
Level 125
God Stats
11W - 11L
1,556 SR
Queue Stats
535W - 588L
1,447 Elo+
Solo
Atlas
Atlas
lMiniMammoth
Atlas
Level 86
God Stats
0W - 2L
1,311 SR
Queue Stats
115W - 121L
1,450 Elo+
Party 1
Team Averages
Level 102
1,434 SR
1,455 Elo+

VS

Team Averages
Level 92
1,386 SR
1,359 Elo+
Cernunnos
Cernunnos
CalamityMandy
Cernunnos
Level 124
God Stats
35W - 30L
1,544 SR
Queue Stats
1,527W - 1,605L
1,465 Elo+
Solo
Scylla
Scylla
OverZelouss
Scylla
Level 66
God Stats
32W - 28L
1,470 SR
Queue Stats
283W - 290L
1,389 Elo+
Party 2
Janus
Janus
ST0P Button
Janus
Level 124
God Stats
21W - 37L
1,350 SR
Queue Stats
212W - 226L
1,385 Elo+
Party 2
Hun Batz
Hun Batz
jimmyjohns1111
Hun Batz
Level 59
God Stats
1W - 2L
1,150 SR
Queue Stats
1W - 4L
1,085 Elo+
Solo
Chang'e
Chang'e
snoopyonweed
Chang'e
Level 89
God Stats
7W - 5L
1,416 SR
Queue Stats
306W - 272L
1,473 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Odin
16
3 / 2 / 7
11,115
1,112
12,896
21,790
22,186
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

16
5 / 10 / 4
11,414
1,141
12,126
20,502
9,386
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Short Bow

Short Bow

+15%
Attack Speed

Poseidon
StEnTUS
Poseidon
15
0 / 10 / 5
9,500
950
6,024
13,841
7,579
Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

15
2 / 9 / 2
10,000
1,000
8,983
19,023
11,362
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

16
0 / 5 / 9
9,885
989
7,227
22,097
28,742
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Team 1 Tickets

56

VS

Team 2 Tickets

297

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cernunnos
CalamityMandy
Cernunnos
17
6 / 1 / 19
11,879
1,188
17,427
11,049
5,291
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Short Bow

Short Bow

+15%
Attack Speed

Scylla
17
9 / 1 / 18
11,731
1,173
16,142
6,866
3,161
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

18
7 / 1 / 24
12,560
1,256
22,687
4,239
1,910
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Hun Batz
18
10 / 5 / 18
12,250
1,225
17,994
20,939
18,219
Protector's Mask

Protector's Mask

+125
Health
+100
Mana

PASSIVE - <font color='#F44242'>Decrease damage dealt by 6% + 0.25% per your god's level. <font color='#42F46E'>Decrease Damage Taken by 6% + 0.25% per your god's level. PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 bonus gold and restore 12 health and 15 mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. <n>Can be upgraded at level 15.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Chang'e
snoopyonweed
Chang'e
17
4 / 2 / 22
11,165
1,117
13,938
9,394
4,480
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

37
Kill Participation
137
10
Kills
36
36
Deaths
10
27
Assists
101
Player
Kills
Deaths
Assists
KDA
W
Cernunnos
CalamityMandy
Cernunnos
6
1
19
15.5
L
Odin
3
2
7
3.25
W
Scylla
9
1
18
18
L
5
10
4
0.7
W
7
1
24
19
L
Poseidon
StEnTUS
Poseidon
0
10
5
0.25
L
2
9
2
0.33
W
Hun Batz
10
5
18
3.8
L
0
5
9
0.9
W
Chang'e
snoopyonweed
Chang'e
4
2
22
7.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

47,256
Damage
88,188
97,253
Taken
52,487
79,255
Mitigated
33,061
6,948
Healing
12,128
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cernunnos
CalamityMandy
Cernunnos
17,427
9,896
0
2,612
11,049
5,291
0
6,036
4,917
0
38,075
L
Odin
12,896
2,760
591
1,898
21,790
22,186
0
13,827
7,963
0
22,829
W
Scylla
16,142
1,684
0
764
6,866
3,161
0
3,188
3,585
22,742
0
L
12,126
8,251
0
584
20,502
9,386
0
11,930
8,572
0
33,070
W
22,687
940
0
0
4,239
1,910
0
1,559
2,505
36,295
0
L
Poseidon
StEnTUS
Poseidon
6,024
1,615
0
0
13,841
7,579
0
6,883
6,958
19,447
0
L
8,983
948
501
1,962
19,023
11,362
0
9,548
9,475
21,450
0
W
Hun Batz
17,994
6,914
0
755
20,939
18,219
0
7,486
13,016
0
28,888
L
7,227
2,799
351
1,061
22,097
28,742
0
10,579
11,518
21,198
0
W
Chang'e
snoopyonweed
Chang'e
13,938
1,107
3,835
4,162
9,394
4,480
0
3,965
5,193
34,568
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,914
Gold Earned
59,585
139
Minions Killed
199
3
Camps Cleared
7
763,732
Distance Traveled
947,339
0
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cernunnos
11,879
1,188
75
8
2
182,588
0
L
Odin
11,115
1,112
20
2
0
192,037
0
W
Scylla
11,731
1,173
18
2
1
195,115
0
L
Ullr
11,414
1,141
34
3
0
157,169
0
W
Janus
12,560
1,256
42
4
3
210,300
0
L
Poseidon
9,500
950
27
3
1
146,872
0
L
Hades
10,000
1,000
35
4
1
117,515
0
W
Hun Batz
12,250
1,225
19
2
0
174,204
1
L
Atlas
9,885
989
23
2
1
150,139
0
W
Chang'e
11,165
1,117
45
5
1
185,132
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role