Player Matchup

The Morrigan
The Morrigan
Gold III
ChabozZ38
The Morrigan
Gold III
Level 129
God Stats
0W - 1L
1,500 SR
Queue Stats
214W - 238L
1,480 MMR
Solo
Thor
Thor
Gold V
R3KT x SN1P3Zz
Thor
Gold V
Level 85
God Stats
1W - 2L
1,716 SR
Queue Stats
94W - 131L
1,295 MMR
Solo
Chaac
Chaac
Gold IV
SickSamuray
Chaac
Gold IV
Level 84
God Stats
47W - 57L
1,511 SR
Queue Stats
58W - 77L
1,556 MMR
Solo
Team Averages
Gold IV
Gold IV
Average Tier
Level 99
1,576 SR
1,444 MMR

VS

Team Averages
Gold III
Gold III
Average Tier
Level 89
1,496 SR
1,531 MMR
Artio
Artio
Silver V
KAP0o12o
Artio
Silver V
Level 46
God Stats
1W - 8L
1,172 SR
Queue Stats
10W - 23L
1,263 MMR
Solo
Ullr
Ullr
Gold I
Markitustus
Ullr
Gold I
Level 122
God Stats
3W - 2L
1,703 SR
Queue Stats
80W - 93L
1,632 MMR
Party 1
Baron Samedi
Baron Samedi
Platinum III
flopi2004
Baron Samedi
Platinum III
Level 99
God Stats
24W - 20L
1,615 SR
Queue Stats
114W - 131L
1,699 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
The Morrigan
ChabozZ38
The Morrigan
15
2 / 5 / 2
10,312
607
14,809
13,669
7,866
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

14
1 / 3 / 4
10,895
641
10,220
21,685
21,405
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

15
2 / 3 / 3
10,371
610
21,497
21,547
24,295
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Bans
AchillesAh Muzen CabPersephoneShivaFenrir

VS

Bans
AphroditeAresMulanOdinCabrakan
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artio
KAP0o12o
Artio
15
0 / 1 / 10
11,728
690
8,149
26,211
36,131
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

17
3 / 2 / 7
11,536
679
18,968
19,655
9,472
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

Baron Samedi
flopi2004
Baron Samedi
18
8 / 2 / 2
12,400
729
19,595
15,490
8,605
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
30
5
Kills
11
11
Deaths
5
9
Assists
19
Player
Kills
Deaths
Assists
KDA
L
The Morrigan
ChabozZ38
The Morrigan
2
5
2
0.6
W
Artio
KAP0o12o
Artio
0
1
10
5
W
3
2
7
3.25
L
1
3
4
1
L
2
3
3
1.17
W
Baron Samedi
flopi2004
Baron Samedi
8
2
2
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

46,526
Damage
46,712
56,901
Taken
61,356
53,566
Mitigated
54,208
18,159
Healing
25,860
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
The Morrigan
ChabozZ38
The Morrigan
14,809
2,480
354
3,841
13,669
7,866
123
5,490
8,157
30,828
687
W
Artio
KAP0o12o
Artio
8,149
1,302
3,256
9,261
26,211
36,131
169
3,221
21,918
22,254
0
W
18,968
8,889
0
2,648
19,655
9,472
1,800
4,383
14,433
38
61,426
L
10,220
2,708
0
3,813
21,685
21,405
0
12,234
9,451
0
37,686
L
21,497
2,093
0
10,151
21,547
24,295
0
10,709
10,838
0
50,783
W
Baron Samedi
flopi2004
Baron Samedi
19,595
2,484
5,652
5,043
15,490
8,605
905
6,982
8,098
56,464
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,578
Gold Earned
35,664
174
Minions Killed
166
8
Camps Cleared
6
865,941
Distance Traveled
903,346
11
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
The Morrigan
10,312
607
40
2
3
273,806
3
W
Artio
11,728
690
20
1
2
315,010
3
W
Ullr
11,536
679
71
4
4
303,704
0
L
Thor
10,895
641
63
4
3
274,884
3
L
Chaac
10,371
610
71
4
2
317,251
5
W
Baron Samedi
12,400
729
75
4
0
284,632
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role