Player Matchup

Nox
Nox
Platinum V
HeroicSaber
Nox
Platinum V
Level 160
God Stats
2W - 5L
1,801 SR
Queue Stats
98W - 130L
1,679 MMR
Solo
Hercules
Hercules
Gold V
HundPoaPinne
Hercules
Gold V
Level 62
God Stats
1W - 1L
1,738 SR
Queue Stats
7W - 4L
1,772 MMR
Solo
Ganesha
Ganesha
Gold I
natsudreiz
Ganesha
Gold I
Level 148
God Stats
0W - 3L
1,189 SR
Queue Stats
20W - 33L
1,715 MMR
Solo
Team Averages
Gold II
Gold II
Average Tier
Level 123
1,576 SR
1,722 MMR

VS

Team Averages
Platinum IV
Platinum IV
Average Tier
Level 135
1,583 SR
1,826 MMR
Medusa
Medusa
Gold I
BajaSTI
Medusa
Gold I
Level 160
God Stats
3W - 7L
1,393 SR
Queue Stats
321W - 402L
1,577 MMR
Party 1
Baron Samedi
Baron Samedi
Platinum I
Greetyone50
Baron Samedi
Platinum I
Level 97
God Stats
3W - 2L
1,825 SR
Queue Stats
58W - 72L
2,048 MMR
Solo
Ares
Ares
Platinum IV
taepacalypse
Ares
Platinum IV
Level 148
God Stats
6W - 6L
1,530 SR
Queue Stats
207W - 245L
1,852 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
1 / 1 / 2
10,372
648
8,171
6,715
3,596
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Perfected Rod of Tahuti

Perfected Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully damaging an enemy god with an ability applies a mark for 3s. Damaging them a second time with an ability consumes the mark and provides you 10% movement speed for 6s and reduces your ability cooldowns by 1.5s. Only one mark can be active at a time and cannot be applied for 6s after consuming a mark.

Hercules
HundPoaPinne
Hercules
13
2 / 4 / 1
10,080
630
10,275
33,788
32,143
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Ganesha
natsudreiz
Ganesha
14
0 / 3 / 3
10,614
663
6,764
21,667
32,779
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Bans
AchillesAh Muzen CabFenrirThothSobek

VS

Bans
CabrakanChironXbalanqueHou YiIshtar
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
BajaSTI
Medusa
16
2 / 2 / 5
10,768
673
18,734
11,272
6,138
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Baron Samedi
Greetyone50
Baron Samedi
17
5 / 1 / 3
11,565
723
21,794
10,012
6,694
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

16
1 / 0 / 7
11,797
737
15,367
14,619
20,170
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
23
3
Kills
8
8
Deaths
3
6
Assists
15
Player
Kills
Deaths
Assists
KDA
W
Medusa
BajaSTI
Medusa
2
2
5
2.25
W
Baron Samedi
Greetyone50
Baron Samedi
5
1
3
6.5
L
1
1
2
2
L
Hercules
HundPoaPinne
Hercules
2
4
1
0.63
L
Ganesha
natsudreiz
Ganesha
0
3
3
0.5
W
1
0
7
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,210
Damage
55,895
62,170
Taken
35,903
68,518
Mitigated
33,002
14,600
Healing
14,860
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Medusa
BajaSTI
Medusa
18,734
9,310
0
1,198
11,272
6,138
2,301
4,093
7,179
0
65,467
W
Baron Samedi
Greetyone50
Baron Samedi
21,794
3,019
4,545
4,117
10,012
6,694
743
4,780
5,232
61,764
0
L
8,171
396
0
103
6,715
3,596
0
3,192
3,523
56,498
0
L
Hercules
HundPoaPinne
Hercules
10,275
3,873
1,337
10,554
33,788
32,143
0
22,557
11,231
0
19,724
L
Ganesha
natsudreiz
Ganesha
6,764
476
0
2,606
21,667
32,779
0
11,793
9,874
26,201
0
W
15,367
1,181
0
5,000
14,619
20,170
0
6,230
8,389
26,941
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,066
Gold Earned
34,130
180
Minions Killed
205
6
Camps Cleared
7
955,528
Distance Traveled
953,621
12
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Medusa
10,768
673
95
6
2
306,496
5
W
Baron Samedi
11,565
723
86
5
5
297,894
0
L
Nox
10,372
648
163
10
2
336,875
6
L
Hercules
10,080
630
17
1
4
307,469
0
L
Ganesha
10,614
663
0
0
0
311,184
6
W
Ares
11,797
737
24
2
0
349,231
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role