Player Matchup

Sol
Sol
 
Sol
Level 89
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Janus
Janus
Darkneess1041
Janus
Level 105
God Stats
0W - 3L
1,113 SR
Queue Stats
330W - 332L
1,445 Elo+
Solo
Xing Tian
Xing Tian
I2 Q U 1 C K 6I
Xing Tian
Level 88
God Stats
1W - 2L
1,500 SR
Queue Stats
249W - 275L
1,406 Elo+
Solo
Amaterasu
Amaterasu
Peudelottie
Amaterasu
Level 96
God Stats
7W - 6L
1,562 SR
Queue Stats
176W - 173L
1,343 Elo+
Solo
Awilix
Awilix
SinForTheWin736
Awilix
Level 107
God Stats
1W - 2L
1,439 SR
Queue Stats
397W - 431L
1,399 Elo+
Solo
Team Averages
Level 97
1,423 SR
1,419 Elo+

VS

Team Averages
Level 111
1,447 SR
1,399 Elo+
Arachne
Arachne
 
Arachne
Level 156
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Chaac
Chaac
DukeofAcadia
Chaac
Level 107
God Stats
3W - 2L
1,317 SR
Queue Stats
149W - 138L
1,395 Elo+
Solo
Poseidon
Poseidon
SrFonseca
Poseidon
Level 158
God Stats
7W - 11L
1,483 SR
Queue Stats
508W - 549L
1,423 Elo+
Party 1
Apollo
Apollo
alex_killz016
Apollo
Level 27
God Stats
2W - 0L
1,500 SR
Queue Stats
13W - 16L
1,261 Elo+
Solo
Tsukuyomi
Tsukuyomi
ttwister11
Tsukuyomi
Level 106
God Stats
4W - 3L
1,433 SR
Queue Stats
208W - 195L
1,414 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sol
 
Sol
20
3 / 6 / 9
11,652
685
15,743
14,917
6,162
Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

20
7 / 7 / 5
12,456
733
12,106
17,203
7,619
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Magic Focus

Magic Focus

+20
Magical Power

Xing Tian
I2 Q U 1 C K 6I
Xing Tian
18
2 / 7 / 8
10,882
640
8,721
22,260
32,278
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Amaterasu
Peudelottie
Amaterasu
16
3 / 8 / 8
10,265
604
12,493
24,151
19,558
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

12
0 / 8 / 6
8,326
490
2,819
15,906
5,551
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
 
Arachne
19
3 / 1 / 17
11,970
704
10,161
17,422
11,147
Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Breastplate

Breastplate

+20
Physical Protection

16
2 / 5 / 18
11,245
661
11,015
19,599
16,893
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Poseidon
SrFonseca
Poseidon
20
17 / 4 / 8
14,059
827
36,411
13,574
7,258
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

20
10 / 3 / 13
13,856
815
17,861
12,070
6,773
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Tsukuyomi
ttwister11
Tsukuyomi
18
4 / 4 / 18
11,599
682
11,303
19,028
18,666
Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

51
Kill Participation
110
15
Kills
36
36
Deaths
17
36
Assists
74
Player
Kills
Deaths
Assists
KDA
L
Sol
 
Sol
3
6
9
1.25
W
Arachne
 
Arachne
3
1
17
11.5
L
7
7
5
1.36
W
2
5
18
2.2
L
Xing Tian
I2 Q U 1 C K 6I
Xing Tian
2
7
8
0.86
L
Amaterasu
Peudelottie
Amaterasu
3
8
8
0.88
L
0
8
6
0.38
W
Poseidon
SrFonseca
Poseidon
17
4
8
5.25
W
10
3
13
5.5
W
Tsukuyomi
ttwister11
Tsukuyomi
4
4
18
3.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

51,882
Damage
86,751
94,437
Taken
81,693
71,168
Mitigated
60,737
16,390
Healing
33,767
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sol
 
Sol
15,743
2,280
1,535
2,802
14,917
6,162
0
5,824
9,093
48,432
0
W
Arachne
 
Arachne
10,161
8,462
4,714
7,396
17,422
11,147
2,339
8,620
8,802
0
22,012
L
12,106
313
1,458
2,500
17,203
7,619
0
7,209
9,994
35,714
0
W
11,015
2,344
0
4,328
19,599
16,893
626
9,218
9,589
0
18,049
L
Xing Tian
I2 Q U 1 C K 6I
Xing Tian
8,721
847
258
1,617
22,260
32,278
0
9,538
12,722
21,993
0
L
Amaterasu
Peudelottie
Amaterasu
12,493
3,760
825
4,776
24,151
19,558
0
8,091
16,060
0
25,205
L
2,819
1,164
147
472
15,906
5,551
86
5,749
10,157
0
7,288
W
Poseidon
SrFonseca
Poseidon
36,411
4,279
3,110
3,504
13,574
7,258
713
6,435
6,993
64,129
0
W
17,861
8,002
758
1,422
12,070
6,773
2,457
6,233
5,837
0
46,836
W
Tsukuyomi
ttwister11
Tsukuyomi
11,303
2,772
4,296
4,239
19,028
18,666
983
6,064
12,964
0
22,926

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,581
Gold Earned
62,729
190
Minions Killed
179
0
Camps Cleared
0
1,292,794
Distance Traveled
1,570,921
1
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sol
11,652
685
71
4
0
291,932
1
W
Arachne
11,970
704
31
2
0
379,555
4
L
Janus
12,456
733
61
4
0
234,464
0
W
Chaac
11,245
661
13
1
0
243,880
1
L
Xing Tian
10,882
640
17
1
0
266,363
0
L
Amaterasu
10,265
604
26
2
0
275,159
0
L
Awilix
8,326
490
15
1
0
224,876
0
W
Poseidon
14,059
827
54
3
0
309,540
4
W
Apollo
13,856
815
58
3
0
300,399
0
W
Tsukuyomi
11,599
682
23
1
0
337,547
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role