Player Matchup

The Morrigan
The Morrigan
 
The Morrigan
Level 88
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Eset
Eset
Bromane
Eset
Level 44
God Stats
2W - 0L
1,394 SR
Queue Stats
39W - 31L
1,731 Elo+
Solo
Mercury
Mercury
JarlMandred
Mercury
Level 99
God Stats
12W - 10L
1,471 SR
Queue Stats
149W - 139L
1,536 Elo+
Solo
Hou Yi
Hou Yi
Rybin
Hou Yi
Level 108
God Stats
1W - 0L
1,280 SR
Queue Stats
167W - 149L
1,522 Elo+
Party 1
Fafnir
Fafnir
Upriver05
Fafnir
Level 85
God Stats
3W - 0L
1,722 SR
Queue Stats
138W - 131L
1,565 Elo+
Party 1
Team Averages
Level 85
1,473 SR
1,571 Elo+

VS

Team Averages
Level 83
1,396 SR
1,564 Elo+
Kukulkan
Kukulkan
 
Kukulkan
Level 126
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Sun Wukong
Sun Wukong
Helemina
Sun Wukong
Level 64
God Stats
0W - 2L
1,203 SR
Queue Stats
177W - 162L
1,632 Elo+
Party 2
Da Ji
Da Ji
Silibrin
Da Ji
Level 109
God Stats
1W - 3L
1,379 SR
Queue Stats
201W - 168L
1,678 Elo+
Party 2
Kuzenbo
Kuzenbo
nodoï
Kuzenbo
Level 89
God Stats
1W - 2L
1,274 SR
Queue Stats
320W - 293L
1,529 Elo+
Solo
Artemis
Artemis
yuminil
Artemis
Level 27
God Stats
3W - 2L
1,625 SR
Queue Stats
31W - 36L
1,481 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
The Morrigan
 
The Morrigan
12
0 / 2 / 0
7,404
494
6,626
9,494
4,115
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Eset
Bromane
Eset
13
1 / 1 / 0
8,084
539
2,027
8,150
3,020
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Magic Focus

Magic Focus

+20
Magical Power

Mercury
JarlMandred
Mercury
12
0 / 4 / 0
7,135
476
4,638
11,545
4,181
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Hou Yi
Rybin
Hou Yi
12
1 / 2 / 0
7,395
493
5,050
7,980
3,151
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Fafnir
Upriver05
Fafnir
10
0 / 2 / 2
6,995
466
4,084
12,893
12,623
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
 
Kukulkan
3
0 / 0 / 0
4,654
310
872
942
299
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Sun Wukong
Helemina
Sun Wukong
14
4 / 0 / 1
8,574
572
9,206
14,655
10,077
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Da Ji
Silibrin
Da Ji
14
5 / 0 / 6
8,420
561
9,240
11,349
5,281
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

Kuzenbo
nodoï
Kuzenbo
10
2 / 1 / 7
7,032
469
5,207
8,074
8,983
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Artemis
yuminil
Artemis
12
0 / 1 / 6
6,964
464
4,885
6,875
2,886
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
31
2
Kills
11
11
Deaths
2
2
Assists
20
Player
Kills
Deaths
Assists
KDA
W
The Morrigan
 
The Morrigan
0
2
0
0
L
Kukulkan
 
Kukulkan
0
0
0
0
W
Eset
Bromane
Eset
1
1
0
1
L
Sun Wukong
Helemina
Sun Wukong
4
0
1
4.5
W
Mercury
JarlMandred
Mercury
0
4
0
0
W
Hou Yi
Rybin
Hou Yi
1
2
0
0.5
L
Da Ji
Silibrin
Da Ji
5
0
6
8
W
Fafnir
Upriver05
Fafnir
0
2
2
0.5
L
Kuzenbo
nodoï
Kuzenbo
2
1
7
5.5
L
Artemis
yuminil
Artemis
0
1
6
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,425
Damage
29,410
50,062
Taken
41,895
27,090
Mitigated
27,526
14,343
Healing
16,479
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
The Morrigan
 
The Morrigan
6,626
1,883
0
3,342
9,494
4,115
0
50
9,444
44,284
9,055
L
Kukulkan
 
Kukulkan
872
144
0
0
942
299
0
320
622
9,668
0
W
Eset
Bromane
Eset
2,027
100
0
3,875
8,150
3,020
0
998
7,152
75,073
0
L
Sun Wukong
Helemina
Sun Wukong
9,206
1,432
0
7,507
14,655
10,077
0
5,342
9,313
0
72,708
W
Mercury
JarlMandred
Mercury
4,638
2,371
0
500
11,545
4,181
0
1,012
10,533
0
62,827
W
Hou Yi
Rybin
Hou Yi
5,050
1,782
0
2,688
7,980
3,151
564
1,300
6,680
0
55,403
L
Da Ji
Silibrin
Da Ji
9,240
2,954
0
5,595
11,349
5,281
0
2,392
8,957
0
73,953
W
Fafnir
Upriver05
Fafnir
4,084
1,206
0
3,938
12,893
12,623
0
2,270
10,623
15,543
709
L
Kuzenbo
nodoï
Kuzenbo
5,207
2,264
0
1,214
8,074
8,983
42
2,207
5,867
15,272
3,392
L
Artemis
yuminil
Artemis
4,885
1,636
0
2,163
6,875
2,886
378
1,289
5,586
0
43,283

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,013
Gold Earned
35,644
457
Minions Killed
347
0
Camps Cleared
0
1,391,469
Distance Traveled
1,255,207
16
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
The Morrigan
7,404
494
100
7
0
246,406
4
L
Kukulkan
4,654
310
9
1
0
72,542
0
W
Eset
8,084
539
146
10
0
272,495
4
L
Sun Wukong
8,574
572
119
8
0
326,641
4
W
Mercury
7,135
476
100
7
0
346,004
5
W
Hou Yi
7,395
493
92
6
0
249,235
3
L
Da Ji
8,420
561
109
7
0
329,627
3
W
Fafnir
6,995
466
19
1
0
277,329
0
L
Kuzenbo
7,032
469
27
2
0
280,633
6
L
Artemis
6,964
464
83
6
0
245,764
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role