Player Matchup

Hercules
Hercules
 
Hercules
Level 128
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Heimdallr
Heimdallr
AEPsycho
Heimdallr
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 8L
1,266 Elo+
Party 1
Anhur
Anhur
Benchpresss
Anhur
Level 126
God Stats
0W - 3L
1,500 SR
Queue Stats
4W - 6L
1,266 Elo+
Party 1
Xbalanque
Xbalanque
Stuffybarley64
Xbalanque
Level 26
God Stats
0W - 1L
1,500 SR
Queue Stats
28W - 42L
1,335 Elo+
Party 2
Ah Puch
Ah Puch
rumar13
Ah Puch
Level 22
God Stats
0W - 1L
1,500 SR
Queue Stats
23W - 33L
1,419 Elo+
Solo
Team Averages
Level 66
1,500 SR
1,357 Elo+

VS

Team Averages
Level 119
1,335 SR
1,450 Elo+
Merlin
Merlin
Ambimulana007
Merlin
Level 18
God Stats
1W - 0L
1,500 SR
Queue Stats
22W - 21L
1,239 Elo+
Solo
Tsukuyomi
Tsukuyomi
AzGoRn
Tsukuyomi
Level 158
God Stats
2W - 0L
1,439 SR
Queue Stats
99W - 85L
1,498 Elo+
Party 3
Danzaburou
Danzaburou
floraaaa
Danzaburou
Level 128
God Stats
1W - 2L
1,200 SR
Queue Stats
48W - 54L
1,485 Elo+
Solo
Athena
Athena
laskfan
Athena
Level 143
God Stats
1W - 1L
1,281 SR
Queue Stats
151W - 146L
1,499 Elo+
Party 3
Zeus
Zeus
thebrakeup
Zeus
Level 149
God Stats
3W - 6L
1,257 SR
Queue Stats
385W - 372L
1,526 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
 
Hercules
18
1 / 5 / 9
10,963
783
8,874
26,554
30,782
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Heavy Mace

Heavy Mace

+30
Physical Power

Heimdallr
AEPsycho
Heimdallr
18
6 / 8 / 6
10,663
762
14,366
18,788
9,896
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

18
4 / 6 / 6
10,221
730
12,237
14,628
7,105
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Xbalanque
Stuffybarley64
Xbalanque
17
3 / 7 / 8
10,032
717
11,611
17,063
8,246
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Ah Puch
rumar13
Ah Puch
13
5 / 3 / 4
9,404
672
10,202
8,752
3,480
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
5 / 3 / 18
11,113
794
11,732
11,331
6,105
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Tsukuyomi
AzGoRn
Tsukuyomi
18
2 / 5 / 16
10,782
770
18,892
14,855
7,971
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Mace

Mace

+10
Physical Power

Danzaburou
floraaaa
Danzaburou
19
12 / 5 / 8
12,749
911
18,956
16,610
9,498
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Athena
laskfan
Athena
17
3 / 4 / 13
10,943
782
7,736
21,796
31,970
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

20
7 / 2 / 18
11,528
823
19,387
12,799
7,273
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Match Insights

Player Kills, Deaths, and Assists

52
Kill Participation
102
19
Kills
29
29
Deaths
19
33
Assists
73
Player
Kills
Deaths
Assists
KDA
L
Hercules
 
Hercules
1
5
9
1.1
L
Heimdallr
AEPsycho
Heimdallr
6
8
6
1.13
W
5
3
18
4.67
W
Tsukuyomi
AzGoRn
Tsukuyomi
2
5
16
2
L
4
6
6
1.17
L
Xbalanque
Stuffybarley64
Xbalanque
3
7
8
1
W
Danzaburou
floraaaa
Danzaburou
12
5
8
3.2
W
Athena
laskfan
Athena
3
4
13
2.38
L
Ah Puch
rumar13
Ah Puch
5
3
4
2.33
W
7
2
18
8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

57,290
Damage
76,703
85,785
Taken
77,391
59,509
Mitigated
62,817
22,838
Healing
21,868
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hercules
 
Hercules
8,874
1,178
2,412
9,118
26,554
30,782
169
10,261
16,293
0
18,477
L
Heimdallr
AEPsycho
Heimdallr
14,366
5,624
134
2,717
18,788
9,896
0
7,253
11,535
279
28,404
W
11,732
397
0
1,525
11,331
6,105
865
2,801
8,530
19,739
0
W
Tsukuyomi
AzGoRn
Tsukuyomi
18,892
2,764
1,134
1,074
14,855
7,971
1,442
1,996
12,859
0
42,063
L
12,237
4,301
2,198
1,247
14,628
7,105
1,060
7,025
7,603
0
25,785
L
Xbalanque
Stuffybarley64
Xbalanque
11,611
3,855
0
1,738
17,063
8,246
1,248
10,083
6,980
0
28,645
W
Danzaburou
floraaaa
Danzaburou
18,956
8,122
3,076
5,073
16,610
9,498
1,349
1,940
14,670
0
36,279
W
Athena
laskfan
Athena
7,736
737
1,529
3,087
21,796
31,970
973
2,350
19,446
12,183
0
L
Ah Puch
rumar13
Ah Puch
10,202
505
522
2,752
8,752
3,480
0
4,233
4,519
14,315
0
W
19,387
272
2,884
2,486
12,799
7,273
3,410
1,394
11,405
42,156
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,283
Gold Earned
57,115
128
Minions Killed
145
0
Camps Cleared
0
1,072,926
Distance Traveled
1,424,525
5
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hercules
10,963
783
22
2
0
256,490
2
L
Heimdallr
10,663
762
37
3
0
243,874
2
W
Merlin
11,113
794
14
1
0
259,897
0
W
Tsukuyomi
10,782
770
41
3
0
313,939
0
L
Anhur
10,221
730
26
2
0
241,704
1
L
Xbalanque
10,032
717
29
2
0
216,427
0
W
Danzaburou
12,749
911
40
3
0
279,547
2
W
Athena
10,943
782
8
1
0
289,919
2
L
Ah Puch
9,404
672
14
1
0
114,431
0
W
Zeus
11,528
823
42
3
0
281,223
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role