Player Matchup

He Bo
He Bo
AlmightyC-LoveXD
He Bo
Level 126
God Stats
1W - 1L
1,245 SR
Queue Stats
50W - 72L
1,366 Elo+
Party 1
Gilgamesh
Gilgamesh
LilRambo1998
Gilgamesh
Level 102
God Stats
3W - 9L
1,376 SR
Queue Stats
41W - 73L
1,295 Elo+
Party 1
Medusa
Medusa
OtakuSenpai3675
Medusa
Level 18
God Stats
3W - 5L
1,409 SR
Queue Stats
20W - 29L
1,416 Elo+
Party 1
Team Averages
Level 82
1,343 SR
1,359 Elo+

VS

Team Averages
Level 15
1,353 SR
1,195 Elo+
Jormungandr
Jormungandr
Astrowz23
Jormungandr
Level 30
God Stats
0W - 1L
1,500 SR
Queue Stats
53W - 125L
1,207 Elo+
Party 2
Thanatos
Thanatos
caporal_noble
Thanatos
Level 5
God Stats
0W - 4L
1,058 SR
Queue Stats
0W - 11L
1,141 Elo+
Party 2
Anubis
Anubis
chopper__9
Anubis
Level 11
God Stats
0W - 2L
1,500 SR
Queue Stats
1W - 14L
1,237 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
9 / 2 / 13
11,472
819
14,332
8,928
3,465
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Gilgamesh
LilRambo1998
Gilgamesh
14
7 / 0 / 12
10,578
756
10,640
14,937
14,009
Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

15
8 / 3 / 11
11,066
790
14,859
11,898
5,131
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
Astrowz23
Jormungandr
12
2 / 5 / 2
9,000
643
7,747
18,999
17,768
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Thanatos
caporal_noble
Thanatos
14
3 / 10 / 2
9,501
679
9,004
16,819
8,373
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Anubis
chopper__9
Anubis
10
0 / 9 / 4
8,261
590
3,838
11,453
5,776
Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Match Insights

Player Kills, Deaths, and Assists

60
Kill Participation
13
24
Kills
5
5
Deaths
24
36
Assists
8
Player
Kills
Deaths
Assists
KDA
W
9
2
13
7.75
L
Jormungandr
Astrowz23
Jormungandr
2
5
2
0.6
W
Gilgamesh
LilRambo1998
Gilgamesh
7
0
12
13
W
8
3
11
4.5
L
Thanatos
caporal_noble
Thanatos
3
10
2
0.4
L
Anubis
chopper__9
Anubis
0
9
4
0.22

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,831
Damage
20,589
35,763
Taken
47,271
22,605
Mitigated
31,917
4,601
Healing
6,758
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
14,332
1,694
0
326
8,928
3,465
483
3,142
5,786
42,493
0
L
Jormungandr
Astrowz23
Jormungandr
7,747
1,968
0
1,703
18,999
17,768
0
6,558
12,441
28,410
0
W
Gilgamesh
LilRambo1998
Gilgamesh
10,640
3,247
0
3,417
14,937
14,009
600
4,126
10,811
0
27,758
W
14,859
7,645
0
858
11,898
5,131
1,121
4,521
7,377
0
42,494
L
Thanatos
caporal_noble
Thanatos
9,004
1,685
0
4,781
16,819
8,373
0
6,187
10,632
0
22,234
L
Anubis
chopper__9
Anubis
3,838
667
0
274
11,453
5,776
0
2,454
8,999
12,797
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,116
Gold Earned
26,762
139
Minions Killed
93
5
Camps Cleared
5
774,198
Distance Traveled
546,883
7
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
He Bo
11,472
819
59
4
1
252,265
0
L
Jormungandr
9,000
643
39
3
3
201,306
0
W
Gilgamesh
10,578
756
31
2
1
261,282
4
W
Medusa
11,066
790
49
4
3
260,651
3
L
Thanatos
9,501
679
35
3
2
193,212
0
L
Anubis
8,261
590
19
1
0
152,365
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role