Player Matchup

Baron Samedi
Baron Samedi
Silver IV
JackW_0
Baron Samedi
Silver IV
Level 88
God Stats
33W - 35L
1,507 SR
Queue Stats
118W - 138L
766 MMR
Solo
Shiva
Shiva
Bronze I
Saint_Wardog
Shiva
Bronze I
Level 46
God Stats
5W - 7L
1,668 SR
Queue Stats
160W - 190L
745 MMR
Solo
Ares
Ares
Silver V
aumedesalba
Ares
Silver V
Level 139
God Stats
36W - 49L
1,462 SR
Queue Stats
363W - 393L
628 MMR
Party 1
Heimdallr
Heimdallr
Silver II
pZyle
Heimdallr
Silver II
Level 109
God Stats
1W - 3L
1,445 SR
Queue Stats
148W - 152L
1,005 MMR
Party 1
Ratatoskr
Ratatoskr
Silver IV
savas297
Ratatoskr
Silver IV
Level 117
God Stats
6W - 5L
1,346 SR
Queue Stats
207W - 221L
749 MMR
Solo
Team Averages
Silver IV
Silver IV
Average Tier
Level 100
1,486 SR
779 MMR

VS

Team Averages
Silver IV
Silver IV
Average Tier
Level 111
1,521 SR
779 MMR
Bacchus
Bacchus
Silver IV
Card Com3t
Bacchus
Silver IV
Level 160
God Stats
1W - 0L
1,500 SR
Queue Stats
256W - 266L
716 MMR
Solo
Sun Wukong
Sun Wukong
Bronze I
Oscar_sehu
Sun Wukong
Bronze I
Level 103
God Stats
3W - 3L
1,719 SR
Queue Stats
29W - 62L
742 MMR
Solo
Xbalanque
Xbalanque
Silver IV
elivanesxX
Xbalanque
Silver IV
Level 106
God Stats
1W - 2L
1,500 SR
Queue Stats
197W - 213L
698 MMR
Solo
Gilgamesh
Gilgamesh
Silver V
longevellois_25
Gilgamesh
Silver V
Level 42
God Stats
8W - 13L
1,484 SR
Queue Stats
136W - 168L
885 MMR
Solo
Discordia
Discordia
Silver I
sadfers
Discordia
Silver I
Level 144
God Stats
7W - 7L
1,403 SR
Queue Stats
539W - 543L
855 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
JackW_0
Baron Samedi
13
2 / 2 / 5
9,834
351
8,287
10,859
5,677
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

18
1 / 6 / 8
11,962
427
18,398
32,967
32,210
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

16
1 / 11 / 8
10,944
391
11,420
32,844
39,294
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Heimdallr
pZyle
Heimdallr
20
10 / 5 / 1
14,880
531
26,372
26,273
14,985
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Ratatoskr
savas297
Ratatoskr
17
2 / 7 / 3
11,263
402
14,268
27,214
13,906
Bristlebush Acorn

Bristlebush Acorn

+45
Physical Power
+6%
Movement Speed
+25
Critical Strike Chance

PASSIVE: Dart deals 40% increased damage and can Critically Strike. When Dart damages an enemy Ratatoskr gains 22.5% Physical Lifesteal and 20% Basic Attack damage for 6s.

Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Bans
HadesLancelotKing ArthurKali

VS

Bans
SkadiYu HuangArachneCliodhna
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
Card Com3t
Bacchus
18
4 / 3 / 16
14,312
511
14,749
28,814
46,477
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Sun Wukong
Oscar_sehu
Sun Wukong
20
6 / 3 / 14
15,388
550
27,098
33,407
40,059
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Xbalanque
elivanesxX
Xbalanque
20
13 / 4 / 7
16,657
595
28,225
25,487
13,029
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Gilgamesh
longevellois_25
Gilgamesh
20
4 / 3 / 6
14,491
518
13,123
33,902
24,629
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Discordia
sadfers
Discordia
20
4 / 4 / 9
14,281
510
16,853
15,080
7,519
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

41
Kill Participation
83
16
Kills
31
31
Deaths
17
25
Assists
52
Player
Kills
Deaths
Assists
KDA
W
Bacchus
Card Com3t
Bacchus
4
3
16
4
L
Baron Samedi
JackW_0
Baron Samedi
2
2
5
2.25
W
Sun Wukong
Oscar_sehu
Sun Wukong
6
3
14
4.33
L
1
6
8
0.83
L
1
11
8
0.45
W
Xbalanque
elivanesxX
Xbalanque
13
4
7
4.13
W
Gilgamesh
longevellois_25
Gilgamesh
4
3
6
2.33
L
Heimdallr
pZyle
Heimdallr
10
5
1
2.1
W
Discordia
sadfers
Discordia
4
4
9
2.13
L
Ratatoskr
savas297
Ratatoskr
2
7
3
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

78,745
Damage
100,048
130,157
Taken
136,690
106,072
Mitigated
131,713
22,678
Healing
40,642
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bacchus
Card Com3t
Bacchus
14,749
1,408
0
4,603
28,814
46,477
642
6,610
22,204
42,641
1,775
L
Baron Samedi
JackW_0
Baron Samedi
8,287
854
1,198
3,139
10,859
5,677
0
3,803
7,056
60,429
638
W
Sun Wukong
Oscar_sehu
Sun Wukong
27,098
5,718
0
11,424
33,407
40,059
2,704
3,560
29,847
44
120,821
L
18,398
1,235
628
9,307
32,967
32,210
0
3,465
29,502
132
98,103
L
11,420
368
0
2,556
32,844
39,294
0
10,608
22,236
48,184
0
W
Xbalanque
elivanesxX
Xbalanque
28,225
16,429
386
12,841
25,487
13,029
4,907
5,455
20,027
33
133,324
W
Gilgamesh
longevellois_25
Gilgamesh
13,123
5,066
0
8,279
33,902
24,629
2,918
6,954
26,948
0
125,261
L
Heimdallr
pZyle
Heimdallr
26,372
20,718
0
3,502
26,273
14,985
1,164
4,531
21,742
0
128,490
W
Discordia
sadfers
Discordia
16,853
1,516
0
3,109
15,080
7,519
2,714
2,941
12,139
137,974
0
L
Ratatoskr
savas297
Ratatoskr
14,268
5,413
0
2,348
27,214
13,906
0
8,898
18,316
0
110,919

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

58,883
Gold Earned
75,129
634
Minions Killed
653
0
Camps Cleared
0
2,332,116
Distance Traveled
2,740,039
15
Wards Purchased
25
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bacchus
14,312
511
33
1
0
552,323
2
L
Baron Samedi
9,834
351
98
4
0
251,467
7
W
Sun Wukong
15,388
550
136
5
0
545,008
9
L
Shiva
11,962
427
155
6
0
546,932
0
L
Ares
10,944
391
48
2
0
478,523
6
W
Xbalanque
16,657
595
153
5
0
521,916
1
W
Gilgamesh
14,491
518
145
5
0
602,803
3
L
Heimdallr
14,880
531
198
7
0
520,342
1
W
Discordia
14,281
510
186
7
0
517,989
10
L
Ratatoskr
11,263
402
135
5
0
534,852
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role