Player Matchup

Janus
Janus
EL icPixels
Janus
Level 124
God Stats
0W - 1L
1,304 SR
Queue Stats
46W - 39L
1,578 Elo+
Solo
Ao Kuang
Ao Kuang
Exodial2005
Ao Kuang
Level 22
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 16L
1,418 Elo+
Solo
Bacchus
Bacchus
Jyx Geko
Bacchus
Level 125
God Stats
1W - 4L
1,549 SR
Queue Stats
110W - 120L
1,484 Elo+
Party 1
Ne Zha
Ne Zha
Jyx Psycho
Ne Zha
Level 127
God Stats
21W - 28L
1,480 SR
Queue Stats
229W - 210L
1,495 Elo+
Party 1
Izanami
Izanami
Kyle0614
Izanami
Level 83
God Stats
10W - 18L
1,435 SR
Queue Stats
352W - 387L
1,479 Elo+
Solo
Team Averages
Level 96
1,454 SR
1,491 Elo+

VS

Team Averages
Level 121
1,554 SR
1,505 Elo+
Heimdallr
Heimdallr
KillThaJuice189
Heimdallr
Level 107
God Stats
2W - 1L
1,897 SR
Queue Stats
48W - 51L
1,487 Elo+
Party 2
Hel
Hel
MBlueSky420
Hel
Level 68
God Stats
1W - 2L
1,301 SR
Queue Stats
73W - 70L
1,495 Elo+
Solo
Ravana
Ravana
Stuntman Jesus
Ravana
Level 155
God Stats
13W - 16L
1,628 SR
Queue Stats
142W - 123L
1,620 Elo+
Solo
King Arthur
King Arthur
US Army Woods
King Arthur
Level 156
God Stats
7W - 21L
1,476 SR
Queue Stats
110W - 129L
1,508 Elo+
Solo
Janus
Janus
oliviadarebastin
Janus
Level 121
God Stats
9W - 21L
1,470 SR
Queue Stats
62W - 76L
1,414 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
3 / 5 / 1
8,617
783
6,889
8,847
3,579
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Ao Kuang
Exodial2005
Ao Kuang
14
0 / 5 / 3
7,695
700
3,687
12,515
6,178
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Bacchus
Jyx Geko
Bacchus
14
1 / 3 / 2
8,297
754
6,096
12,603
13,523
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Ne Zha
Jyx Psycho
Ne Zha
15
0 / 5 / 2
8,071
734
9,976
13,572
6,777
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Izanami
Kyle0614
Izanami
15
2 / 3 / 2
8,748
795
9,761
9,625
4,306
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
KillThaJuice189
Heimdallr
17
8 / 3 / 6
9,621
875
9,742
12,093
6,155
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

15
1 / 2 / 6
8,370
761
6,079
10,129
4,821
Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

17
6 / 0 / 9
9,897
900
11,553
9,111
6,142
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Mace

Mace

+10
Physical Power

King Arthur
US Army Woods
King Arthur
16
4 / 0 / 8
9,138
831
9,844
13,060
7,916
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

15
2 / 1 / 9
8,738
794
7,670
8,375
3,659
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
59
6
Kills
21
21
Deaths
6
10
Assists
38
Player
Kills
Deaths
Assists
KDA
L
3
5
1
0.7
L
Ao Kuang
Exodial2005
Ao Kuang
0
5
3
0.3
L
Bacchus
Jyx Geko
Bacchus
1
3
2
0.67
L
Ne Zha
Jyx Psycho
Ne Zha
0
5
2
0.2
W
Heimdallr
KillThaJuice189
Heimdallr
8
3
6
3.67
L
Izanami
Kyle0614
Izanami
2
3
2
1
W
1
2
6
2
W
6
0
9
10.5
W
King Arthur
US Army Woods
King Arthur
4
0
8
8
W
2
1
9
6.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,409
Damage
44,888
57,162
Taken
52,768
34,363
Mitigated
28,693
9,368
Healing
18,126
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
6,889
416
63
932
8,847
3,579
0
1,640
7,149
23,940
0
L
Ao Kuang
Exodial2005
Ao Kuang
3,687
1,437
0
2,665
12,515
6,178
594
2,635
9,694
13,690
0
L
Bacchus
Jyx Geko
Bacchus
6,096
71
0
1,282
12,603
13,523
0
2,599
9,802
19,420
0
L
Ne Zha
Jyx Psycho
Ne Zha
9,976
1,572
0
3,239
13,572
6,777
0
2,535
10,907
0
38,842
W
Heimdallr
KillThaJuice189
Heimdallr
9,742
2,618
0
1,311
12,093
6,155
1,131
4,357
7,736
0
32,156
L
Izanami
Kyle0614
Izanami
9,761
6,467
0
1,187
9,625
4,306
1,558
3,604
5,861
0
36,673
W
6,079
601
3,628
3,640
10,129
4,821
1,715
3,301
6,735
22,909
0
W
11,553
2,926
0
3,832
9,111
6,142
733
2,532
6,579
0
38,133
W
King Arthur
US Army Woods
King Arthur
9,844
980
0
4,333
13,060
7,916
132
3,108
9,952
0
34,569
W
7,670
409
149
1,233
8,375
3,659
1,077
3,281
5,094
33,137
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,428
Gold Earned
45,764
216
Minions Killed
251
0
Camps Cleared
0
1,198,469
Distance Traveled
1,223,297
8
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Janus
8,617
783
41
4
0
236,843
1
L
Ao Kuang
7,695
700
28
3
0
216,059
3
L
Bacchus
8,297
754
15
1
0
277,271
1
L
Ne Zha
8,071
734
60
5
0
241,375
2
W
Heimdallr
9,621
875
48
4
0
248,180
2
L
Izanami
8,748
795
72
7
0
226,921
1
W
Hel
8,370
761
35
3
0
237,845
0
W
Ravana
9,897
900
68
6
0
261,533
2
W
King Arthur
9,138
831
42
4
0
246,185
7
W
Janus
8,738
794
58
5
0
229,554
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role