Player Matchup

Cernunnos
Cernunnos
Dissaor667
Cernunnos
Level 90
God Stats
6W - 3L
1,470 SR
Queue Stats
220W - 227L
1,350 Elo+
Solo
Sol
Sol
DogutoryAfalkie
Sol
Level 25
God Stats
1W - 0L
1,794 SR
Queue Stats
56W - 39L
1,521 Elo+
Solo
Tsukuyomi
Tsukuyomi
SurfRevol
Tsukuyomi
Level 21
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 5L
1,286 Elo+
Party 1
Skadi
Skadi
Sycree
Skadi
Level 18
God Stats
1W - 1L
1,239 SR
Queue Stats
16W - 35L
1,308 Elo+
Party 1
Scylla
Scylla
lLoveRiasSenpai_
Scylla
Level 68
God Stats
2W - 1L
1,534 SR
Queue Stats
14W - 21L
1,393 Elo+
Party 1
Team Averages
Level 44
1,508 SR
1,372 Elo+

VS

Team Averages
Level 121
1,611 SR
1,425 Elo+
Jormungandr
Jormungandr
DarkdioZ-
Jormungandr
Level 153
God Stats
6W - 8L
1,630 SR
Queue Stats
666W - 635L
1,464 Elo+
Solo
Artemis
Artemis
Mad Titan Prime
Artemis
Level 141
God Stats
10W - 5L
1,749 SR
Queue Stats
608W - 658L
1,401 Elo+
Solo
Achilles
Achilles
MaxBraun5221
Achilles
Level 83
God Stats
1W - 1L
1,701 SR
Queue Stats
84W - 105L
1,373 Elo+
Solo
Hun Batz
Hun Batz
MikeDegraff3
Hun Batz
Level 105
God Stats
4W - 3L
1,533 SR
Queue Stats
194W - 192L
1,445 Elo+
Solo
Thanatos
Thanatos
jeffthekiller532
Thanatos
Level 125
God Stats
0W - 3L
1,442 SR
Queue Stats
118W - 108L
1,444 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cernunnos
Dissaor667
Cernunnos
20
5 / 6 / 8
12,482
780
17,022
18,492
8,245
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

20
5 / 3 / 13
13,339
834
22,227
22,616
9,420
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Tsukuyomi
SurfRevol
Tsukuyomi
19
8 / 7 / 8
12,175
761
10,658
15,223
6,919
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Skadi
Sycree
Skadi
18
2 / 6 / 12
10,932
683
7,641
15,114
5,344
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Mace

Mace

+10
Physical Power

16
2 / 7 / 7
10,136
634
8,869
13,697
4,645
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
DarkdioZ-
Jormungandr
18
9 / 7 / 17
11,822
739
21,595
19,805
12,159
Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

20
5 / 1 / 17
12,145
759
23,298
14,742
7,389
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Achilles
MaxBraun5221
Achilles
15
8 / 2 / 7
10,209
638
10,023
10,457
7,405
OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Hun Batz
MikeDegraff3
Hun Batz
18
1 / 3 / 12
10,735
671
8,394
13,962
6,217
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

16
6 / 9 / 6
10,676
667
12,376
18,426
7,706
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

70
Kill Participation
88
22
Kills
29
29
Deaths
22
48
Assists
59
Player
Kills
Deaths
Assists
KDA
L
Jormungandr
DarkdioZ-
Jormungandr
9
7
17
2.5
W
Cernunnos
Dissaor667
Cernunnos
5
6
8
1.5
W
5
3
13
3.83
L
5
1
17
13.5
L
Achilles
MaxBraun5221
Achilles
8
2
7
5.75
L
Hun Batz
MikeDegraff3
Hun Batz
1
3
12
2.33
W
Tsukuyomi
SurfRevol
Tsukuyomi
8
7
8
1.71
W
Skadi
Sycree
Skadi
2
6
12
1.33
L
6
9
6
1
W
2
7
7
0.79

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

66,417
Damage
75,686
85,142
Taken
77,392
34,573
Mitigated
40,876
29,294
Healing
29,885
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Jormungandr
DarkdioZ-
Jormungandr
21,595
1,375
1,355
2,494
19,805
12,159
0
7,130
12,675
33,665
0
W
Cernunnos
Dissaor667
Cernunnos
17,022
8,489
1,573
4,899
18,492
8,245
2,221
3,741
14,751
0
39,908
W
22,227
8,513
1,453
13,173
22,616
9,420
5,110
6,001
16,615
64,602
0
L
23,298
2,790
3,881
5,843
14,742
7,389
211
5,456
9,286
0
44,210
L
Achilles
MaxBraun5221
Achilles
10,023
848
1,971
2,188
10,457
7,405
490
2,833
7,624
0
12,974
L
Hun Batz
MikeDegraff3
Hun Batz
8,394
0
1,396
2,161
13,962
6,217
727
7,441
6,521
0
30,081
W
Tsukuyomi
SurfRevol
Tsukuyomi
10,658
2,684
1,238
1,396
15,223
6,919
0
3,420
11,803
0
19,917
W
Skadi
Sycree
Skadi
7,641
2,606
1,227
1,726
15,114
5,344
574
4,464
10,650
0
20,989
L
12,376
1,408
813
7,783
18,426
7,706
0
8,236
10,190
0
19,739
W
8,869
31
943
1,666
13,697
4,645
393
3,969
9,728
11,933
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

59,064
Gold Earned
55,587
172
Minions Killed
142
0
Camps Cleared
0
1,396,998
Distance Traveled
1,311,858
0
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Jormungandr
11,822
739
22
1
0
264,727
0
W
Cernunnos
12,482
780
45
3
0
256,786
0
W
Sol
13,339
834
88
6
0
292,680
0
L
Artemis
12,145
759
48
3
0
325,230
0
L
Achilles
10,209
638
3
0
0
187,952
2
L
Hun Batz
10,735
671
55
3
0
315,018
0
W
Tsukuyomi
12,175
761
10
1
0
285,358
0
W
Skadi
10,932
683
21
1
0
287,858
0
L
Thanatos
10,676
667
14
1
0
218,931
0
W
Scylla
10,136
634
8
1
0
274,316
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role