Player Matchup

Atlas
Atlas
SoZa WolF
Atlas
Level 95
God Stats
22W - 23L
1,496 SR
Queue Stats
321W - 287L
1,626 Elo+
Party 1
Sun Wukong
Sun Wukong
X4nX
Sun Wukong
Level 159
God Stats
0W - 1L
1,593 SR
Queue Stats
54W - 73L
1,500 Elo+
Party 1
Lancelot
Lancelot
ZombieManI37
Lancelot
Level 67
God Stats
24W - 28L
1,695 SR
Queue Stats
401W - 394L
1,528 Elo+
Party 1
Hou Yi
Hou Yi
uhCryo
Hou Yi
Level 120
God Stats
8W - 8L
1,504 SR
Queue Stats
246W - 210L
1,651 Elo+
Party 1
Vulcan
Vulcan
yeboichipsahoi9
Vulcan
Level 135
God Stats
7W - 11L
1,545 SR
Queue Stats
384W - 314L
1,550 Elo+
Party 1
Team Averages
Level 115
1,567 SR
1,571 Elo+

VS

Team Averages
Level 134
1,505 SR
1,572 Elo+
Cliodhna
Cliodhna
 
Cliodhna
Level 127
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ishtar
Ishtar
 
Ishtar
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Atlas
Atlas
DingoRogers
Atlas
Level 135
God Stats
12W - 13L
1,588 SR
Queue Stats
196W - 172L
1,617 Elo+
Solo
Cabrakan
Cabrakan
MrUntoutchable
Cabrakan
Level 157
God Stats
2W - 2L
1,733 SR
Queue Stats
93W - 75L
1,671 Elo+
Solo
Eset
Eset
MstrFstSstrs
Eset
Level 89
God Stats
1W - 2L
1,204 SR
Queue Stats
281W - 278L
1,570 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Atlas
SoZa WolF
Atlas
14
2 / 8 / 4
9,202
438
8,134
24,094
23,600
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Sun Wukong
X4nX
Sun Wukong
14
0 / 11 / 3
9,264
441
10,943
26,006
18,368
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Lancelot
ZombieManI37
Lancelot
15
3 / 9 / 1
9,918
472
6,240
22,277
9,850
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hou Yi
uhCryo
Hou Yi
15
2 / 7 / 1
9,491
452
16,472
17,606
6,800
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Gleaming Ear Cuffs

Gleaming Ear Cuffs

+20
Physical Power
+30
Magical Power
+15%
Attack Speed
+15
Mp 5

18
5 / 5 / 1
11,477
547
10,824
12,430
4,903
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cliodhna
 
Cliodhna
19
10 / 2 / 13
13,052
622
21,774
25,324
21,172
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Ishtar
 
Ishtar
20
8 / 2 / 8
12,929
616
21,626
21,116
12,044
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

19
13 / 3 / 14
13,275
632
16,095
20,122
11,995
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Cabrakan
15
2 / 3 / 14
11,072
527
10,960
22,772
32,759
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

19
7 / 3 / 10
12,500
595
12,046
13,631
6,293
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
99
12
Kills
40
40
Deaths
13
10
Assists
59
Player
Kills
Deaths
Assists
KDA
W
Cliodhna
 
Cliodhna
10
2
13
8.25
W
Ishtar
 
Ishtar
8
2
8
6
W
13
3
14
6.67
W
Cabrakan
2
3
14
3
W
7
3
10
4
L
Atlas
SoZa WolF
Atlas
2
8
4
0.5
L
Sun Wukong
X4nX
Sun Wukong
0
11
3
0.14
L
Lancelot
ZombieManI37
Lancelot
3
9
1
0.39
L
Hou Yi
uhCryo
Hou Yi
2
7
1
0.36
L
5
5
1
1.1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

52,613
Damage
82,501
102,413
Taken
102,965
63,521
Mitigated
84,263
17,661
Healing
45,860
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cliodhna
 
Cliodhna
21,774
3,581
0
12,367
25,324
21,172
893
5,699
19,625
74
92,892
W
Ishtar
 
Ishtar
21,626
14,679
0
11,658
21,116
12,044
6,426
3,454
17,662
177
136,862
W
16,095
3,152
0
9,725
20,122
11,995
1,654
3,459
16,663
84,214
0
W
Cabrakan
10,960
2,267
1,153
5,931
22,772
32,759
182
4,293
18,479
38,485
6,873
W
12,046
864
1,179
3,847
13,631
6,293
1,754
4,367
9,264
95,430
0
L
Atlas
SoZa WolF
Atlas
8,134
3,420
302
2,928
24,094
23,600
0
9,795
14,299
23,173
0
L
Sun Wukong
X4nX
Sun Wukong
10,943
2,404
0
5,805
26,006
18,368
473
6,818
19,188
0
61,937
L
Lancelot
ZombieManI37
Lancelot
6,240
1,933
0
4,532
22,277
9,850
0
8,901
13,376
0
77,753
L
Hou Yi
uhCryo
Hou Yi
16,472
8,686
0
3,115
17,606
6,800
0
4,849
12,757
0
77,113
L
10,824
2,160
0
979
12,430
4,903
0
8,334
4,096
104,092
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,352
Gold Earned
62,828
522
Minions Killed
647
0
Camps Cleared
0
1,870,379
Distance Traveled
1,997,033
23
Wards Purchased
18
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cliodhna
13,052
622
127
6
0
406,994
3
W
Ishtar
12,929
616
182
9
0
383,116
7
W
Atlas
13,275
632
117
6
0
428,503
2
W
Cabrakan
11,072
527
59
3
0
372,658
5
W
Eset
12,500
595
162
8
0
405,762
1
L
Atlas
9,202
438
21
1
0
392,288
7
L
Sun Wukong
9,264
441
105
5
0
373,593
4
L
Lancelot
9,918
472
110
5
0
407,165
3
L
Hou Yi
9,491
452
122
6
0
321,729
6
L
Vulcan
11,477
547
164
8
0
375,604
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role