Player Matchup

Anubis
Anubis
FiftyKiller50
Anubis
Level 66
God Stats
39W - 39L
1,499 SR
Queue Stats
172W - 207L
1,375 Elo+
Solo
Vulcan
Vulcan
Glory_Oslo
Vulcan
Level 49
God Stats
0W - 1L
1,500 SR
Queue Stats
62W - 95L
1,378 Elo+
Solo
Bacchus
Bacchus
TundraDaemon997
Bacchus
Level 86
God Stats
1W - 2L
1,301 SR
Queue Stats
3W - 3L
1,273 Elo+
Solo
Cernunnos
Cernunnos
lik-lucabumbea
Cernunnos
Level 127
God Stats
56W - 62L
1,353 SR
Queue Stats
473W - 503L
1,348 Elo+
Solo
Thor
Thor
thebrain_7
Thor
Level 87
God Stats
14W - 16L
1,509 SR
Queue Stats
253W - 278L
1,433 Elo+
Solo
Team Averages
Level 83
1,433 SR
1,361 Elo+

VS

Team Averages
Level 66
1,492 SR
1,313 Elo+
Vulcan
Vulcan
HuntzManJack
Vulcan
Level 83
God Stats
10W - 12L
1,473 SR
Queue Stats
248W - 304L
1,364 Elo+
Party 1
Ymir
Ymir
JohnyMcFeraille
Ymir
Level 38
God Stats
3W - 3L
1,458 SR
Queue Stats
34W - 54L
1,317 Elo+
Party 2
Skadi
Skadi
KaelT2496
Skadi
Level 47
God Stats
1W - 0L
1,500 SR
Queue Stats
107W - 120L
1,259 Elo+
Solo
Shiva
Shiva
PowerHaven
Shiva
Level 103
God Stats
26W - 20L
1,497 SR
Queue Stats
319W - 376L
1,339 Elo+
Party 1
Izanami
Izanami
cirdua90
Izanami
Level 59
God Stats
4W - 2L
1,532 SR
Queue Stats
49W - 78L
1,288 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
2 / 1 / 1
8,129
625
4,595
7,139
3,576
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Magic Focus

Magic Focus

+20
Magical Power

Vulcan
Glory_Oslo
Vulcan
6
0 / 2 / 0
4,525
348
1,669
2,975
1,042
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

9
2 / 3 / 2
6,262
482
5,091
8,893
8,125
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Cernunnos
lik-lucabumbea
Cernunnos
11
0 / 1 / 1
6,055
466
4,333
7,848
3,103
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Mace

Mace

+10
Physical Power

10
1 / 1 / 0
5,620
432
3,887
8,488
3,295
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vulcan
11
1 / 0 / 2
6,626
510
8,367
6,639
2,582
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Magic Focus

Magic Focus

+20
Magical Power

11
1 / 1 / 3
7,239
557
2,873
9,274
7,498
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Rose Spike Earrings

Rose Spike Earrings

+25
Magical Protection
+250
Health
+15
Mp 5

Skadi
KaelT2496
Skadi
12
3 / 2 / 2
7,277
560
3,791
7,743
3,555
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Mace

Mace

+10
Physical Power

Shiva
13
1 / 2 / 0
7,819
601
3,074
9,141
4,161
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Mystical Earring

Mystical Earring

+15
Mp 5

Izanami
cirdua90
Izanami
11
2 / 0 / 0
6,509
501
4,412
5,359
2,075
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
15
5
Kills
8
8
Deaths
5
4
Assists
7
Player
Kills
Deaths
Assists
KDA
L
2
1
1
2.5
L
Vulcan
Glory_Oslo
Vulcan
0
2
0
0
W
Vulcan
1
0
2
2
W
1
1
3
2.5
W
Skadi
KaelT2496
Skadi
3
2
2
2
W
Shiva
1
2
0
0.5
L
2
3
2
1
W
Izanami
cirdua90
Izanami
2
0
0
2
L
Cernunnos
lik-lucabumbea
Cernunnos
0
1
1
0.5
L
1
1
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,575
Damage
22,517
35,343
Taken
38,156
19,141
Mitigated
19,871
10,951
Healing
11,580
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
4,595
307
0
3,933
7,139
3,576
0
158
6,981
68,965
0
L
Vulcan
Glory_Oslo
Vulcan
1,669
345
0
180
2,975
1,042
0
1,758
1,217
12,297
0
W
Vulcan
8,367
4,167
0
1,107
6,639
2,582
380
2,033
4,538
47,749
0
W
2,873
578
200
2,524
9,274
7,498
24
1,751
7,387
26,069
3,996
W
Skadi
KaelT2496
Skadi
3,791
1,745
0
2,818
7,743
3,555
260
1,793
5,892
0
57,576
W
Shiva
3,074
241
0
3,327
9,141
4,161
84
4,407
4,734
0
53,950
L
5,091
595
247
1,797
8,893
8,125
0
3,467
5,426
21,718
0
W
Izanami
cirdua90
Izanami
4,412
1,650
0
1,604
5,359
2,075
1,338
1,109
4,250
0
47,525
L
Cernunnos
lik-lucabumbea
Cernunnos
4,333
1,119
0
4,064
7,848
3,103
0
1,787
6,061
0
46,472
L
3,887
0
0
730
8,488
3,295
0
3,917
4,571
0
33,281

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,591
Gold Earned
35,470
313
Minions Killed
416
0
Camps Cleared
0
1,059,671
Distance Traveled
1,288,698
12
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Anubis
8,129
625
142
11
0
208,701
1
L
Vulcan
4,525
348
16
1
0
119,443
2
W
Vulcan
6,626
510
63
5
0
262,309
4
W
Ymir
7,239
557
48
4
0
262,286
2
W
Skadi
7,277
560
102
8
0
257,327
0
W
Shiva
7,819
601
111
9
0
249,218
0
L
Bacchus
6,262
482
23
2
0
243,059
0
W
Izanami
6,509
501
92
7
0
257,558
1
L
Cernunnos
6,055
466
78
6
0
228,946
4
L
Thor
5,620
432
54
4
0
259,522
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role