Player Matchup

Yu Huang
Yu Huang
 
Yu Huang
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ishtar
Ishtar
Cara_DeCao
Ishtar
Level 36
God Stats
4W - 22L
1,156 SR
Queue Stats
10W - 30L
1,255 Elo+
Solo
Loki
Loki
CrowAo
Loki
Level 68
God Stats
4W - 2L
1,648 SR
Queue Stats
111W - 142L
1,362 Elo+
Solo
Guan Yu
Guan Yu
SmellMyFish
Guan Yu
Level 43
God Stats
0W - 2L
1,367 SR
Queue Stats
5W - 19L
1,201 Elo+
Solo
Neith
Neith
Str00dz
Neith
Level 142
God Stats
74W - 77L
1,557 SR
Queue Stats
74W - 80L
1,444 Elo+
Solo
Team Averages
Level 89
1,446 SR
1,352 Elo+

VS

Team Averages
Level 88
1,382 SR
1,304 Elo+
Aphrodite
Aphrodite
DauntlessBorn
Aphrodite
Level 118
God Stats
9W - 7L
1,365 SR
Queue Stats
169W - 184L
1,363 Elo+
Solo
Chaac
Chaac
alphamafu69
Chaac
Level 69
God Stats
6W - 3L
1,706 SR
Queue Stats
125W - 128L
1,390 Elo+
Solo
Anubis
Anubis
pocket_mek_
Anubis
Level 140
God Stats
1W - 0L
1,501 SR
Queue Stats
7W - 13L
1,342 Elo+
Party 1
Lancelot
Lancelot
tatospazzin
Lancelot
Level 67
God Stats
1W - 2L
1,022 SR
Queue Stats
7W - 15L
1,228 Elo+
Solo
Neith
Neith
xinxampus
Neith
Level 48
God Stats
1W - 1L
1,317 SR
Queue Stats
1W - 2L
1,200 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yu Huang
 
Yu Huang
8
0 / 2 / 0
5,203
372
3,933
3,664
1,111
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Ishtar
Cara_DeCao
Ishtar
11
2 / 3 / 2
6,524
466
3,424
9,366
3,216
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Loki
CrowAo
Loki
11
3 / 2 / 1
7,089
506
4,995
9,707
3,060
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Guan Yu
SmellMyFish
Guan Yu
11
2 / 3 / 3
6,988
499
5,328
12,154
11,157
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Neith
Str00dz
Neith
11
1 / 3 / 1
6,454
461
9,002
8,264
3,164
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Aphrodite
DauntlessBorn
Aphrodite
12
1 / 2 / 1
7,573
541
4,263
10,877
4,097
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

11
4 / 2 / 1
7,277
520
9,394
13,032
9,247
Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Anubis
14
4 / 1 / 1
8,333
595
4,669
8,362
4,289
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Lancelot
tatospazzin
Lancelot
11
4 / 2 / 3
7,057
504
7,393
8,838
3,406
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Neith
xinxampus
Neith
12
0 / 1 / 6
7,122
509
3,566
3,126
1,129
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
25
8
Kills
13
13
Deaths
8
7
Assists
12
Player
Kills
Deaths
Assists
KDA
L
Yu Huang
 
Yu Huang
0
2
0
0
L
Ishtar
Cara_DeCao
Ishtar
2
3
2
1
L
Loki
CrowAo
Loki
3
2
1
1.75
W
Aphrodite
DauntlessBorn
Aphrodite
1
2
1
0.75
L
Guan Yu
SmellMyFish
Guan Yu
2
3
3
1.17
L
Neith
Str00dz
Neith
1
3
1
0.5
W
4
2
1
2.25
W
Anubis
4
1
1
4.5
W
Lancelot
tatospazzin
Lancelot
4
2
3
2.75
W
Neith
xinxampus
Neith
0
1
6
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,682
Damage
29,285
43,155
Taken
44,235
21,708
Mitigated
22,168
13,823
Healing
19,592
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Yu Huang
 
Yu Huang
3,933
539
0
500
3,664
1,111
0
1,849
1,815
24,648
0
L
Ishtar
Cara_DeCao
Ishtar
3,424
2,519
0
2,359
9,366
3,216
216
968
8,398
0
39,788
L
Loki
CrowAo
Loki
4,995
749
0
3,220
9,707
3,060
0
1,654
7,999
0
42,268
W
Aphrodite
DauntlessBorn
Aphrodite
4,263
1,099
609
5,708
10,877
4,097
1,044
0
10,877
41,493
0
L
Guan Yu
SmellMyFish
Guan Yu
5,328
930
2,130
4,092
12,154
11,157
36
739
11,375
0
24,754
L
Neith
Str00dz
Neith
9,002
3,756
0
1,522
8,264
3,164
469
3,448
4,636
0
47,817
W
9,394
2,500
98
5,331
13,032
9,247
763
369
12,663
0
45,328
W
Anubis
4,669
200
0
5,163
8,362
4,289
623
2,901
5,461
68,360
0
W
Lancelot
tatospazzin
Lancelot
7,393
2,359
39
1,587
8,838
3,406
184
663
8,175
0
38,110
W
Neith
xinxampus
Neith
3,566
776
0
1,057
3,126
1,129
630
0
3,126
0
37,131

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,258
Gold Earned
37,362
289
Minions Killed
383
0
Camps Cleared
0
1,136,403
Distance Traveled
1,313,756
9
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Yu Huang
5,203
372
43
3
0
139,306
1
L
Ishtar
6,524
466
63
5
0
224,125
0
L
Loki
7,089
506
79
6
0
243,785
2
W
Aphrodite
7,573
541
97
7
0
222,489
3
L
Guan Yu
6,988
499
38
3
0
292,876
2
L
Neith
6,454
461
66
5
0
236,311
4
W
Chaac
7,277
520
66
5
0
284,638
2
W
Anubis
8,333
595
107
8
0
227,641
4
W
Lancelot
7,057
504
54
4
0
308,629
1
W
Neith
7,122
509
59
4
0
270,359
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role