Player Matchup

Cupid
Cupid
SaltStoone
Cupid
Level 49
God Stats
3W - 1L
1,884 SR
Queue Stats
14W - 18L
1,357 Elo+
Party 2
Bellona
Bellona
komster
Bellona
Level 57
God Stats
3W - 3L
1,568 SR
Queue Stats
8W - 16L
1,302 Elo+
Party 2
Morgan Le Fay
Morgan Le Fay
moolook
Morgan Le Fay
Level 42
God Stats
0W - 2L
1,500 SR
Queue Stats
41W - 34L
1,487 Elo+
Solo
Ymir
Ymir
wasper03
Ymir
Level 58
God Stats
4W - 3L
1,594 SR
Queue Stats
16W - 15L
1,416 Elo+
Party 2
Thanatos
Thanatos
whmistillplayn
Thanatos
Level 49
God Stats
0W - 4L
1,226 SR
Queue Stats
161W - 145L
1,521 Elo+
Solo
Team Averages
Level 51
1,554 SR
1,417 Elo+

VS

Team Averages
Level 77
1,540 SR
1,513 Elo+
Arachne
Arachne
 
Arachne
Level 101
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Apollo
Apollo
Daresteth
Apollo
Level 39
God Stats
4W - 2L
1,755 SR
Queue Stats
197W - 141L
1,603 Elo+
Party 1
Medusa
Medusa
Lyfoks
Medusa
Level 101
God Stats
65W - 50L
1,579 SR
Queue Stats
143W - 151L
1,393 Elo+
Solo
Anubis
Anubis
Shiinée
Anubis
Level 23
God Stats
6W - 4L
1,168 SR
Queue Stats
14W - 6L
1,469 Elo+
Party 1
Sylvanus
Sylvanus
Shiyze
Sylvanus
Level 119
God Stats
23W - 19L
1,699 SR
Queue Stats
279W - 192L
1,597 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cupid
11
0 / 7 / 2
6,940
386
7,956
13,260
5,356
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Bellona
komster
Bellona
14
0 / 3 / 1
8,383
466
9,688
18,250
18,862
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Morgan Le Fay
moolook
Morgan Le Fay
13
2 / 6 / 4
8,050
447
13,061
15,305
6,369
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Ymir
11
1 / 6 / 0
7,662
426
2,834
18,640
18,836
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Mystical Earring

Mystical Earring

+15
Mp 5

Thanatos
14
6 / 5 / 1
9,189
511
11,339
17,582
10,050
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Breastplate

Breastplate

+20
Physical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
 
Arachne
17
17 / 2 / 1
11,232
624
21,007
17,506
7,980
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Apollo
Daresteth
Apollo
17
4 / 1 / 1
11,266
626
13,842
16,691
7,805
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Medusa
Lyfoks
Medusa
14
1 / 2 / 7
8,499
472
4,983
9,660
4,085
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Anubis
Shiinée
Anubis
14
1 / 2 / 4
8,882
493
4,562
9,277
4,452
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Sylvanus
Shiyze
Sylvanus
15
4 / 2 / 10
9,708
539
13,439
18,935
15,402
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
50
9
Kills
27
27
Deaths
9
8
Assists
23
Player
Kills
Deaths
Assists
KDA
W
Arachne
 
Arachne
17
2
1
8.75
W
Apollo
Daresteth
Apollo
4
1
1
4.5
W
Medusa
Lyfoks
Medusa
1
2
7
2.25
L
Cupid
0
7
2
0.14
W
Anubis
Shiinée
Anubis
1
2
4
1.5
W
Sylvanus
Shiyze
Sylvanus
4
2
10
4.5
L
Bellona
komster
Bellona
0
3
1
0.17
L
Morgan Le Fay
moolook
Morgan Le Fay
2
6
4
0.67
L
Ymir
1
6
0
0.17
L
Thanatos
6
5
1
1.3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

44,878
Damage
57,833
83,037
Taken
72,069
59,473
Mitigated
39,724
26,330
Healing
30,243
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Arachne
 
Arachne
21,007
12,466
0
6,111
17,506
7,980
0
2,940
14,566
0
94,430
W
Apollo
Daresteth
Apollo
13,842
9,737
0
9,145
16,691
7,805
3,424
1,638
15,053
0
104,523
W
Medusa
Lyfoks
Medusa
4,983
1,542
0
2,708
9,660
4,085
3,173
1,828
7,832
0
45,830
L
Cupid
7,956
3,337
366
2,529
13,260
5,356
723
3,142
10,118
0
52,578
W
Anubis
Shiinée
Anubis
4,562
436
0
5,152
9,277
4,452
764
4,256
5,021
50,473
0
W
Sylvanus
Shiyze
Sylvanus
13,439
4,067
1,357
5,770
18,935
15,402
0
5,797
13,138
41,785
15,260
L
Bellona
komster
Bellona
9,688
2,439
0
6,028
18,250
18,862
0
1,036
17,214
0
68,872
L
Morgan Le Fay
moolook
Morgan Le Fay
13,061
1,118
0
2,382
15,305
6,369
310
4,773
10,532
56,387
0
L
Ymir
2,834
1,371
0
1,686
18,640
18,836
69
5,380
13,260
19,918
0
L
Thanatos
11,339
3,676
0
13,339
17,582
10,050
0
2,096
15,486
0
69,965

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,224
Gold Earned
49,587
405
Minions Killed
453
0
Camps Cleared
0
1,557,789
Distance Traveled
1,647,560
18
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Arachne
11,232
624
102
6
0
436,483
1
W
Apollo
11,266
626
159
9
0
286,847
2
W
Medusa
8,499
472
58
3
0
288,017
2
L
Cupid
6,940
386
92
5
0
268,945
1
W
Anubis
8,882
493
63
4
0
334,839
2
W
Sylvanus
9,708
539
71
4
0
301,374
3
L
Bellona
8,383
466
114
6
0
349,627
4
L
Morgan Le Fay
8,050
447
71
4
0
301,243
1
L
Ymir
7,662
426
27
2
0
280,037
2
L
Thanatos
9,189
511
101
6
0
357,937
10

Distance Traveled

Minion Kills by Role

Gold Earned by Role