Player Matchup

Olorun
Olorun
FrogArmy1
Olorun
Level 129
God Stats
1W - 2L
1,572 SR
Queue Stats
128W - 157L
1,580 Elo+
Party 2
Mulan
Mulan
MarshalTheo
Mulan
Level 24
God Stats
1W - 1L
1,723 SR
Queue Stats
6W - 16L
1,285 Elo+
Party 2
Fenrir
Fenrir
Tin10Men
Fenrir
Level 98
God Stats
12W - 13L
1,373 SR
Queue Stats
572W - 622L
1,343 Elo+
Solo
Vulcan
Vulcan
howsthatfeel
Vulcan
Level 113
God Stats
4W - 0L
1,653 SR
Queue Stats
75W - 88L
1,365 Elo+
Party 3
Bellona
Bellona
z0mbie slayer66
Bellona
Level 37
God Stats
6W - 1L
1,648 SR
Queue Stats
45W - 63L
1,345 Elo+
Party 3
Team Averages
Level 80
1,594 SR
1,384 Elo+

VS

Team Averages
Level 66
1,323 SR
1,393 Elo+
Awilix
Awilix
Headshot1217
Awilix
Level 45
God Stats
5W - 10L
1,462 SR
Queue Stats
88W - 122L
1,329 Elo+
Solo
Cu Chulainn
Cu Chulainn
Mushromxp
Cu Chulainn
Level 41
God Stats
1W - 6L
1,426 SR
Queue Stats
31W - 36L
1,445 Elo+
Party 1
Sobek
Sobek
SickleMould
Sobek
Level 48
God Stats
3W - 6L
1,335 SR
Queue Stats
65W - 54L
1,509 Elo+
Party 1
Medusa
Medusa
StrangeVisitor
Medusa
Level 159
God Stats
3W - 10L
1,246 SR
Queue Stats
304W - 357L
1,419 Elo+
Solo
Chang'e
Chang'e
brian12ezee
Chang'e
Level 38
God Stats
8W - 6L
1,147 SR
Queue Stats
158W - 210L
1,265 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Olorun
FrogArmy1
Olorun
6
4 / 1 / 1
4,442
635
4,910
3,777
1,134
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

6
0 / 2 / 1
3,885
555
2,746
3,851
1,532
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Fenrir
Tin10Men
Fenrir
6
2 / 1 / 1
4,058
580
1,250
5,794
1,662
Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Vulcan
8
1 / 0 / 1
4,636
662
2,345
2,376
894
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

8
1 / 0 / 0
4,608
658
913
3,028
1,852
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Awilix
5
1 / 3 / 0
3,713
530
1,592
5,149
1,699
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Mace

Mace

+10
Physical Power

Cu Chulainn
Mushromxp
Cu Chulainn
1
0 / 0 / 0
1,269
181
0
0
0
5
0 / 3 / 2
3,797
542
1,200
6,134
2,967
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

6
3 / 1 / 1
4,458
637
3,839
4,516
1,318
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Chang'e
brian12ezee
Chang'e
7
0 / 1 / 0
3,814
545
1,019
3,860
1,385
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
7
8
Kills
4
4
Deaths
8
4
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Olorun
FrogArmy1
Olorun
4
1
1
4.5
L
Awilix
1
3
0
0.33
W
0
2
1
0.25
L
Cu Chulainn
Mushromxp
Cu Chulainn
0
0
0
0
L
0
3
2
0.33
L
3
1
1
3.5
W
Fenrir
Tin10Men
Fenrir
2
1
1
2.5
L
Chang'e
brian12ezee
Chang'e
0
1
0
0
W
Vulcan
1
0
1
1.5
W
1
0
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

12,164
Damage
7,650
18,826
Taken
19,659
7,074
Mitigated
7,369
5,993
Healing
3,372
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Olorun
FrogArmy1
Olorun
4,910
2,810
229
2,347
3,777
1,134
0
522
3,255
26,433
0
L
Awilix
1,592
881
0
0
5,149
1,699
0
1,080
4,069
0
14,447
W
2,746
651
0
522
3,851
1,532
0
581
3,270
0
7,964
L
Cu Chulainn
Mushromxp
Cu Chulainn
0
0
0
0
0
0
0
0
0
0
0
L
1,200
116
0
1,379
6,134
2,967
0
2,782
3,352
4,565
0
L
3,839
1,359
0
790
4,516
1,318
0
1,655
2,861
0
22,267
W
Fenrir
Tin10Men
Fenrir
1,250
438
0
608
5,794
1,662
0
238
5,556
0
13,006
L
Chang'e
brian12ezee
Chang'e
1,019
141
0
1,203
3,860
1,385
0
1,738
2,122
18,954
0
W
Vulcan
2,345
1,359
0
651
2,376
894
0
878
1,498
27,809
0
W
913
443
0
1,636
3,028
1,852
368
0
3,028
0
27,303

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

21,629
Gold Earned
17,051
208
Minions Killed
115
0
Camps Cleared
0
678,518
Distance Traveled
533,636
4
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Olorun
4,442
635
40
6
0
117,592
0
L
Awilix
3,713
530
30
4
0
150,696
0
W
Mulan
3,885
555
18
3
0
148,837
0
L
Cu Chulainn
1,269
181
0
0
0
0
0
L
Sobek
3,797
542
6
1
0
118,599
0
L
Medusa
4,458
637
41
6
0
128,653
1
W
Fenrir
4,058
580
22
3
0
143,575
0
L
Chang'e
3,814
545
38
5
0
135,688
2
W
Vulcan
4,636
662
58
8
0
127,147
2
W
Bellona
4,608
658
70
10
0
141,367
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role