Player Matchup

Sol
Sol
 
Sol
Level 41
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
Gauzei
Ah Muzen Cab
Level 62
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,189 Elo+
Solo
Gilgamesh
Gilgamesh
jp6393
Gilgamesh
Level 127
God Stats
9W - 13L
1,542 SR
Queue Stats
74W - 87L
1,546 Elo+
Solo
Team Averages
Level 77
1,514 SR
1,412 Elo+

VS

Team Averages
Level 103
1,672 SR
1,488 Elo+
Chiron
Chiron
Elixurss
Chiron
Level 125
God Stats
9W - 6L
1,799 SR
Queue Stats
120W - 113L
1,648 Elo+
Solo
Chang'e
Chang'e
TTV_King_Borri
Chang'e
Level 79
God Stats
30W - 25L
1,575 SR
Queue Stats
71W - 78L
1,363 Elo+
Solo
Shiva
Shiva
Wokzilla-_-
Shiva
Level 105
God Stats
6W - 3L
1,643 SR
Queue Stats
177W - 228L
1,454 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sol
 
Sol
9
0 / 3 / 0
5,445
605
7,616
8,182
3,266
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Ah Muzen Cab
Gauzei
Ah Muzen Cab
8
0 / 3 / 0
5,407
601
3,169
4,894
1,951
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Gilgamesh
jp6393
Gilgamesh
9
1 / 4 / 0
6,089
677
5,075
13,861
8,681
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Short Bow

Short Bow

+15%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chiron
Elixurss
Chiron
13
9 / 0 / 0
8,182
909
9,911
6,755
2,873
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

10
0 / 0 / 6
6,305
701
6,898
7,908
2,840
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

11
1 / 1 / 7
7,205
801
6,150
10,034
7,357
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

1
Kill Participation
23
1
Kills
10
10
Deaths
1
0
Assists
13
Player
Kills
Deaths
Assists
KDA
L
Sol
 
Sol
0
3
0
0
W
Chiron
Elixurss
Chiron
9
0
0
9
L
Ah Muzen Cab
Gauzei
Ah Muzen Cab
0
3
0
0
W
0
0
6
3
W
1
1
7
4.5
L
Gilgamesh
jp6393
Gilgamesh
1
4
0
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,860
Damage
22,959
26,937
Taken
24,697
13,898
Mitigated
13,070
5,486
Healing
11,100
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sol
 
Sol
7,616
3,234
0
2,130
8,182
3,266
0
1,780
6,402
21,077
2,883
W
Chiron
Elixurss
Chiron
9,911
5,640
1,498
2,485
6,755
2,873
1,032
1,844
4,911
0
33,817
L
Ah Muzen Cab
Gauzei
Ah Muzen Cab
3,169
1,117
0
118
4,894
1,951
0
1,357
3,537
0
10,349
W
6,898
856
2,129
2,533
7,908
2,840
152
2,684
5,224
23,716
0
W
6,150
1,263
300
2,155
10,034
7,357
0
2,448
7,586
0
14,197
L
Gilgamesh
jp6393
Gilgamesh
5,075
1,516
668
2,570
13,861
8,681
0
3,912
9,949
0
13,585

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

16,941
Gold Earned
21,692
77
Minions Killed
122
2
Camps Cleared
7
429,588
Distance Traveled
526,529
3
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sol
5,445
605
33
4
1
152,987
2
W
Chiron
8,182
909
66
7
4
168,938
2
L
Ah Muzen Cab
5,407
601
30
3
0
102,535
0
W
Chang'e
6,305
701
34
4
3
177,040
3
W
Shiva
7,205
801
22
2
0
180,551
0
L
Gilgamesh
6,089
677
14
2
1
174,066
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role