Player Matchup

Sol
Sol
JLK o RapiZz s
Sol
Level 61
God Stats
2W - 2L
1,444 SR
Queue Stats
40W - 58L
1,364 Elo+
Party 1
Heimdallr
Heimdallr
TWiTch Fly7731
Heimdallr
Level 45
God Stats
8W - 13L
1,553 SR
Queue Stats
98W - 153L
1,306 Elo+
Party 1
Chaac
Chaac
jjdspurs
Chaac
Level 54
God Stats
24W - 44L
1,355 SR
Queue Stats
101W - 171L
1,238 Elo+
Party 1
Team Averages
Level 53
1,451 SR
1,303 Elo+

VS

Team Averages
Level 94
1,376 SR
1,371 Elo+
Neith
Neith
KingGon11
Neith
Level 14
God Stats
12W - 12L
1,351 SR
Queue Stats
93W - 106L
1,248 Elo+
Party 2
Hercules
Hercules
SharkPablo
Hercules
Level 124
God Stats
28W - 31L
1,378 SR
Queue Stats
130W - 131L
1,464 Elo+
Party 2
Baron Samedi
Baron Samedi
Soussiz
Baron Samedi
Level 145
God Stats
11W - 16L
1,399 SR
Queue Stats
183W - 225L
1,399 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
7 / 3 / 5
14,346
683
28,090
19,118
10,528
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Heimdallr
TWiTch Fly7731
Heimdallr
18
3 / 7 / 6
13,069
622
16,848
21,521
11,204
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Chaac
jjdspurs
Chaac
18
2 / 2 / 9
12,968
618
10,530
30,012
44,317
Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
KingGon11
Neith
18
3 / 4 / 7
13,394
638
14,432
18,353
8,942
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Hercules
SharkPablo
Hercules
19
7 / 2 / 2
13,607
648
21,078
32,246
27,852
Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Baron Samedi
Soussiz
Baron Samedi
16
2 / 6 / 10
13,021
620
22,079
18,603
15,945
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
31
12
Kills
12
12
Deaths
12
20
Assists
19
Player
Kills
Deaths
Assists
KDA
W
7
3
5
3.17
L
Neith
KingGon11
Neith
3
4
7
1.63
L
Hercules
SharkPablo
Hercules
7
2
2
4
L
Baron Samedi
Soussiz
Baron Samedi
2
6
10
1.17
W
Heimdallr
TWiTch Fly7731
Heimdallr
3
7
6
0.86
W
Chaac
jjdspurs
Chaac
2
2
9
3.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

55,468
Damage
57,589
70,651
Taken
69,202
66,049
Mitigated
52,739
26,685
Healing
23,966
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
28,090
8,965
0
8,649
19,118
10,528
1,247
5,409
13,709
88,432
6,174
L
Neith
KingGon11
Neith
14,432
6,985
0
3,235
18,353
8,942
1,080
8,006
10,347
0
48,910
L
Hercules
SharkPablo
Hercules
21,078
4,794
0
10,466
32,246
27,852
874
11,421
20,825
0
39,586
L
Baron Samedi
Soussiz
Baron Samedi
22,079
1,349
4,136
6,129
18,603
15,945
495
7,310
11,290
52,214
0
W
Heimdallr
TWiTch Fly7731
Heimdallr
16,848
8,260
0
5,347
21,521
11,204
556
8,505
13,016
0
57,459
W
Chaac
jjdspurs
Chaac
10,530
1,955
0
12,689
30,012
44,317
312
8,465
21,547
0
32,264

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,383
Gold Earned
40,022
222
Minions Killed
174
7
Camps Cleared
8
1,090,067
Distance Traveled
1,085,149
3
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sol
14,346
683
114
5
3
360,502
1
L
Neith
13,394
638
73
3
0
312,678
0
L
Hercules
13,607
648
39
2
4
430,332
5
L
Baron Samedi
13,021
620
62
3
4
342,139
4
W
Heimdallr
13,069
622
69
3
2
341,100
2
W
Chaac
12,968
618
39
2
2
388,465
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role