Player Matchup

Sun Wukong
Sun Wukong
Bronze I
Oscar_sehu
Sun Wukong
Bronze I
Level 103
God Stats
3W - 3L
1,500 SR
Queue Stats
29W - 62L
696 MMR
Solo
Medusa
Medusa
Silver I
Pachz
Medusa
Silver I
Level 145
God Stats
8W - 6L
1,483 SR
Queue Stats
492W - 498L
1,008 MMR
Solo
Ne Zha
Ne Zha
Silver III
lemon_bacard
Ne Zha
Silver III
Level 157
God Stats
28W - 20L
1,563 SR
Queue Stats
326W - 331L
770 MMR
Solo
Gilgamesh
Gilgamesh
Silver V
longevellois_25
Gilgamesh
Silver V
Level 42
God Stats
8W - 13L
1,404 SR
Queue Stats
136W - 168L
839 MMR
Solo
Merlin
Merlin
Silver IV
savas297
Merlin
Silver IV
Level 117
God Stats
8W - 6L
1,662 SR
Queue Stats
207W - 221L
703 MMR
Solo
Team Averages
Silver IV
Silver IV
Average Tier
Level 113
1,522 SR
803 MMR

VS

Team Averages
Silver IV
Silver IV
Average Tier
Level 115
1,488 SR
802 MMR
Arachne
Arachne
Silver II
ANTIGOATT
Arachne
Silver II
Level 108
God Stats
1W - 4L
1,183 SR
Queue Stats
46W - 48L
935 MMR
Solo
Danzaburou
Danzaburou
Bronze III
BLIJEWOKKELL
Danzaburou
Bronze III
Level 124
God Stats
32W - 37L
1,449 SR
Queue Stats
183W - 230L
150 MMR
Solo
Horus
Horus
Silver III
Go-hurry
Horus
Silver III
Level 106
God Stats
0W - 1L
1,500 SR
Queue Stats
141W - 158L
929 MMR
Solo
Lancelot
Lancelot
Silver II
KO_tulu
Lancelot
Silver II
Level 110
God Stats
4W - 4L
1,602 SR
Queue Stats
311W - 334L
975 MMR
Solo
Ra
Ra
Silver IV
maly__no_raczej
Ra
Silver IV
Level 127
God Stats
0W - 5L
1,703 SR
Queue Stats
64W - 97L
1,021 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
Oscar_sehu
Sun Wukong
20
4 / 5 / 19
19,301
495
27,444
53,406
60,601
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Medusa
Pachz
Medusa
20
20 / 7 / 8
24,754
635
45,067
44,101
25,281
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Ne Zha
20
10 / 7 / 16
21,232
544
40,810
48,427
29,286
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Gilgamesh
longevellois_25
Gilgamesh
20
5 / 9 / 17
20,853
535
27,127
53,107
37,243
Protector of the Jungle

Protector of the Jungle

+50
Physical Power
+70
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - While in the jungle you gain 15% Power and 7% Protections.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Merlin
savas297
Merlin
20
8 / 4 / 12
21,424
549
47,611
27,403
17,048
Pendulum of Ages

Pendulum of Ages

+60
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - This item grants 4 MP5 per 10% of your missing Mana. This item grants 7 Magical power per 10% of your available Mana.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Bans
AwilixHadesKing ArthurAh Muzen Cab

VS

Bans
CliodhnaKaliBakasuraBacchus
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
ANTIGOATT
Arachne
20
11 / 9 / 11
18,890
484
36,426
57,082
38,581
Manikin Mace

Manikin Mace

+50
Basic Attack Damage
+25
Physical Protection
+100
Health
+20%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 60 Physical damage over 2s and have their Attack Speed slowed by 10%. Jungle Monsters and Bosses take 4x damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 4 times.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Danzaburou
BLIJEWOKKELL
Danzaburou
20
4 / 15 / 4
18,364
471
26,210
40,707
20,576
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Horus
Go-hurry
Horus
20
2 / 6 / 18
16,451
422
10,338
50,485
86,878
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Lancelot
KO_tulu
Lancelot
20
11 / 9 / 11
19,290
495
41,828
59,937
77,797
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

20
4 / 8 / 11
19,021
488
36,078
25,841
14,493
Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Match Insights

Player Kills, Deaths, and Assists

119
Kill Participation
87
47
Kills
32
32
Deaths
47
72
Assists
55
Player
Kills
Deaths
Assists
KDA
L
Arachne
ANTIGOATT
Arachne
11
9
11
1.83
L
Danzaburou
BLIJEWOKKELL
Danzaburou
4
15
4
0.4
L
Horus
Go-hurry
Horus
2
6
18
1.83
L
Lancelot
KO_tulu
Lancelot
11
9
11
1.83
W
Sun Wukong
Oscar_sehu
Sun Wukong
4
5
19
2.7
W
Medusa
Pachz
Medusa
20
7
8
3.43
W
Ne Zha
10
7
16
2.57
W
Gilgamesh
longevellois_25
Gilgamesh
5
9
17
1.5
L
4
8
11
1.19
W
Merlin
savas297
Merlin
8
4
12
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

188,059
Damage
150,880
226,444
Taken
234,052
169,459
Mitigated
238,325
79,831
Healing
67,501
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Arachne
ANTIGOATT
Arachne
36,426
22,041
0
20,634
57,082
38,581
93
13,642
43,440
184
169,181
L
Danzaburou
BLIJEWOKKELL
Danzaburou
26,210
12,615
0
8,026
40,707
20,576
900
1,910
38,797
0
167,980
L
Horus
Go-hurry
Horus
10,338
4,738
4,025
9,043
50,485
86,878
0
13,993
36,492
76
50,879
L
Lancelot
KO_tulu
Lancelot
41,828
7,184
0
14,961
59,937
77,797
0
11,910
48,027
313
150,721
W
Sun Wukong
Oscar_sehu
Sun Wukong
27,444
5,349
0
17,794
53,406
60,601
893
13,143
40,263
0
135,114
W
Medusa
Pachz
Medusa
45,067
30,149
0
17,898
44,101
25,281
12,087
6,885
37,216
194
261,264
W
Ne Zha
40,810
7,717
1,549
22,175
48,427
29,286
3,211
7,376
41,051
0
176,587
W
Gilgamesh
longevellois_25
Gilgamesh
27,127
8,066
0
9,551
53,107
37,243
2,022
9,703
43,404
0
184,952
L
36,078
1,027
5,553
5,259
25,841
14,493
0
6,350
19,491
226,273
0
W
Merlin
savas297
Merlin
47,611
2,067
0
10,864
27,403
17,048
1,662
6,034
21,369
229,542
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

107,564
Gold Earned
92,016
1,085
Minions Killed
985
0
Camps Cleared
0
3,616,752
Distance Traveled
3,531,185
31
Wards Purchased
36
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Arachne
18,890
484
178
5
0
758,900
11
L
Danzaburou
18,364
471
230
6
0
579,819
3
L
Horus
16,451
422
74
2
0
743,133
14
L
Lancelot
19,290
495
190
5
0
760,149
6
W
Sun Wukong
19,301
495
182
5
0
740,243
10
W
Medusa
24,754
635
293
8
0
625,362
8
W
Ne Zha
21,232
544
179
5
0
779,356
1
W
Gilgamesh
20,853
535
165
4
0
771,010
3
L
Ra
19,021
488
313
8
0
689,184
2
W
Merlin
21,424
549
266
7
0
700,781
9

Distance Traveled

Minion Kills by Role

Gold Earned by Role