Player Matchup

Atlas
Atlas
 
Atlas
Level 35
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Merlin
Merlin
Elsorus
Merlin
Level 123
God Stats
0W - 2L
1,436 SR
Queue Stats
5W - 7L
1,503 Elo+
Solo
Horus
Horus
Furrys
Horus
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
10W - 16L
1,323 Elo+
Party 1
Team Averages
Level 62
1,479 SR
1,442 Elo+

VS

Team Averages
Level 135
1,467 SR
1,752 Elo+
Ne Zha
Ne Zha
 
Ne Zha
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Set
Set
ThatGold
Set
Level 158
God Stats
2W - 3L
1,193 SR
Queue Stats
1,114W - 416L
1,915 Elo+
Party 2
Atlas
Atlas
Vovnc
Atlas
Level 86
God Stats
12W - 4L
1,708 SR
Queue Stats
92W - 36L
1,840 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Atlas
 
Atlas
9
1 / 1 / 0
6,511
651
6,724
12,023
11,820
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Merlin
Elsorus
Merlin
9
0 / 6 / 1
6,079
608
7,077
9,731
2,934
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Horus
Furrys
Horus
9
0 / 5 / 0
6,178
618
5,034
14,356
11,286
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ne Zha
 
Ne Zha
13
8 / 0 / 2
8,846
885
14,925
9,129
4,937
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

12
4 / 0 / 8
7,889
789
9,503
9,311
6,497
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Atlas
Vovnc
Atlas
12
0 / 1 / 12
7,973
797
6,757
10,230
8,264
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Match Insights

Player Kills, Deaths, and Assists

2
Kill Participation
34
1
Kills
12
12
Deaths
1
1
Assists
22
Player
Kills
Deaths
Assists
KDA
L
Atlas
 
Atlas
1
1
0
1
W
Ne Zha
 
Ne Zha
8
0
2
9
L
Merlin
Elsorus
Merlin
0
6
1
0.08
L
Horus
Furrys
Horus
0
5
0
0
W
4
0
8
8
W
Atlas
Vovnc
Atlas
0
1
12
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,835
Damage
31,185
36,110
Taken
28,670
26,040
Mitigated
19,698
9,593
Healing
13,246
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Atlas
 
Atlas
6,724
3,401
667
3,144
12,023
11,820
0
2,572
9,451
13,950
0
W
Ne Zha
 
Ne Zha
14,925
5,224
0
5,417
9,129
4,937
605
3,430
5,699
0
39,884
L
Merlin
Elsorus
Merlin
7,077
870
0
230
9,731
2,934
0
1,222
8,509
21,723
0
L
Horus
Furrys
Horus
5,034
2,838
1,042
4,510
14,356
11,286
0
3,033
11,323
0
12,291
W
9,503
3,085
0
2,514
9,311
6,497
770
4,425
4,886
0
29,311
W
Atlas
Vovnc
Atlas
6,757
2,441
697
4,618
10,230
8,264
366
6,289
3,941
15,477
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

18,768
Gold Earned
24,708
77
Minions Killed
107
0
Camps Cleared
6
494,587
Distance Traveled
589,969
4
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Atlas
6,511
651
17
2
0
173,495
2
W
Ne Zha
8,846
885
44
4
3
199,982
3
L
Merlin
6,079
608
45
5
0
146,213
1
L
Horus
6,178
618
15
2
0
174,879
1
W
Set
7,889
789
45
5
1
195,408
5
W
Atlas
7,973
797
18
2
2
194,579
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role