Player Matchup

Sol
Sol
JLK o RapiZz s
Sol
Level 61
God Stats
2W - 2L
1,592 SR
Queue Stats
40W - 58L
1,375 Elo+
Party 1
Bakasura
Bakasura
TWiTch Fly7731
Bakasura
Level 45
God Stats
1W - 3L
1,336 SR
Queue Stats
98W - 153L
1,316 Elo+
Party 1
Chaac
Chaac
jjdspurs
Chaac
Level 54
God Stats
24W - 44L
1,364 SR
Queue Stats
101W - 171L
1,246 Elo+
Party 1
Team Averages
Level 53
1,431 SR
1,312 Elo+

VS

Team Averages
Level 76
1,444 SR
1,380 Elo+
Aphrodite
Aphrodite
PlaygameroObin
Aphrodite
Level 88
God Stats
1W - 2L
1,500 SR
Queue Stats
3W - 4L
1,250 Elo+
Solo
Thor
Thor
TerribleThanatos
Thor
Level 95
God Stats
7W - 9L
1,320 SR
Queue Stats
292W - 263L
1,445 Elo+
Party 2
Bacchus
Bacchus
hunterzitrone
Bacchus
Level 44
God Stats
234W - 196L
1,512 SR
Queue Stats
283W - 251L
1,445 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
1 / 5 / 4
12,429
654
22,302
19,329
8,077
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Bakasura
18
4 / 7 / 2
12,652
666
12,773
20,918
15,953
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Chaac
jjdspurs
Chaac
16
3 / 5 / 3
11,980
631
10,833
27,473
28,664
Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Aphrodite
PlaygameroObin
Aphrodite
16
1 / 4 / 10
12,421
654
9,303
16,307
13,148
Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

20
9 / 3 / 6
15,399
810
27,977
20,837
10,775
Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Bacchus
19
6 / 1 / 10
15,164
798
17,395
25,554
44,226
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
42
8
Kills
16
17
Deaths
8
9
Assists
26
Player
Kills
Deaths
Assists
KDA
L
1
5
4
0.6
W
Aphrodite
PlaygameroObin
Aphrodite
1
4
10
1.5
L
Bakasura
4
7
2
0.71
W
9
3
6
4
W
Bacchus
6
1
10
11
L
Chaac
jjdspurs
Chaac
3
5
3
0.9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

45,908
Damage
54,675
67,720
Taken
62,698
52,694
Mitigated
68,149
17,842
Healing
24,778
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
22,302
6,096
0
6,385
19,329
8,077
523
8,632
10,697
65,861
5,500
W
Aphrodite
PlaygameroObin
Aphrodite
9,303
684
11,250
10,440
16,307
13,148
356
5,923
9,535
30,969
0
L
Bakasura
12,773
8,450
197
3,884
20,918
15,953
990
8,897
12,021
0
44,716
W
27,977
8,679
0
330
20,837
10,775
2,222
7,334
12,581
0
80,780
W
Bacchus
17,395
3,301
0
2,758
25,554
44,226
285
7,711
16,749
36,765
0
L
Chaac
jjdspurs
Chaac
10,833
2,075
0
7,376
27,473
28,664
626
9,785
17,688
0
33,413

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,061
Gold Earned
42,984
207
Minions Killed
188
10
Camps Cleared
6
999,952
Distance Traveled
1,026,757
1
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sol
12,429
654
73
4
4
323,423
1
W
Aphrodite
12,421
654
43
2
0
331,904
2
L
Bakasura
12,652
666
88
5
4
333,271
0
W
Thor
15,399
810
114
6
4
326,574
1
W
Bacchus
15,164
798
31
2
2
368,279
5
L
Chaac
11,980
631
46
2
2
343,258
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role