Player Matchup

Artio
Artio
Silver IV
 
Artio
Silver IV
Level 124
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Ishtar
Ishtar
Silver IV
 
Ishtar
Silver IV
Level 155
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Achilles
Achilles
Bronze III
Gadoswaldo
Achilles
Bronze III
Level 107
God Stats
5W - 2L
1,612 SR
Queue Stats
171W - 212L
-109 MMR
Solo
Ne Zha
Ne Zha
Bronze I
OldVikingrrr
Ne Zha
Bronze I
Level 72
God Stats
2W - 3L
1,535 SR
Queue Stats
91W - 117L
561 MMR
Solo
Persephone
Persephone
Bronze II
Tyr3l
Persephone
Bronze II
Level 83
God Stats
7W - 5L
1,550 SR
Queue Stats
137W - 170L
181 MMR
Solo
Team Averages
Bronze I
Bronze I
Average Tier
Level 108
1,539 SR
727 MMR

VS

Team Averages
Bronze I
Bronze I
Average Tier
Level 101
1,496 SR
400 MMR
Poseidon
Poseidon
Silver IV
HATEIMGR8
Poseidon
Silver IV
Level 85
God Stats
44W - 43L
1,531 SR
Queue Stats
291W - 303L
858 MMR
Solo
Athena
Athena
Bronze I
Panormx
Athena
Bronze I
Level 76
God Stats
10W - 4L
1,506 SR
Queue Stats
213W - 217L
393 MMR
Solo
Da Ji
Da Ji
Bronze I
ShadyRK8I
Da Ji
Bronze I
Level 120
God Stats
1W - 2L
1,550 SR
Queue Stats
163W - 190L
428 MMR
Solo
Neith
Neith
Bronze IV
XxdifficultxX
Neith
Bronze IV
Level 64
God Stats
26W - 72L
1,373 SR
Queue Stats
118W - 228L
-285 MMR
Solo
Cernunnos
Cernunnos
Silver V
sountu1
Cernunnos
Silver V
Level 158
God Stats
15W - 11L
1,520 SR
Queue Stats
151W - 169L
604 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artio
 
Artio
8
0 / 1 / 2
5,577
507
3,609
9,181
6,207
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Ishtar
 
Ishtar
10
0 / 2 / 1
5,430
494
2,979
6,021
2,389
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Short Bow

Short Bow

+15%
Attack Speed

Achilles
Gadoswaldo
Achilles
11
1 / 1 / 0
6,186
562
4,427
10,800
5,913
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Ne Zha
11
1 / 2 / 2
6,378
580
4,290
8,430
3,918
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Persephone
Tyr3l
Persephone
10
2 / 1 / 1
6,343
577
3,178
4,499
1,412
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Bans
MulanHou YiKaliLancelot

VS

Bans
ArachneBakasuraAh Muzen CabSol
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Poseidon
HATEIMGR8
Poseidon
12
0 / 0 / 0
6,534
594
1,663
4,293
1,426
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Athena
Panormx
Athena
9
1 / 1 / 1
5,803
528
4,632
11,450
8,411
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Da Ji
ShadyRK8I
Da Ji
11
2 / 1 / 1
6,481
589
4,793
8,024
3,116
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

6
1 / 1 / 0
5,079
462
3,999
3,877
1,085
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Cernunnos
sountu1
Cernunnos
11
1 / 1 / 2
6,226
566
5,253
6,253
2,464
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
9
4
Kills
5
7
Deaths
4
6
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Artio
 
Artio
0
1
2
1
W
Ishtar
 
Ishtar
0
2
1
0.25
W
Achilles
Gadoswaldo
Achilles
1
1
0
1
L
Poseidon
HATEIMGR8
Poseidon
0
0
0
0
W
Ne Zha
1
2
2
1
L
Athena
Panormx
Athena
1
1
1
1.5
L
Da Ji
ShadyRK8I
Da Ji
2
1
1
2.5
W
Persephone
Tyr3l
Persephone
2
1
1
2.5
L
1
1
0
1
L
Cernunnos
sountu1
Cernunnos
1
1
2
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,483
Damage
20,340
38,931
Taken
33,897
19,839
Mitigated
16,502
12,983
Healing
7,407
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Artio
 
Artio
3,609
357
769
3,823
9,181
6,207
0
1,924
7,257
9,413
0
W
Ishtar
 
Ishtar
2,979
1,516
0
772
6,021
2,389
0
1,005
5,016
0
29,557
W
Achilles
Gadoswaldo
Achilles
4,427
1,262
0
4,030
10,800
5,913
2,121
419
10,381
0
34,459
L
Poseidon
HATEIMGR8
Poseidon
1,663
716
0
500
4,293
1,426
268
1,470
2,823
61,609
0
W
Ne Zha
4,290
1,330
0
2,915
8,430
3,918
0
1,259
7,171
0
48,613
L
Athena
Panormx
Athena
4,632
1,302
0
2,270
11,450
8,411
22
3,533
7,917
20,865
6,606
L
Da Ji
ShadyRK8I
Da Ji
4,793
945
0
326
8,024
3,116
0
733
7,291
0
41,926
W
Persephone
Tyr3l
Persephone
3,178
742
0
674
4,499
1,412
0
912
3,586
31,027
0
L
3,999
2,324
0
2,000
3,877
1,085
67
0
3,877
0
22,872
L
Cernunnos
sountu1
Cernunnos
5,253
1,828
0
2,311
6,253
2,464
438
1,051
5,202
0
48,241

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,914
Gold Earned
30,123
270
Minions Killed
361
0
Camps Cleared
0
1,085,217
Distance Traveled
1,007,652
19
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Artio
5,577
507
11
1
0
225,370
0
W
Ishtar
5,430
494
63
6
0
204,901
8
W
Achilles
6,186
562
48
4
0
202,221
3
L
Poseidon
6,534
594
118
11
0
219,750
3
W
Ne Zha
6,378
580
82
7
0
240,797
5
L
Athena
5,803
528
39
4
0
232,043
0
L
Da Ji
6,481
589
88
8
0
248,203
2
W
Persephone
6,343
577
66
6
0
211,928
3
L
Neith
5,079
462
32
3
0
90,842
0
L
Cernunnos
6,226
566
84
8
0
216,814
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role