Player Matchup

Tiamat
Tiamat
BellonaSeinOnkel
Tiamat
Level 128
God Stats
2W - 3L
1,312 SR
Queue Stats
476W - 326L
1,653 Elo+
Party 2
Gilgamesh
Gilgamesh
Saloxxx
Gilgamesh
Level 75
God Stats
1W - 4L
1,158 SR
Queue Stats
195W - 134L
1,673 Elo+
Party 2
Hachiman
Hachiman
Snoggleman
Hachiman
Level 55
God Stats
1W - 0L
1,325 SR
Queue Stats
27W - 24L
1,632 Elo+
Solo
Team Averages
Level 86
1,265 SR
1,653 Elo+

VS

Team Averages
Level 20
1,210 SR
1,113 Elo+
Cabrakan
Cabrakan
DanZanox
Cabrakan
Level 8
God Stats
11W - 26L
1,136 SR
Queue Stats
59W - 107L
1,002 Elo+
Party 1
Chaac
Chaac
Kyozza
Chaac
Level 3
God Stats
0W - 2L
1,500 SR
Queue Stats
0W - 3L
1,143 Elo+
Party 1
Ra
Ra
Unhappydoughnut
Ra
Level 48
God Stats
2W - 10L
995 SR
Queue Stats
161W - 227L
1,195 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
4 / 0 / 16
9,627
802
12,390
7,996
5,132
Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Gilgamesh
Saloxxx
Gilgamesh
14
7 / 1 / 10
9,300
775
10,593
13,061
10,486
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Hachiman
Snoggleman
Hachiman
14
9 / 1 / 8
9,641
803
11,255
6,667
2,815
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Bow

Short Bow

+15%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cabrakan
DanZanox
Cabrakan
12
2 / 7 / 0
8,267
689
7,444
12,976
10,061
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Chaac
Kyozza
Chaac
11
0 / 8 / 2
7,109
592
7,374
16,159
13,999
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

12
0 / 5 / 2
7,293
608
3,669
11,372
5,359
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

54
Kill Participation
6
20
Kills
2
2
Deaths
20
34
Assists
4
Player
Kills
Deaths
Assists
KDA
W
4
0
16
12
L
Cabrakan
DanZanox
Cabrakan
2
7
0
0.29
L
Chaac
Kyozza
Chaac
0
8
2
0.13
W
Gilgamesh
Saloxxx
Gilgamesh
7
1
10
12
W
Hachiman
Snoggleman
Hachiman
9
1
8
13
L
0
5
2
0.2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,238
Damage
18,487
27,724
Taken
40,507
18,433
Mitigated
29,419
10,189
Healing
6,502
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
12,390
1,339
0
4,680
7,996
5,132
354
1,795
6,063
33,813
0
L
Cabrakan
DanZanox
Cabrakan
7,444
906
0
542
12,976
10,061
0
3,795
9,181
9,751
0
L
Chaac
Kyozza
Chaac
7,374
1,483
0
3,567
16,159
13,999
0
4,214
11,945
0
19,031
W
Gilgamesh
Saloxxx
Gilgamesh
10,593
4,274
0
1,998
13,061
10,486
543
6,491
5,884
0
26,835
W
Hachiman
Snoggleman
Hachiman
11,255
7,453
0
3,511
6,667
2,815
1,624
2,304
4,233
0
41,456
L
3,669
143
526
1,867
11,372
5,359
0
5,122
6,250
25,650
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,568
Gold Earned
22,669
139
Minions Killed
89
7
Camps Cleared
3
625,282
Distance Traveled
536,912
5
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Tiamat
9,627
802
51
4
4
212,403
1
L
Cabrakan
8,267
689
9
1
0
179,111
1
L
Chaac
7,109
592
21
2
0
182,327
1
W
Gilgamesh
9,300
775
22
2
3
213,296
0
W
Hachiman
9,641
803
66
6
0
199,583
4
L
Ra
7,293
608
59
5
3
175,474
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role