Player Matchup

Sobek
Sobek
KrosmakCZ
Sobek
Level 124
God Stats
0W - 1L
1,631 SR
Queue Stats
35W - 35L
1,592 Elo+
Party 2
Baba Yaga
Baba Yaga
cesswell
Baba Yaga
Level 108
God Stats
1W - 2L
1,532 SR
Queue Stats
91W - 113L
1,444 Elo+
Solo
Izanami
Izanami
theavatR
Izanami
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 4L
1,500 Elo+
Party 2
Team Averages
Level 78
1,554 SR
1,512 Elo+

VS

Team Averages
Level 57
1,382 SR
1,553 Elo+
Hachiman
Hachiman
AgathianArcher
Hachiman
Level 100
God Stats
8W - 9L
1,314 SR
Queue Stats
251W - 270L
1,476 Elo+
Party 1
Cthulhu
Cthulhu
Ctaric
Cthulhu
Level 34
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 4L
1,798 Elo+
Solo
Raijin
Raijin
xSenshix
Raijin
Level 38
God Stats
1W - 1L
1,334 SR
Queue Stats
49W - 69L
1,385 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sobek
KrosmakCZ
Sobek
17
5 / 4 / 3
11,085
616
8,133
30,437
34,199
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Baba Yaga
cesswell
Baba Yaga
11
1 / 2 / 4
9,624
535
4,719
6,530
2,247
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Izanami
theavatR
Izanami
16
3 / 6 / 4
11,713
651
17,447
19,764
7,175
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
17
8 / 1 / 2
12,677
704
21,609
12,682
5,601
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Cthulhu
Ctaric
Cthulhu
18
3 / 5 / 9
13,018
723
9,091
23,542
26,901
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Raijin
xSenshix
Raijin
16
1 / 3 / 6
11,673
649
19,005
11,624
5,559
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
29
9
Kills
12
12
Deaths
9
11
Assists
17
Player
Kills
Deaths
Assists
KDA
W
Hachiman
8
1
2
9
W
Cthulhu
Ctaric
Cthulhu
3
5
9
1.5
L
Sobek
KrosmakCZ
Sobek
5
4
3
1.63
L
Baba Yaga
cesswell
Baba Yaga
1
2
4
1.5
L
Izanami
theavatR
Izanami
3
6
4
0.83
W
Raijin
xSenshix
Raijin
1
3
6
1.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,299
Damage
49,705
56,731
Taken
47,848
43,621
Mitigated
38,061
14,830
Healing
4,648
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hachiman
21,609
13,303
0
470
12,682
5,601
84
3,751
8,787
0
51,557
W
Cthulhu
Ctaric
Cthulhu
9,091
1,463
270
2,405
23,542
26,901
29
5,575
17,706
43,248
0
L
Sobek
KrosmakCZ
Sobek
8,133
561
0
11,484
30,437
34,199
92
14,333
16,104
24,520
0
L
Baba Yaga
cesswell
Baba Yaga
4,719
582
0
893
6,530
2,247
210
3,341
3,189
15,789
0
L
Izanami
theavatR
Izanami
17,447
10,187
0
2,453
19,764
7,175
0
10,828
8,936
0
61,909
W
Raijin
xSenshix
Raijin
19,005
2,087
0
1,503
11,624
5,559
1,687
3,611
7,819
52,385
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,422
Gold Earned
37,368
144
Minions Killed
204
5
Camps Cleared
7
668,724
Distance Traveled
898,559
4
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hachiman
12,677
704
59
3
4
284,061
2
W
Cthulhu
13,018
723
62
3
2
334,244
1
L
Sobek
11,085
616
22
1
2
306,442
2
L
Baba Yaga
9,624
535
24
1
2
119,188
1
L
Izanami
11,713
651
98
5
1
243,094
1
W
Raijin
11,673
649
83
5
1
280,254
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role