Player Matchup

Ymir
Ymir
GaMeR248
Ymir
Level 84
God Stats
1W - 1L
1,549 SR
Queue Stats
50W - 72L
1,426 Elo+
Party 1
Eset
Eset
LosSalamos
Eset
Level 61
God Stats
1W - 1L
1,500 SR
Queue Stats
21W - 41L
1,338 Elo+
Party 1
Fenrir
Fenrir
facespam
Fenrir
Level 35
God Stats
0W - 1L
1,313 SR
Queue Stats
9W - 14L
1,383 Elo+
Party 1
Team Averages
Level 60
1,454 SR
1,382 Elo+

VS

Team Averages
Level 136
1,593 SR
1,549 Elo+
Neith
Neith
 
Neith
Level 140
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
He Bo
He Bo
BigWesHoolahan
He Bo
Level 121
God Stats
2W - 0L
1,500 SR
Queue Stats
36W - 33L
1,533 Elo+
Solo
Hercules
Hercules
Extew
Hercules
Level 148
God Stats
2W - 3L
1,778 SR
Queue Stats
444W - 334L
1,614 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
12
2 / 1 / 2
7,878
716
4,295
9,990
10,342
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

10
0 / 4 / 4
6,549
595
7,041
9,136
3,672
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Fenrir
facespam
Fenrir
11
2 / 3 / 1
6,959
633
5,015
8,328
5,551
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
 
Neith
12
2 / 2 / 5
7,999
727
10,808
8,154
3,952
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

12
2 / 1 / 5
8,132
739
4,929
4,214
1,622
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Hercules
Extew
Hercules
13
4 / 1 / 4
8,511
774
8,132
13,515
14,739
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
22
4
Kills
8
8
Deaths
4
7
Assists
14
Player
Kills
Deaths
Assists
KDA
W
Neith
 
Neith
2
2
5
2.25
W
2
1
5
4.5
W
Hercules
Extew
Hercules
4
1
4
6
L
Ymir
2
1
2
3
L
0
4
4
0.5
L
Fenrir
facespam
Fenrir
2
3
1
0.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,351
Damage
23,869
27,454
Taken
25,883
19,565
Mitigated
20,313
4,998
Healing
10,585
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Neith
 
Neith
10,808
4,074
0
3,471
8,154
3,952
2,094
4,385
3,769
0
49,510
W
4,929
216
0
919
4,214
1,622
224
1,849
2,365
22,619
0
W
Hercules
Extew
Hercules
8,132
1,791
232
5,963
13,515
14,739
370
5,870
7,645
0
15,434
L
Ymir
4,295
1,095
0
2,122
9,990
10,342
0
2,038
7,952
11,594
0
L
7,041
618
326
2,188
9,136
3,672
0
350
8,786
23,904
0
L
Fenrir
facespam
Fenrir
5,015
1,235
0
362
8,328
5,551
0
2,600
5,728
0
10,487

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

21,386
Gold Earned
24,642
68
Minions Killed
130
2
Camps Cleared
7
586,150
Distance Traveled
645,167
7
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Neith
7,999
727
75
7
2
181,881
4
W
He Bo
8,132
739
40
4
4
253,615
4
W
Hercules
8,511
774
15
1
1
209,671
2
L
Ymir
7,878
716
9
1
0
202,640
4
L
Eset
6,549
595
41
4
2
189,903
1
L
Fenrir
6,959
633
18
2
0
193,607
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role