Player Matchup

Merlin
Merlin
Ragrend
Merlin
Level 45
God Stats
4W - 3L
1,536 SR
Queue Stats
5W - 5L
1,612 Elo+
Party 1
Osiris
Osiris
SexyOrsoPolare
Osiris
Level 65
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 4L
1,572 Elo+
Party 1
Tsukuyomi
Tsukuyomi
VagVeng
Tsukuyomi
Level 28
God Stats
1W - 3L
1,339 SR
Queue Stats
5W - 4L
1,639 Elo+
Party 1
Team Averages
Level 46
1,459 SR
1,608 Elo+

VS

Team Averages
Level 112
1,599 SR
1,514 Elo+
Kukulkan
Kukulkan
Jos19
Kukulkan
Level 138
God Stats
5W - 3L
1,616 SR
Queue Stats
131W - 112L
1,569 Elo+
Solo
Fenrir
Fenrir
Sk3TCHYYY
Fenrir
Level 147
God Stats
25W - 17L
1,683 SR
Queue Stats
286W - 256L
1,589 Elo+
Solo
Mulan
Mulan
jorge23beca
Mulan
Level 50
God Stats
1W - 0L
1,500 SR
Queue Stats
20W - 20L
1,384 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
Ragrend
Merlin
10
1 / 4 / 1
6,678
668
8,264
6,028
2,416
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

10
1 / 5 / 1
6,270
627
7,484
13,417
13,676
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Tsukuyomi
VagVeng
Tsukuyomi
8
0 / 7 / 1
5,743
574
4,662
10,507
3,777
Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Heavy Mace

Heavy Mace

+30
Physical Power

Morningstar

Morningstar

+7
Physical Power
+50
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
Jos19
Kukulkan
13
6 / 0 / 7
8,214
821
11,313
6,269
3,051
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Fenrir
Sk3TCHYYY
Fenrir
14
9 / 1 / 6
8,946
895
9,454
11,264
8,883
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

11
1 / 1 / 9
6,995
700
5,261
8,527
7,121
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
38
2
Kills
16
16
Deaths
2
3
Assists
22
Player
Kills
Deaths
Assists
KDA
W
Kukulkan
Jos19
Kukulkan
6
0
7
9.5
L
Merlin
Ragrend
Merlin
1
4
1
0.38
L
1
5
1
0.3
W
Fenrir
Sk3TCHYYY
Fenrir
9
1
6
12
L
Tsukuyomi
VagVeng
Tsukuyomi
0
7
1
0.07
W
1
1
9
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,410
Damage
26,028
29,952
Taken
26,060
19,869
Mitigated
19,055
1,072
Healing
5,618
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Kukulkan
Jos19
Kukulkan
11,313
1,659
0
810
6,269
3,051
560
2,966
3,060
37,094
0
L
Merlin
Ragrend
Merlin
8,264
407
0
0
6,028
2,416
0
2,353
3,601
27,809
0
L
7,484
1,670
0
776
13,417
13,676
0
6,319
6,728
668
11,265
W
Fenrir
Sk3TCHYYY
Fenrir
9,454
1,850
361
3,172
11,264
8,883
508
3,076
8,002
0
24,068
L
Tsukuyomi
VagVeng
Tsukuyomi
4,662
1,004
0
296
10,507
3,777
0
2,686
7,659
0
11,842
W
5,261
1,293
0
1,275
8,527
7,121
121
3,305
4,716
0
13,018

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

18,691
Gold Earned
24,155
77
Minions Killed
111
1
Camps Cleared
9
504,682
Distance Traveled
586,434
6
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Kukulkan
8,214
821
74
7
3
188,427
3
L
Merlin
6,678
668
61
6
1
159,039
1
L
Osiris
6,270
627
5
1
0
192,318
3
W
Fenrir
8,946
895
23
2
5
207,759
2
L
Tsukuyomi
5,743
574
11
1
0
153,325
2
W
Mulan
6,995
700
14
1
1
190,248
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role