Player Matchup

Mulan
Mulan
 
Mulan
Level 148
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Chernobog
Chernobog
MervinWhaleLord
Chernobog
Level 124
God Stats
1W - 0L
1,956 SR
Queue Stats
39W - 28L
1,597 Elo+
Solo
Atlas
Atlas
TJmafia
Atlas
Level 160
God Stats
9W - 4L
1,699 SR
Queue Stats
1,067W - 1,098L
1,519 Elo+
Solo
Rama
Rama
aphrodit33
Rama
Level 50
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 1L
1,500 Elo+
Solo
Gilgamesh
Gilgamesh
upperlemons
Gilgamesh
Level 107
God Stats
9W - 7L
1,612 SR
Queue Stats
466W - 466L
1,517 Elo+
Solo
Team Averages
Level 118
1,653 SR
1,526 Elo+

VS

Team Averages
Level 133
1,562 SR
1,502 Elo+
King Arthur
King Arthur
Daunting_Zer0
King Arthur
Level 88
God Stats
1W - 1L
1,861 SR
Queue Stats
66W - 73L
1,424 Elo+
Solo
Heimdallr
Heimdallr
Forshack
Heimdallr
Level 160
God Stats
8W - 6L
1,548 SR
Queue Stats
574W - 576L
1,568 Elo+
Solo
Jing Wei
Jing Wei
KILLAKIRBYKID
Jing Wei
Level 160
God Stats
12W - 15L
1,412 SR
Queue Stats
1,008W - 1,045L
1,522 Elo+
Solo
Freya
Freya
LinfocitoT4295
Freya
Level 149
God Stats
2W - 3L
1,488 SR
Queue Stats
249W - 267L
1,507 Elo+
Solo
Izanami
Izanami
WillyThe_Pooh
Izanami
Level 109
God Stats
0W - 1L
1,500 SR
Queue Stats
24W - 26L
1,487 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mulan
 
Mulan
14
2 / 7 / 14
9,537
734
8,516
19,199
15,730
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Chernobog
MervinWhaleLord
Chernobog
20
7 / 3 / 12
12,125
933
22,228
16,604
9,295
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Atlas
TJmafia
Atlas
16
2 / 4 / 16
9,816
755
14,973
21,964
27,464
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

19
9 / 6 / 8
11,959
920
13,793
13,496
7,103
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Gilgamesh
upperlemons
Gilgamesh
17
7 / 4 / 14
11,147
857
11,781
18,554
18,291
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
Daunting_Zer0
King Arthur
17
4 / 6 / 10
10,576
814
9,223
15,332
19,062
Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Heimdallr
Forshack
Heimdallr
15
5 / 7 / 9
10,282
791
15,848
15,592
8,398
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Jing Wei
KILLAKIRBYKID
Jing Wei
17
2 / 4 / 14
10,027
771
9,201
13,811
7,450
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

16
4 / 8 / 10
9,662
743
16,000
18,483
9,183
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Izanami
19
8 / 3 / 10
11,918
917
19,004
13,778
7,599
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Match Insights

Player Kills, Deaths, and Assists

91
Kill Participation
76
27
Kills
23
24
Deaths
28
64
Assists
53
Player
Kills
Deaths
Assists
KDA
W
Mulan
 
Mulan
2
7
14
1.29
L
King Arthur
Daunting_Zer0
King Arthur
4
6
10
1.5
L
Heimdallr
Forshack
Heimdallr
5
7
9
1.36
L
Jing Wei
KILLAKIRBYKID
Jing Wei
2
4
14
2.25
L
4
8
10
1.13
W
Chernobog
MervinWhaleLord
Chernobog
7
3
12
4.33
W
Atlas
TJmafia
Atlas
2
4
16
2.5
L
Izanami
8
3
10
4.33
W
9
6
8
2.17
W
Gilgamesh
upperlemons
Gilgamesh
7
4
14
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

71,291
Damage
69,276
89,817
Taken
76,996
77,883
Mitigated
51,692
22,234
Healing
24,600
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Mulan
 
Mulan
8,516
394
0
2,432
19,199
15,730
678
2,278
16,775
0
13,057
L
King Arthur
Daunting_Zer0
King Arthur
9,223
440
1,763
1,511
15,332
19,062
519
4,325
11,007
0
15,724
L
Heimdallr
Forshack
Heimdallr
15,848
6,992
1,109
2,901
15,592
8,398
0
2,447
13,145
0
21,343
L
Jing Wei
KILLAKIRBYKID
Jing Wei
9,201
6,171
935
3,206
13,811
7,450
118
2,702
11,109
0
17,453
L
16,000
3,996
749
5,483
18,483
9,183
80
2,446
16,037
21,806
0
W
Chernobog
MervinWhaleLord
Chernobog
22,228
11,211
827
5,291
16,604
9,295
4,002
3,093
13,267
0
57,076
W
Atlas
TJmafia
Atlas
14,973
5,559
1,520
6,073
21,964
27,464
720
3,465
18,257
28,189
0
L
Izanami
19,004
8,737
1,740
5,203
13,778
7,599
3,789
3,256
10,522
0
48,568
W
13,793
6,880
0
534
13,496
7,103
2,083
2,868
10,396
0
27,645
W
Gilgamesh
upperlemons
Gilgamesh
11,781
2,743
2,913
2,644
18,554
18,291
521
3,242
15,122
337
16,479

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,584
Gold Earned
52,465
140
Minions Killed
133
0
Camps Cleared
0
1,231,510
Distance Traveled
1,127,923
8
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Mulan
9,537
734
6
0
0
260,053
0
L
King Arthur
10,576
814
10
1
0
217,083
0
L
Heimdallr
10,282
791
16
1
0
212,965
5
L
Jing Wei
10,027
771
23
2
0
236,830
1
L
Freya
9,662
743
15
1
0
225,054
3
W
Chernobog
12,125
933
70
5
0
215,903
0
W
Atlas
9,816
755
24
2
0
277,894
3
L
Izanami
11,918
917
69
5
0
235,991
2
W
Rama
11,959
920
30
2
0
219,669
0
W
Gilgamesh
11,147
857
10
1
0
257,991
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role