Player Matchup

Khepri
Khepri
BIGHOOT1E
Khepri
Level 88
God Stats
2W - 2L
1,599 SR
Queue Stats
271W - 297L
1,386 Elo+
Solo
Yemoja
Yemoja
CALBOSS_Tdot
Yemoja
Level 102
God Stats
6W - 6L
1,518 SR
Queue Stats
655W - 655L
1,421 Elo+
Solo
Cliodhna
Cliodhna
DaviZao_N
Cliodhna
Level 85
God Stats
4W - 3L
1,695 SR
Queue Stats
296W - 299L
1,356 Elo+
Party 1
Kukulkan
Kukulkan
Ifgrit
Kukulkan
Level 65
God Stats
7W - 7L
1,478 SR
Queue Stats
257W - 279L
1,365 Elo+
Solo
Agni
Agni
Kanae_Noona
Agni
Level 107
God Stats
8W - 8L
1,490 SR
Queue Stats
440W - 444L
1,399 Elo+
Party 1
Team Averages
Level 89
1,556 SR
1,385 Elo+

VS

Team Averages
Level 64
1,489 SR
1,381 Elo+
Loki
Loki
KEEPonPOUNDING
Loki
Level 64
God Stats
1W - 0L
1,579 SR
Queue Stats
21W - 30L
1,411 Elo+
Solo
Scylla
Scylla
Latech5
Scylla
Level 28
God Stats
1W - 1L
1,243 SR
Queue Stats
134W - 160L
1,392 Elo+
Solo
Chaac
Chaac
Ruinex
Chaac
Level 95
God Stats
1W - 0L
1,500 SR
Queue Stats
65W - 59L
1,389 Elo+
Solo
Yemoja
Yemoja
Tinydance2020
Yemoja
Level 27
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 13L
1,293 Elo+
Solo
Medusa
Medusa
UrameshYusuke
Medusa
Level 104
God Stats
5W - 2L
1,625 SR
Queue Stats
299W - 338L
1,421 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Khepri
BIGHOOT1E
Khepri
8
0 / 1 / 1
7,802
488
889
7,017
4,555
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Breastplate

Breastplate

+20
Physical Protection

Yemoja
20
3 / 1 / 7
11,884
743
11,908
13,578
12,825
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Cliodhna
DaviZao_N
Cliodhna
16
3 / 6 / 8
10,095
631
16,791
15,912
6,999
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Kukulkan
Ifgrit
Kukulkan
20
8 / 2 / 7
13,129
821
37,481
14,970
9,677
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

15
2 / 5 / 9
9,470
592
13,750
12,566
5,716
Perfected Rod of Tahuti

Perfected Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully damaging an enemy god with an ability applies a mark for 3s. Damaging them a second time with an ability consumes the mark and provides you 10% movement speed for 6s and reduces your ability cooldowns by 1.5s. Only one mark can be active at a time and cannot be applied for 6s after consuming a mark.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
2 / 6 / 5
9,983
624
12,118
15,722
8,047
Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

Scylla
Latech5
Scylla
18
2 / 3 / 8
10,843
678
7,742
14,950
7,685
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Chaac
Ruinex
Chaac
18
3 / 3 / 8
10,815
676
17,207
29,401
22,519
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

20
2 / 0 / 10
12,742
796
4,965
13,261
12,971
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

19
6 / 4 / 4
11,823
739
17,388
20,926
12,050
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Match Insights

Player Kills, Deaths, and Assists

48
Kill Participation
50
16
Kills
15
15
Deaths
16
32
Assists
35
Player
Kills
Deaths
Assists
KDA
L
Khepri
BIGHOOT1E
Khepri
0
1
1
0.5
L
Yemoja
3
1
7
6.5
L
Cliodhna
DaviZao_N
Cliodhna
3
6
8
1.17
L
Kukulkan
Ifgrit
Kukulkan
8
2
7
5.75
W
2
6
5
0.75
L
2
5
9
1.3
W
Scylla
Latech5
Scylla
2
3
8
2
W
Chaac
Ruinex
Chaac
3
3
8
2.33
W
2
0
10
7
W
6
4
4
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

80,819
Damage
59,420
64,043
Taken
94,260
39,772
Mitigated
63,272
27,227
Healing
41,468
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Khepri
BIGHOOT1E
Khepri
889
0
92
2,990
7,017
4,555
0
1,581
5,436
4,012
0
L
Yemoja
11,908
1,537
10,029
4,599
13,578
12,825
0
3,081
10,497
25,597
0
L
Cliodhna
DaviZao_N
Cliodhna
16,791
1,621
848
3,248
15,912
6,999
0
2,175
13,737
0
23,925
L
Kukulkan
Ifgrit
Kukulkan
37,481
2,962
1,014
1,857
14,970
9,677
200
2,846
12,124
73,466
0
W
12,118
3,137
1,346
1,479
15,722
8,047
507
9,047
6,675
0
25,306
L
13,750
2,160
1,315
1,235
12,566
5,716
0
3,024
9,542
25,052
0
W
Scylla
Latech5
Scylla
7,742
620
1,499
2,099
14,950
7,685
1,917
10,531
4,419
21,181
0
W
Chaac
Ruinex
Chaac
17,207
1,429
374
5,887
29,401
22,519
1,409
19,954
9,447
0
33,223
W
4,965
748
18,609
4,437
13,261
12,971
563
9,062
4,199
11,716
0
W
17,388
8,390
1,928
3,810
20,926
12,050
3,703
15,434
5,492
0
46,093

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,380
Gold Earned
56,206
154
Minions Killed
169
0
Camps Cleared
0
1,205,232
Distance Traveled
1,377,512
4
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Khepri
7,802
488
6
0
0
116,623
1
L
Yemoja
11,884
743
20
1
0
258,113
0
L
Cliodhna
10,095
631
11
1
0
301,154
2
L
Kukulkan
13,129
821
92
6
0
276,695
1
W
Loki
9,983
624
25
2
0
298,807
3
L
Agni
9,470
592
25
2
0
252,647
0
W
Scylla
10,843
678
33
2
0
242,056
1
W
Chaac
10,815
676
33
2
0
284,850
1
W
Yemoja
12,742
796
15
1
0
271,389
1
W
Medusa
11,823
739
63
4
0
280,410
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role