Player Matchup

Hel
Hel
ALEJO-POTO
Hel
Level 160
God Stats
2W - 0L
1,683 SR
Queue Stats
121W - 105L
1,424 Elo+
Solo
Ares
Ares
Cleiton0007
Ares
Level 89
God Stats
8W - 7L
1,646 SR
Queue Stats
353W - 349L
1,349 Elo+
Solo
Nemesis
Nemesis
THE REAPER4317
Nemesis
Level 88
God Stats
3W - 1L
1,493 SR
Queue Stats
175W - 173L
1,351 Elo+
Solo
Danzaburou
Danzaburou
weariestleech45
Danzaburou
Level 154
God Stats
12W - 4L
1,604 SR
Queue Stats
687W - 728L
1,418 Elo+
Solo
Anhur
Anhur
zombi_yan
Anhur
Level 18
God Stats
1W - 0L
1,500 SR
Queue Stats
6W - 14L
1,300 Elo+
Solo
Team Averages
Level 102
1,585 SR
1,368 Elo+

VS

Team Averages
Level 121
1,537 SR
1,391 Elo+
Janus
Janus
FizzyAardvark98
Janus
Level 102
God Stats
0W - 1L
1,500 SR
Queue Stats
119W - 97L
1,431 Elo+
Solo
Yemoja
Yemoja
OldLoneWolf65
Yemoja
Level 140
God Stats
3W - 2L
1,631 SR
Queue Stats
380W - 404L
1,291 Elo+
Solo
Sol
Sol
SpookyEnema
Sol
Level 121
God Stats
1W - 1L
1,870 SR
Queue Stats
91W - 87L
1,465 Elo+
Solo
Hachiman
Hachiman
UnderALunaLight
Hachiman
Level 160
God Stats
16W - 28L
1,385 SR
Queue Stats
1,501W - 1,624L
1,375 Elo+
Solo
Rama
Rama
fililberto
Rama
Level 84
God Stats
2W - 4L
1,300 SR
Queue Stats
116W - 141L
1,394 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
14 / 4 / 15
13,761
765
36,319
30,439
18,123
Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Pendulum of Ages

Pendulum of Ages

+60
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - This item grants 4 MP5 per 10% of your missing Mana. This item grants 7 Magical power per 10% of your available Mana.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

17
2 / 6 / 20
12,279
682
12,337
29,604
28,562
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

20
5 / 2 / 21
12,399
689
22,092
23,806
16,115
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Danzaburou
weariestleech45
Danzaburou
20
12 / 3 / 13
14,484
805
35,592
25,241
14,526
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Short Bow

Short Bow

+15%
Attack Speed

Anhur
zombi_yan
Anhur
20
3 / 0 / 24
12,577
699
10,989
17,388
9,482
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
1 / 9 / 8
10,303
572
24,291
21,387
9,577
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

16
1 / 5 / 5
9,607
534
4,905
26,254
24,203
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

19
6 / 8 / 8
11,960
664
29,034
34,438
15,104
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Hachiman
19
4 / 6 / 6
12,095
672
16,343
18,401
9,564
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

19
3 / 8 / 9
11,719
651
26,537
23,275
11,260
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Match Insights

Player Kills, Deaths, and Assists

129
Kill Participation
51
36
Kills
15
15
Deaths
36
93
Assists
36
Player
Kills
Deaths
Assists
KDA
W
14
4
15
5.38
W
2
6
20
2
L
1
9
8
0.56
L
1
5
5
0.7
L
6
8
8
1.25
W
5
2
21
7.75
L
Hachiman
4
6
6
1.17
L
3
8
9
0.94
W
Danzaburou
weariestleech45
Danzaburou
12
3
13
6.17
W
Anhur
zombi_yan
Anhur
3
0
24
15

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

117,329
Damage
101,110
126,478
Taken
123,755
86,808
Mitigated
69,708
79,980
Healing
50,450
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
36,319
1,227
24,296
20,382
30,439
18,123
583
14,417
16,022
56,749
0
W
12,337
292
2,364
5,888
29,604
28,562
598
10,768
18,071
15,464
0
L
24,291
648
1,034
1,112
21,387
9,577
53
7,015
14,009
37,639
0
L
4,905
1,665
17,132
9,874
26,254
24,203
26
10,028
16,026
9,096
0
L
29,034
14,204
500
14,730
34,438
15,104
941
14,101
19,786
48,549
0
W
22,092
7,863
2,841
6,649
23,806
16,115
2,365
13,480
10,326
0
30,109
L
Hachiman
16,343
6,764
712
2,213
18,401
9,564
504
7,094
11,084
0
40,346
L
26,537
15,128
721
2,422
23,275
11,260
450
10,418
12,584
0
47,114
W
Danzaburou
weariestleech45
Danzaburou
35,592
15,254
1,582
9,400
25,241
14,526
3,891
11,767
13,474
0
69,518
W
Anhur
zombi_yan
Anhur
10,989
2,687
2,993
3,585
17,388
9,482
1,345
7,798
9,590
0
33,177

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

65,500
Gold Earned
55,684
160
Minions Killed
184
0
Camps Cleared
0
1,584,013
Distance Traveled
1,249,004
7
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hel
13,761
765
43
2
0
341,419
0
W
Ares
12,279
682
2
0
0
269,535
3
L
Janus
10,303
572
34
2
0
266,298
0
L
Yemoja
9,607
534
7
0
0
235,910
0
L
Sol
11,960
664
46
3
0
243,373
0
W
Nemesis
12,399
689
16
1
0
355,072
0
L
Hachiman
12,095
672
52
3
0
249,487
0
L
Rama
11,719
651
45
3
0
253,936
1
W
Danzaburou
14,484
805
66
4
0
291,051
4
W
Anhur
12,577
699
33
2
0
326,936
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role