Player Matchup

Baron Samedi
Baron Samedi
TnRv-66
Baron Samedi
Level 105
God Stats
19W - 28L
1,356 SR
Queue Stats
167W - 234L
1,402 Elo+
Party 1
Cerberus
Cerberus
X-TWD-DARYL-X
Cerberus
Level 160
God Stats
65W - 38L
1,566 SR
Queue Stats
561W - 328L
1,529 Elo+
Party 1
Ishtar
Ishtar
tsukuyomi183
Ishtar
Level 160
God Stats
32W - 18L
1,584 SR
Queue Stats
799W - 380L
1,558 Elo+
Party 1
Team Averages
Level 142
1,502 SR
1,496 Elo+

VS

Team Averages
Level 51
1,725 SR
1,695 Elo+
Atlas
Atlas
Eastiin
Atlas
Level 68
God Stats
1W - 1L
1,814 SR
Queue Stats
40W - 18L
1,678 Elo+
Party 2
Thanatos
Thanatos
TheYoyas
Thanatos
Level 15
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 2L
1,749 Elo+
Party 2
Baba Yaga
Baba Yaga
Yuumekai
Baba Yaga
Level 69
God Stats
2W - 1L
1,860 SR
Queue Stats
36W - 17L
1,659 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
TnRv-66
Baron Samedi
15
3 / 3 / 9
10,631
709
12,273
10,383
5,530
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Cerberus
X-TWD-DARYL-X
Cerberus
15
3 / 6 / 9
10,726
715
9,588
22,987
18,936
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Ishtar
17
7 / 1 / 6
11,475
765
22,366
11,309
5,049
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Atlas
Eastiin
Atlas
14
4 / 2 / 6
10,844
723
11,264
21,789
30,029
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Thanatos
TheYoyas
Thanatos
13
3 / 7 / 3
9,757
650
7,295
13,772
6,848
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Baba Yaga
Yuumekai
Baba Yaga
15
3 / 4 / 5
10,327
688
10,469
14,817
7,850
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

37
Kill Participation
24
13
Kills
10
10
Deaths
13
24
Assists
14
Player
Kills
Deaths
Assists
KDA
L
Atlas
Eastiin
Atlas
4
2
6
3.5
L
Thanatos
TheYoyas
Thanatos
3
7
3
0.64
W
Baron Samedi
TnRv-66
Baron Samedi
3
3
9
2.5
W
Cerberus
X-TWD-DARYL-X
Cerberus
3
6
9
1.25
L
Baba Yaga
Yuumekai
Baba Yaga
3
4
5
1.38
W
Ishtar
7
1
6
10

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

44,227
Damage
29,028
44,679
Taken
50,378
29,515
Mitigated
44,727
12,393
Healing
10,158
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Atlas
Eastiin
Atlas
11,264
3,424
0
4,209
21,789
30,029
0
8,036
13,753
28,115
0
L
Thanatos
TheYoyas
Thanatos
7,295
727
0
3,713
13,772
6,848
0
6,618
7,154
0
15,164
W
Baron Samedi
TnRv-66
Baron Samedi
12,273
680
2,429
2,723
10,383
5,530
392
5,537
4,846
35,522
0
W
Cerberus
X-TWD-DARYL-X
Cerberus
9,588
383
0
3,725
22,987
18,936
0
10,846
12,141
36,114
0
L
Baba Yaga
Yuumekai
Baba Yaga
10,469
990
0
2,236
14,817
7,850
0
7,427
7,390
49,770
0
W
Ishtar
22,366
13,324
0
3,516
11,309
5,049
2,070
6,123
5,186
0
63,807

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,832
Gold Earned
30,928
191
Minions Killed
117
11
Camps Cleared
3
759,179
Distance Traveled
785,887
1
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Atlas
10,844
723
13
1
1
272,629
3
L
Thanatos
9,757
650
17
1
1
250,606
0
W
Baron Samedi
10,631
709
55
4
2
242,471
0
W
Cerberus
10,726
715
61
4
5
259,269
0
L
Baba Yaga
10,327
688
87
6
1
262,652
0
W
Ishtar
11,475
765
75
5
4
257,439
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role