Player Matchup

Ao Kuang
Ao Kuang
JLK o RapiZz s
Ao Kuang
Level 61
God Stats
2W - 4L
1,216 SR
Queue Stats
40W - 58L
1,353 Elo+
Party 2
Heimdallr
Heimdallr
TWiTch Fly7731
Heimdallr
Level 45
God Stats
8W - 13L
1,434 SR
Queue Stats
98W - 153L
1,288 Elo+
Party 2
Chaac
Chaac
jjdspurs
Chaac
Level 54
God Stats
24W - 44L
1,327 SR
Queue Stats
101W - 171L
1,210 Elo+
Party 2
Team Averages
Level 53
1,326 SR
1,283 Elo+

VS

Team Averages
Level 49
1,665 SR
1,475 Elo+
Neith
Neith
FuriousRaptor98
Neith
Level 9
God Stats
1W - 8L
1,585 SR
Queue Stats
2W - 10L
1,445 Elo+
Party 1
Jormungandr
Jormungandr
Tirano Diablo
Jormungandr
Level 106
God Stats
2W - 3L
1,544 SR
Queue Stats
228W - 356L
1,433 Elo+
Party 1
Baron Samedi
Baron Samedi
XxZELDRlS
Baron Samedi
Level 31
God Stats
2W - 2L
1,866 SR
Queue Stats
27W - 14L
1,548 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ao Kuang
14
4 / 0 / 9
10,543
811
11,834
14,292
6,688
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Heimdallr
TWiTch Fly7731
Heimdallr
15
8 / 2 / 7
10,215
786
17,645
14,804
6,794
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Chaac
jjdspurs
Chaac
13
3 / 3 / 7
9,134
703
5,949
21,758
17,397
Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
2 / 8 / 2
8,121
625
9,855
13,979
5,772
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Jormungandr
Tirano Diablo
Jormungandr
13
2 / 1 / 2
9,332
718
15,318
13,608
17,760
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Baron Samedi
XxZELDRlS
Baron Samedi
12
1 / 6 / 4
8,744
673
14,185
13,667
8,298
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

38
Kill Participation
13
15
Kills
5
5
Deaths
15
23
Assists
8
Player
Kills
Deaths
Assists
KDA
L
2
8
2
0.38
W
Ao Kuang
4
0
9
8.5
W
Heimdallr
TWiTch Fly7731
Heimdallr
8
2
7
5.75
L
Jormungandr
Tirano Diablo
Jormungandr
2
1
2
3
L
Baron Samedi
XxZELDRlS
Baron Samedi
1
6
4
0.5
W
Chaac
jjdspurs
Chaac
3
3
7
2.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,428
Damage
39,358
50,854
Taken
41,254
30,879
Mitigated
31,830
21,547
Healing
9,962
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
9,855
4,157
0
539
13,979
5,772
0
2,877
11,102
0
15,856
W
Ao Kuang
11,834
4,008
1,643
6,229
14,292
6,688
613
9,152
5,140
29,270
0
W
Heimdallr
TWiTch Fly7731
Heimdallr
17,645
9,719
0
5,114
14,804
6,794
1,611
9,262
5,542
0
48,377
L
Jormungandr
Tirano Diablo
Jormungandr
15,318
4,941
321
2,969
13,608
17,760
0
5,162
8,446
40,448
0
L
Baron Samedi
XxZELDRlS
Baron Samedi
14,185
1,446
2,797
3,336
13,667
8,298
0
4,140
9,527
27,726
0
W
Chaac
jjdspurs
Chaac
5,949
985
0
8,561
21,758
17,397
627
12,559
9,199
0
22,216

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,892
Gold Earned
26,197
124
Minions Killed
105
6
Camps Cleared
4
698,668
Distance Traveled
739,453
2
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Neith
8,121
625
20
2
0
260,807
0
W
Ao Kuang
10,543
811
32
2
0
242,728
2
W
Heimdallr
10,215
786
62
5
2
214,746
0
L
Jormungandr
9,332
718
58
4
1
250,077
0
L
Baron Samedi
8,744
673
27
2
3
228,569
3
W
Chaac
9,134
703
30
2
4
241,194
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role