Player Matchup

Charybdis
Charybdis
 
Charybdis
Level 111
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Ymir
Ymir
 
Ymir
Level 68
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Thor
Thor
Fearnuttin
Thor
Level 87
God Stats
9W - 6L
1,463 SR
Queue Stats
331W - 348L
1,398 Elo+
Solo
Ravana
Ravana
kom55
Ravana
Level 107
God Stats
11W - 10L
1,474 SR
Queue Stats
559W - 569L
1,456 Elo+
Solo
Olorun
Olorun
stagEz
Olorun
Level 64
God Stats
3W - 1L
1,833 SR
Queue Stats
12W - 18L
1,383 Elo+
Solo
Team Averages
Level 87
1,554 SR
1,447 Elo+

VS

Team Averages
Level 79
1,531 SR
1,461 Elo+
Xbalanque
Xbalanque
Demoncrush
Xbalanque
Level 87
God Stats
1W - 2L
1,467 SR
Queue Stats
31W - 38L
1,453 Elo+
Party 2
Ah Puch
Ah Puch
EugenioMatto
Ah Puch
Level 67
God Stats
0W - 1L
1,500 SR
Queue Stats
53W - 74L
1,405 Elo+
Party 2
Ishtar
Ishtar
Sbrother
Ishtar
Level 87
God Stats
8W - 9L
1,373 SR
Queue Stats
89W - 86L
1,467 Elo+
Solo
Jormungandr
Jormungandr
soupieee
Jormungandr
Level 49
God Stats
4W - 2L
1,848 SR
Queue Stats
12W - 20L
1,559 Elo+
Solo
Bacchus
Bacchus
xWeSSx
Bacchus
Level 105
God Stats
66W - 76L
1,466 SR
Queue Stats
277W - 290L
1,421 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
 
Charybdis
10
5 / 1 / 0
5,878
588
5,062
4,363
1,403
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Ymir
 
Ymir
9
0 / 0 / 4
5,829
583
3,651
7,684
4,858
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

10
2 / 1 / 2
6,169
617
3,836
7,151
4,543
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Ravana
kom55
Ravana
11
4 / 0 / 4
6,332
633
4,610
5,138
2,190
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

Olorun
stagEz
Olorun
12
8 / 0 / 0
7,380
738
7,553
7,169
3,508
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xbalanque
Demoncrush
Xbalanque
8
1 / 1 / 0
4,974
497
6,426
5,969
1,866
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ah Puch
EugenioMatto
Ah Puch
9
0 / 4 / 0
4,829
483
2,700
6,474
2,775
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Ishtar
Sbrother
Ishtar
8
0 / 7 / 0
4,784
478
4,422
10,773
4,047
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Jormungandr
soupieee
Jormungandr
7
0 / 4 / 1
4,716
472
2,688
8,703
4,726
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Bacchus
xWeSSx
Bacchus
8
1 / 3 / 0
5,166
517
4,611
7,317
7,813
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
3
19
Kills
2
2
Deaths
19
10
Assists
1
Player
Kills
Deaths
Assists
KDA
W
Charybdis
 
Charybdis
5
1
0
5
W
Ymir
 
Ymir
0
0
4
2
L
Xbalanque
Demoncrush
Xbalanque
1
1
0
1
L
Ah Puch
EugenioMatto
Ah Puch
0
4
0
0
W
2
1
2
3
L
Ishtar
Sbrother
Ishtar
0
7
0
0
W
Ravana
kom55
Ravana
4
0
4
6
L
Jormungandr
soupieee
Jormungandr
0
4
1
0.13
W
Olorun
stagEz
Olorun
8
0
0
8
L
Bacchus
xWeSSx
Bacchus
1
3
0
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,712
Damage
20,847
31,505
Taken
39,236
16,502
Mitigated
21,227
9,227
Healing
6,190
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Charybdis
 
Charybdis
5,062
3,442
0
375
4,363
1,403
178
961
3,402
0
40,755
W
Ymir
 
Ymir
3,651
436
0
2,727
7,684
4,858
96
1,727
5,957
12,913
3,318
L
Xbalanque
Demoncrush
Xbalanque
6,426
2,263
0
1,718
5,969
1,866
0
875
5,094
0
37,572
L
Ah Puch
EugenioMatto
Ah Puch
2,700
456
0
1,250
6,474
2,775
0
3,578
2,896
31,043
0
W
3,836
1,029
0
1,562
7,151
4,543
0
2,950
3,646
0
35,575
L
Ishtar
Sbrother
Ishtar
4,422
2,965
0
360
10,773
4,047
0
3,041
7,732
0
30,667
W
Ravana
kom55
Ravana
4,610
2,399
0
406
5,138
2,190
0
1,360
3,768
0
34,638
L
Jormungandr
soupieee
Jormungandr
2,688
501
71
1,538
8,703
4,726
0
2,576
6,127
15,380
0
W
Olorun
stagEz
Olorun
7,553
3,498
0
4,157
7,169
3,508
1,272
2,436
4,733
45,526
5,611
L
Bacchus
xWeSSx
Bacchus
4,611
407
0
1,253
7,317
7,813
0
0
7,317
28,152
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,588
Gold Earned
24,469
352
Minions Killed
233
0
Camps Cleared
0
897,779
Distance Traveled
875,640
8
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Charybdis
5,878
588
81
8
0
170,413
1
W
Ymir
5,829
583
23
2
0
189,717
0
L
Xbalanque
4,974
497
74
7
0
182,956
3
L
Ah Puch
4,829
483
46
5
0
167,240
1
W
Thor
6,169
617
69
7
0
165,081
3
L
Ishtar
4,784
478
51
5
0
170,648
0
W
Ravana
6,332
633
74
7
0
205,997
4
L
Jormungandr
4,716
472
16
2
0
184,392
0
W
Olorun
7,380
738
105
11
0
166,571
0
L
Bacchus
5,166
517
46
5
0
170,404
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role