Player Matchup

Cthulhu
Cthulhu
AmaTsukki_
Cthulhu
Level 29
God Stats
1W - 4L
1,692 SR
Queue Stats
75W - 97L
1,162 Elo+
Solo
Hel
Hel
Azumi_mimi
Hel
Level 24
God Stats
0W - 2L
1,500 SR
Queue Stats
127W - 145L
1,250 Elo+
Solo
Vulcan
Vulcan
Faiblard
Vulcan
Level 107
God Stats
4W - 2L
1,801 SR
Queue Stats
329W - 348L
1,435 Elo+
Solo
Cernunnos
Cernunnos
mrmatthewm94
Cernunnos
Level 49
God Stats
1W - 3L
1,481 SR
Queue Stats
127W - 142L
1,448 Elo+
Party 1
Charybdis
Charybdis
novadeerX
Charybdis
Level 99
God Stats
2W - 7L
1,291 SR
Queue Stats
354W - 340L
1,433 Elo+
Party 1
Team Averages
Level 62
1,553 SR
1,345 Elo+

VS

Team Averages
Level 79
1,448 SR
1,463 Elo+
Yemoja
Yemoja
CrazyHairDryer
Yemoja
Level 108
God Stats
1W - 0L
1,246 SR
Queue Stats
24W - 8L
1,726 Elo+
Party 2
Baba Yaga
Baba Yaga
McWallrus
Baba Yaga
Level 81
God Stats
1W - 0L
1,500 SR
Queue Stats
86W - 62L
1,472 Elo+
Party 2
Gilgamesh
Gilgamesh
Tuatha4
Gilgamesh
Level 120
God Stats
1W - 1L
1,269 SR
Queue Stats
47W - 57L
1,367 Elo+
Solo
Tyr
Tyr
roflanpominkin
Tyr
Level 61
God Stats
3W - 4L
1,410 SR
Queue Stats
366W - 416L
1,386 Elo+
Solo
Ullr
Ullr
zlzyazaya
Ullr
Level 25
God Stats
3W - 0L
1,814 SR
Queue Stats
32W - 45L
1,363 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
AmaTsukki_
Cthulhu
13
0 / 4 / 4
7,592
759
5,306
13,353
16,195
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

11
0 / 6 / 4
6,515
652
1,933
10,528
5,448
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Vulcan
Faiblard
Vulcan
13
1 / 4 / 5
7,425
743
6,284
7,266
3,470
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Cernunnos
mrmatthewm94
Cernunnos
14
4 / 6 / 3
8,094
809
13,021
13,543
6,264
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Charybdis
novadeerX
Charybdis
15
5 / 5 / 3
8,618
862
9,944
12,306
5,970
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
6 / 2 / 10
9,228
923
12,577
12,896
7,666
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Baba Yaga
McWallrus
Baba Yaga
16
1 / 0 / 18
9,033
903
14,931
5,404
2,506
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Gilgamesh
Tuatha4
Gilgamesh
16
9 / 3 / 6
10,003
1,000
8,950
13,345
10,952
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

13
4 / 3 / 13
8,199
820
7,071
12,103
12,981
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate

Breastplate

+20
Physical Protection

Ullr
14
5 / 3 / 7
8,564
856
9,071
11,366
6,322
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Malicious Deathbringer

Malicious Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%. <n>GLYPH - Successfully hitting an Enemy God with a Critical Strike will subtract 1s from all of your abilities currently on cooldown.

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
79
10
Kills
25
25
Deaths
11
19
Assists
54
Player
Kills
Deaths
Assists
KDA
L
Cthulhu
AmaTsukki_
Cthulhu
0
4
4
0.5
L
0
6
4
0.33
W
6
2
10
5.5
L
Vulcan
Faiblard
Vulcan
1
4
5
0.88
W
Baba Yaga
McWallrus
Baba Yaga
1
0
18
10
W
Gilgamesh
Tuatha4
Gilgamesh
9
3
6
4
L
Cernunnos
mrmatthewm94
Cernunnos
4
6
3
0.92
L
Charybdis
novadeerX
Charybdis
5
5
3
1.3
W
4
3
13
3.5
W
Ullr
5
3
7
2.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,488
Damage
52,600
56,996
Taken
55,114
37,347
Mitigated
40,427
15,224
Healing
20,429
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cthulhu
AmaTsukki_
Cthulhu
5,306
716
1,199
1,705
13,353
16,195
0
7,069
6,284
14,753
0
L
1,933
690
1,597
2,237
10,528
5,448
0
5,656
4,872
3,873
0
W
12,577
2,344
3,702
4,229
12,896
7,666
331
4,305
8,591
28,754
0
L
Vulcan
Faiblard
Vulcan
6,284
2,442
181
317
7,266
3,470
0
2,385
4,881
13,971
0
W
Baba Yaga
McWallrus
Baba Yaga
14,931
667
1,325
3,446
5,404
2,506
1,377
1,647
3,757
34,544
0
W
Gilgamesh
Tuatha4
Gilgamesh
8,950
2,345
1,933
1,820
13,345
10,952
1,704
1,796
11,549
145
14,550
L
Cernunnos
mrmatthewm94
Cernunnos
13,021
6,612
418
3,587
13,543
6,264
0
6,595
6,948
0
22,606
L
Charybdis
novadeerX
Charybdis
9,944
3,546
1,408
2,575
12,306
5,970
0
5,948
6,358
0
17,823
W
7,071
1,254
247
2,407
12,103
12,981
0
2,790
9,313
0
8,695
W
Ullr
9,071
3,984
734
586
11,366
6,322
726
2,985
8,381
0
16,348

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,244
Gold Earned
45,027
83
Minions Killed
120
0
Camps Cleared
0
833,793
Distance Traveled
950,673
3
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cthulhu
7,592
759
20
2
0
172,866
0
L
Hel
6,515
652
4
0
0
154,947
1
W
Yemoja
9,228
923
35
4
0
181,165
1
L
Vulcan
7,425
743
17
2
0
187,706
1
W
Baba Yaga
9,033
903
52
5
0
217,598
1
W
Gilgamesh
10,003
1,000
14
1
0
175,434
0
L
Cernunnos
8,094
809
16
2
0
150,752
1
L
Charybdis
8,618
862
26
3
0
167,522
0
W
Tyr
8,199
820
5
1
0
199,846
1
W
Ullr
8,564
856
14
1
0
176,630
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role