Player Matchup

Vamana
Vamana
 
Vamana
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Ne Zha
Ne Zha
Bendz0s
Ne Zha
Level 28
God Stats
1W - 0L
1,500 SR
Queue Stats
12W - 11L
1,677 Elo+
Party 1
Yu Huang
Yu Huang
Gretchko
Yu Huang
Level 159
God Stats
44W - 42L
1,490 SR
Queue Stats
314W - 281L
1,473 Elo+
Solo
Neith
Neith
Tremort49
Neith
Level 8
God Stats
9W - 19L
1,291 SR
Queue Stats
46W - 72L
1,293 Elo+
Party 2
Arachne
Arachne
papsfoufou
Arachne
Level 84
God Stats
129W - 125L
1,497 SR
Queue Stats
488W - 500L
1,495 Elo+
Party 2
Team Averages
Level 88
1,456 SR
1,488 Elo+

VS

Team Averages
Level 80
1,473 SR
1,471 Elo+
Terra
Terra
 
Terra
Level 155
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Nu Wa
Nu Wa
 
Nu Wa
Level 64
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Rama
Rama
ThortueNinja
Rama
Level 80
God Stats
0W - 1L
1,500 SR
Queue Stats
65W - 65L
1,476 Elo+
Solo
Danzaburou
Danzaburou
UNIVIZIBLE
Danzaburou
Level 37
God Stats
0W - 2L
1,500 SR
Queue Stats
37W - 53L
1,449 Elo+
Solo
Tiamat
Tiamat
evrgdth
Tiamat
Level 65
God Stats
20W - 33L
1,367 SR
Queue Stats
220W - 198L
1,427 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vamana
 
Vamana
11
2 / 0 / 9
7,329
1,466
3,906
5,862
5,483
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ne Zha
Bendz0s
Ne Zha
11
3 / 1 / 7
6,854
1,371
7,936
6,660
2,914
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

Yu Huang
Gretchko
Yu Huang
11
1 / 0 / 3
6,294
1,259
4,424
1,891
755
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Neith
Tremort49
Neith
11
0 / 1 / 8
6,016
1,203
3,003
4,513
2,314
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heavy Mace

Heavy Mace

+30
Physical Power

Arachne
papsfoufou
Arachne
12
5 / 0 / 1
7,085
1,417
5,697
3,013
1,669
OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Team 1 Tickets

408

VS

Team 2 Tickets

308

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Terra
 
Terra
10
0 / 1 / 1
6,267
1,253
3,644
7,847
7,140
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Nu Wa
 
Nu Wa
10
2 / 1 / 0
6,229
1,246
4,084
2,393
1,069
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

11
0 / 4 / 2
6,020
1,204
4,858
9,687
3,396
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Danzaburou
UNIVIZIBLE
Danzaburou
10
0 / 0 / 0
5,229
1,046
0
0
0
Tiamat
evrgdth
Tiamat
10
0 / 5 / 1
5,704
1,141
5,321
8,431
4,760
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Match Insights

Player Kills, Deaths, and Assists

39
Kill Participation
6
11
Kills
2
2
Deaths
11
28
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Vamana
 
Vamana
2
0
9
6.5
L
Terra
 
Terra
0
1
1
0.5
L
Nu Wa
 
Nu Wa
2
1
0
2
W
Ne Zha
Bendz0s
Ne Zha
3
1
7
6.5
W
Yu Huang
Gretchko
Yu Huang
1
0
3
2.5
L
0
4
2
0.25
W
Neith
Tremort49
Neith
0
1
8
4
L
Danzaburou
UNIVIZIBLE
Danzaburou
0
0
0
0
L
Tiamat
evrgdth
Tiamat
0
5
1
0.1
W
Arachne
papsfoufou
Arachne
5
0
1
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,966
Damage
17,907
21,939
Taken
28,358
13,135
Mitigated
16,365
5,470
Healing
3,535
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Vamana
 
Vamana
3,906
2,152
1,395
1,885
5,862
5,483
0
3,154
2,708
0
12,524
L
Terra
 
Terra
3,644
444
831
1,469
7,847
7,140
0
1,536
6,311
13,425
0
L
Nu Wa
 
Nu Wa
4,084
1,120
0
0
2,393
1,069
0
295
2,098
10,878
0
W
Ne Zha
Bendz0s
Ne Zha
7,936
1,498
0
1,440
6,660
2,914
0
3,964
2,696
0
18,847
W
Yu Huang
Gretchko
Yu Huang
4,424
101
0
0
1,891
755
0
876
1,015
24,950
0
L
4,858
3,525
0
464
9,687
3,396
0
2,243
7,444
0
18,824
W
Neith
Tremort49
Neith
3,003
1,178
0
202
4,513
2,314
0
3,229
1,284
0
7,625
L
Danzaburou
UNIVIZIBLE
Danzaburou
0
0
0
0
0
0
0
0
0
0
0
L
Tiamat
evrgdth
Tiamat
5,321
404
110
661
8,431
4,760
0
350
8,081
12,154
0
W
Arachne
papsfoufou
Arachne
5,697
4,545
0
548
3,013
1,669
0
1,826
1,187
0
11,885

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,578
Gold Earned
29,449
113
Minions Killed
94
8
Camps Cleared
2
577,047
Distance Traveled
370,596
2
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Vamana
7,329
1,466
12
2
1
109,221
0
L
Terra
6,267
1,253
27
5
1
124,019
2
L
Nu Wa
6,229
1,246
12
2
0
86,229
0
W
Ne Zha
6,854
1,371
18
4
1
120,340
0
W
Yu Huang
6,294
1,259
61
12
0
106,958
1
L
Rama
6,020
1,204
45
9
1
80,027
0
W
Neith
6,016
1,203
9
2
1
105,317
0
L
Danzaburou
5,229
1,046
0
0
0
0
0
L
Tiamat
5,704
1,141
10
2
0
80,321
0
W
Arachne
7,085
1,417
13
3
5
135,211
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role