Player Matchup

Ravana
Ravana
Diamond I
 
Ravana
Diamond I
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Ne Zha
Ne Zha
Diamond III
 
Ne Zha
Diamond III
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Merlin
Merlin
Diamond V
B0NIFACY
Merlin
Diamond V
Level 160
God Stats
0W - 1L
1,532 SR
Queue Stats
196W - 179L
2,207 MMR
Solo
Bacchus
Bacchus
Diamond IV
Buttmuncha
Bacchus
Diamond IV
Level 106
God Stats
13W - 11L
1,525 SR
Queue Stats
260W - 252L
2,161 MMR
Solo
Chiron
Chiron
Diamond I
minicarway
Chiron
Diamond I
Level 100
God Stats
7W - 5L
1,642 SR
Queue Stats
396W - 387L
2,450 MMR
Solo
Team Averages
Diamond III
Diamond III
Average Tier
Level 137
1,540 SR
1,964 MMR

VS

Team Averages
Diamond II
Diamond II
Average Tier
Level 156
1,604 SR
2,341 MMR
Ishtar
Ishtar
Diamond III
Arttekeov
Ishtar
Diamond III
Level 146
God Stats
21W - 29L
1,439 SR
Queue Stats
556W - 549L
2,188 MMR
Solo
Hun Batz
Hun Batz
Diamond IV
R3ymand
Hun Batz
Diamond IV
Level 160
God Stats
10W - 7L
1,604 SR
Queue Stats
252W - 225L
2,349 MMR
Solo
Ymir
Ymir
Masters
RyYBaCK
Ymir
Masters
Level 160
God Stats
23W - 22L
1,600 SR
Queue Stats
464W - 485L
2,482 MMR
Solo
Ah Puch
Ah Puch
Diamond II
Urke79
Ah Puch
Diamond II
Level 158
God Stats
3W - 1L
1,804 SR
Queue Stats
207W - 196L
2,361 MMR
Solo
Chronos
Chronos
Diamond II
pindaNeus
Chronos
Diamond II
Level 158
God Stats
7W - 5L
1,572 SR
Queue Stats
121W - 89L
2,328 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ravana
 
Ravana
18
3 / 7 / 4
12,119
505
19,310
26,027
20,185
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Ne Zha
 
Ne Zha
17
2 / 9 / 7
10,694
446
11,569
28,716
13,325
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Merlin
B0NIFACY
Merlin
17
1 / 8 / 6
10,785
449
14,514
20,949
8,003
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Bacchus
Buttmuncha
Bacchus
17
5 / 7 / 7
12,206
509
11,937
29,213
32,327
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Chiron
minicarway
Chiron
20
4 / 8 / 1
13,175
549
19,706
23,682
9,995
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Bans
Yu HuangThorBakasuraAphrodite

VS

Bans
RatatoskrHorusNemesisCabrakan
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ishtar
Arttekeov
Ishtar
20
7 / 5 / 7
13,882
578
18,817
19,935
10,782
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Hun Batz
R3ymand
Hun Batz
20
14 / 2 / 8
16,077
670
30,141
20,097
11,003
Bumba's Spear

Bumba's Spear

+50
Physical Power
+75
Magical Power
+10
Penetration
+10%
Cooldown Reduction

PASSIVE - Your Basic Attacks deal +50 True Damage and your Abilities deal +35% damage against Jungle Camps and Jungle Bosses. When you kill any of these you gain a 10% power buff for 30s and are healed for 8% of their Health, 10% of your Mana.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Ymir
RyYBaCK
Ymir
20
5 / 1 / 18
14,212
592
9,986
28,849
43,648
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Ah Puch
Urke79
Ah Puch
20
7 / 3 / 13
14,972
624
28,664
23,732
20,139
Gem of Focus

Gem of Focus

+70
Magical Power
+100
Health
+15
Mp 5

PASSIVE - Every time you cast an ability that costs mana you gain a stack of Focus for 10s, providing 5% Movement Speed and 5% Damage Increase, stacking up to 3 times.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Breastplate of Vigilance

Breastplate of Vigilance

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - When your ultimate ability has finished casting you provide an aura in a 70 unit range around you reducing basic attack damage from enemies by 25% for 5s. This effect may only occur once every 45s.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Chronos
pindaNeus
Chronos
20
6 / 5 / 13
14,109
588
15,985
20,808
10,528
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

40
Kill Participation
98
15
Kills
39
39
Deaths
16
25
Assists
59
Player
Kills
Deaths
Assists
KDA
L
Ravana
 
Ravana
3
7
4
0.71
L
Ne Zha
 
Ne Zha
2
9
7
0.61
W
Ishtar
Arttekeov
Ishtar
7
5
7
2.1
L
Merlin
B0NIFACY
Merlin
1
8
6
0.5
L
Bacchus
Buttmuncha
Bacchus
5
7
7
1.21
W
Hun Batz
R3ymand
Hun Batz
14
2
8
9
W
Ymir
RyYBaCK
Ymir
5
1
18
14
W
Ah Puch
Urke79
Ah Puch
7
3
13
4.5
L
Chiron
minicarway
Chiron
4
8
1
0.56
W
Chronos
pindaNeus
Chronos
6
5
13
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

77,036
Damage
103,593
128,587
Taken
113,421
83,835
Mitigated
96,100
28,192
Healing
41,019
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ravana
 
Ravana
19,310
5,483
0
6,916
26,027
20,185
649
16,263
9,257
0
101,034
L
Ne Zha
 
Ne Zha
11,569
3,212
0
9,949
28,716
13,325
772
9,346
18,746
0
84,333
W
Ishtar
Arttekeov
Ishtar
18,817
11,333
0
5,306
19,935
10,782
4,338
6,711
13,072
0
124,454
L
Merlin
B0NIFACY
Merlin
14,514
769
387
2,183
20,949
8,003
0
7,561
13,060
82,706
0
L
Bacchus
Buttmuncha
Bacchus
11,937
1,410
0
3,917
29,213
32,327
78
8,699
20,306
53,019
0
W
Hun Batz
R3ymand
Hun Batz
30,141
10,506
0
9,053
20,097
11,003
2,422
3,928
16,023
57
167,155
W
Ymir
RyYBaCK
Ymir
9,986
1,961
0
8,930
28,849
43,648
388
7,835
20,775
52,282
4,485
W
Ah Puch
Urke79
Ah Puch
28,664
1,587
0
14,150
23,732
20,139
1,375
4,508
19,125
113,205
0
L
Chiron
minicarway
Chiron
19,706
8,853
382
4,458
23,682
9,995
129
10,692
12,830
0
123,870
W
Chronos
pindaNeus
Chronos
15,985
4,907
0
3,580
20,808
10,528
2,828
4,116
16,455
116,828
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

58,979
Gold Earned
73,252
674
Minions Killed
761
0
Camps Cleared
0
2,091,696
Distance Traveled
2,366,266
28
Wards Purchased
41
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ravana
12,119
505
172
7
0
403,408
9
L
Ne Zha
10,694
446
96
4
0
439,574
3
W
Ishtar
13,882
578
165
7
0
442,727
6
L
Merlin
10,785
449
147
6
0
414,563
9
L
Bacchus
12,206
509
62
3
0
443,641
0
W
Hun Batz
16,077
670
213
9
0
552,240
5
W
Ymir
14,212
592
51
2
0
476,655
16
W
Ah Puch
14,972
624
174
7
0
431,087
4
L
Chiron
13,175
549
197
8
0
390,510
7
W
Chronos
14,109
588
158
7
0
463,557
10

Distance Traveled

Minion Kills by Role

Gold Earned by Role