Player Matchup

Charybdis
Charybdis
Praasq
Charybdis
Level 33
God Stats
0W - 3L
1,257 SR
Queue Stats
88W - 83L
1,445 Elo+
Party 2
Chaac
Chaac
Tekmoz
Chaac
Level 109
God Stats
37W - 38L
1,481 SR
Queue Stats
480W - 478L
1,440 Elo+
Party 2
Freya
Freya
UngarCz
Freya
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
17W - 26L
1,500 Elo+
Party 3
Atlas
Atlas
ashntngue
Atlas
Level 38
God Stats
0W - 1L
1,500 SR
Queue Stats
79W - 122L
1,289 Elo+
Solo
Thanatos
Thanatos
sarulinka
Thanatos
Level 89
God Stats
18W - 20L
1,472 SR
Queue Stats
110W - 118L
1,385 Elo+
Party 3
Team Averages
Level 55
1,442 SR
1,412 Elo+

VS

Team Averages
Level 49
1,440 SR
1,369 Elo+
Osiris
Osiris
GAMBIT_SLAVIK
Osiris
Level 64
God Stats
2W - 1L
1,500 SR
Queue Stats
65W - 74L
1,364 Elo+
Party 1
Anubis
Anubis
Would_exeDIZ
Anubis
Level 44
God Stats
30W - 15L
1,479 SR
Queue Stats
223W - 248L
1,316 Elo+
Party 1
Atlas
Atlas
WyvernZ666
Atlas
Level 46
God Stats
3W - 3L
1,359 SR
Queue Stats
13W - 23L
1,316 Elo+
Solo
Neith
Neith
j0eC4rV377
Neith
Level 49
God Stats
2W - 1L
1,691 SR
Queue Stats
62W - 57L
1,554 Elo+
Solo
Fenrir
Fenrir
szonko654
Fenrir
Level 42
God Stats
1W - 5L
1,173 SR
Queue Stats
53W - 74L
1,295 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
Praasq
Charybdis
17
4 / 5 / 1
10,612
442
15,282
19,520
6,322
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Chaac
Tekmoz
Chaac
15
0 / 8 / 1
9,681
403
13,285
27,717
19,812
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Freya
UngarCz
Freya
13
1 / 14 / 0
8,758
365
6,380
19,635
6,213
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Atlas
ashntngue
Atlas
16
0 / 4 / 2
9,723
405
8,504
24,348
28,623
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Thanatos
sarulinka
Thanatos
19
5 / 3 / 1
11,911
496
14,187
22,553
9,848
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
4 / 1 / 4
12,570
524
11,102
22,924
31,173
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Anubis
20
21 / 0 / 7
15,018
626
33,978
20,186
14,928
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Atlas
18
3 / 0 / 11
12,853
536
9,382
20,712
28,387
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Neith
20
2 / 5 / 3
13,308
555
22,138
19,036
10,099
Manikin Hidden Blade

Manikin Hidden Blade

+70
Physical Power
+95
Magical Power
+15%
Attack Speed

PASSIVE - If you have not taken or dealt damage in the last 5s and hit an enemy god, Jungle Monster, or Jungle Boss, they immediately take 20% of their Current Health as Physical Damage and are slowed by 25% for 3s.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Fenrir
szonko654
Fenrir
15
4 / 4 / 12
10,621
443
8,111
17,566
8,133
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Malicious Deathbringer

Malicious Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%. <n>GLYPH - Successfully hitting an Enemy God with a Critical Strike will subtract 1s from all of your abilities currently on cooldown.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
71
10
Kills
34
34
Deaths
10
5
Assists
37
Player
Kills
Deaths
Assists
KDA
W
4
1
4
6
L
Charybdis
Praasq
Charybdis
4
5
1
0.9
L
Chaac
Tekmoz
Chaac
0
8
1
0.06
L
Freya
UngarCz
Freya
1
14
0
0.07
W
Anubis
21
0
7
24.5
W
Atlas
3
0
11
8.5
L
Atlas
ashntngue
Atlas
0
4
2
0.25
W
Neith
2
5
3
0.7
L
Thanatos
sarulinka
Thanatos
5
3
1
1.83
W
Fenrir
szonko654
Fenrir
4
4
12
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

57,638
Damage
84,711
113,773
Taken
100,424
70,818
Mitigated
92,720
38,496
Healing
38,089
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
11,102
3,608
188
8,801
22,924
31,173
2,239
658
22,226
0
92,022
L
Charybdis
Praasq
Charybdis
15,282
6,799
0
7,121
19,520
6,322
753
7,235
12,285
0
100,280
L
Chaac
Tekmoz
Chaac
13,285
1,979
0
6,915
27,717
19,812
64
10,377
17,340
0
73,470
L
Freya
UngarCz
Freya
6,380
1,768
0
1,249
19,635
6,213
0
11,328
8,307
33,888
0
W
Anubis
33,978
2,774
0
16,753
20,186
14,928
1,610
3,772
16,015
152,888
0
W
Atlas
9,382
4,508
0
2,618
20,712
28,387
475
3,465
17,105
53,046
4,500
L
Atlas
ashntngue
Atlas
8,504
3,656
246
2,691
24,348
28,623
113
6,748
17,600
41,663
0
W
Neith
22,138
9,634
0
5,873
19,036
10,099
1,245
5,670
13,326
0
151,433
L
Thanatos
sarulinka
Thanatos
14,187
1,664
0
20,274
22,553
9,848
0
7,311
15,242
0
107,958
W
Fenrir
szonko654
Fenrir
8,111
2,532
0
3,856
17,566
8,133
0
1,157
16,297
0
41,729

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,685
Gold Earned
64,370
510
Minions Killed
718
0
Camps Cleared
0
2,053,213
Distance Traveled
2,178,050
20
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Osiris
12,570
524
163
7
0
464,212
0
L
Charybdis
10,612
442
143
6
0
389,140
1
L
Chaac
9,681
403
115
5
0
417,579
9
L
Freya
8,758
365
64
3
0
311,664
0
W
Anubis
15,018
626
208
9
0
427,387
3
W
Atlas
12,853
536
78
3
0
409,696
1
L
Atlas
9,723
405
42
2
0
407,491
2
W
Neith
13,308
555
224
9
0
414,912
0
L
Thanatos
11,911
496
146
6
0
527,339
8
W
Fenrir
10,621
443
45
2
0
461,843
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role