Player Matchup

Achilles
Achilles
MMessias2
Achilles
Level 160
God Stats
14W - 10L
1,586 SR
Queue Stats
606W - 491L
1,543 Elo+
Solo
Nu Wa
Nu Wa
QiQi-c1-
Nu Wa
Level 3
God Stats
2W - 0L
1,500 SR
Queue Stats
8W - 13L
1,705 Elo+
Party 1
Horus
Horus
alisoncarvalho14
Horus
Level 68
God Stats
14W - 13L
1,492 SR
Queue Stats
383W - 449L
1,461 Elo+
Solo
Ishtar
Ishtar
manto_atonito0
Ishtar
Level 11
God Stats
4W - 1L
1,520 SR
Queue Stats
10W - 6L
1,443 Elo+
Party 1
Khepri
Khepri
vinnie_santorini
Khepri
Level 125
God Stats
25W - 17L
1,622 SR
Queue Stats
415W - 386L
1,505 Elo+
Party 1
Team Averages
Level 73
1,544 SR
1,531 Elo+

VS

Team Averages
Level 104
1,517 SR
1,515 Elo+
Sylvanus
Sylvanus
 
Sylvanus
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Neith
Neith
Foxynhomilgrau
Neith
Level 42
God Stats
1W - 2L
1,500 SR
Queue Stats
53W - 45L
1,514 Elo+
Party 2
Poseidon
Poseidon
OAKLEYinRAVES
Poseidon
Level 154
God Stats
30W - 15L
1,615 SR
Queue Stats
170W - 107L
1,690 Elo+
Solo
Thanatos
Thanatos
Pontinn
Thanatos
Level 26
God Stats
3W - 2L
1,653 SR
Queue Stats
26W - 26L
1,518 Elo+
Party 2
King Arthur
King Arthur
lucas remix
King Arthur
Level 137
God Stats
7W - 12L
1,317 SR
Queue Stats
198W - 263L
1,352 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
MMessias2
Achilles
15
7 / 1 / 2
8,955
640
6,450
12,455
6,194
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Nu Wa
QiQi-c1-
Nu Wa
11
1 / 4 / 1
6,793
485
7,153
8,119
3,326
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

13
1 / 3 / 2
7,607
543
9,484
11,453
6,671
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Rose Spike Earrings

Rose Spike Earrings

+25
Magical Protection
+250
Health
+15
Mp 5

14
3 / 2 / 2
7,879
563
4,437
9,893
3,687
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

10
1 / 2 / 3
6,650
475
1,981
7,961
7,531
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman

Talisman

+75
Health
+15
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
 
Sylvanus
12
2 / 3 / 1
7,271
519
6,975
14,469
10,631
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

12
3 / 4 / 3
7,221
516
7,820
9,841
3,440
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Poseidon
OAKLEYinRAVES
Poseidon
6
1 / 0 / 0
5,167
369
1,527
1,520
448
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Thanatos
Pontinn
Thanatos
12
4 / 4 / 2
7,413
530
6,715
11,761
5,333
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

King Arthur
lucas remix
King Arthur
12
1 / 2 / 3
6,425
459
2,779
10,462
6,059
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
20
13
Kills
11
12
Deaths
13
10
Assists
9
Player
Kills
Deaths
Assists
KDA
L
Sylvanus
 
Sylvanus
2
3
1
0.83
L
3
4
3
1.13
W
Achilles
MMessias2
Achilles
7
1
2
8
L
Poseidon
OAKLEYinRAVES
Poseidon
1
0
0
1
L
Thanatos
Pontinn
Thanatos
4
4
2
1.25
W
Nu Wa
QiQi-c1-
Nu Wa
1
4
1
0.38
W
1
3
2
0.67
L
King Arthur
lucas remix
King Arthur
1
2
3
1.25
W
3
2
2
2
W
1
2
3
1.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,505
Damage
25,816
49,881
Taken
48,053
27,409
Mitigated
25,911
11,804
Healing
22,743
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sylvanus
 
Sylvanus
6,975
1,532
0
6,213
14,469
10,631
0
337
13,337
38,929
10,223
L
7,820
3,702
0
2,937
9,841
3,440
0
1,659
8,182
0
44,898
W
Achilles
MMessias2
Achilles
6,450
2,649
0
2,765
12,455
6,194
0
1,164
11,269
0
81,074
L
Poseidon
OAKLEYinRAVES
Poseidon
1,527
419
0
466
1,520
448
0
830
690
14,272
0
L
Thanatos
Pontinn
Thanatos
6,715
1,972
0
10,000
11,761
5,333
0
2,101
9,660
0
54,798
W
Nu Wa
QiQi-c1-
Nu Wa
7,153
2,429
0
855
8,119
3,326
586
980
6,689
39,201
0
W
9,484
4,679
77
2,896
11,453
6,671
69
5,590
5,863
0
50,427
L
King Arthur
lucas remix
King Arthur
2,779
381
0
3,127
10,462
6,059
510
4,207
6,255
0
34,090
W
4,437
1,969
0
4,303
9,893
3,687
946
0
9,792
0
68,258
W
1,981
154
0
908
7,961
7,531
0
0
7,754
15,572
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,884
Gold Earned
33,497
445
Minions Killed
311
0
Camps Cleared
0
1,408,343
Distance Traveled
1,114,203
19
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sylvanus
7,271
519
87
6
0
213,465
0
L
Neith
7,221
516
75
5
0
250,176
3
W
Achilles
8,955
640
149
11
0
340,220
5
L
Poseidon
5,167
369
32
2
0
82,664
1
L
Thanatos
7,413
530
85
6
0
290,391
0
W
Nu Wa
6,793
485
59
4
0
237,073
1
W
Horus
7,607
543
109
8
0
304,422
2
L
King Arthur
6,425
459
32
2
0
277,507
1
W
Ishtar
7,879
563
106
8
0
244,267
6
W
Khepri
6,650
475
22
2
0
282,361
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role