Player Matchup

Sylvanus
Sylvanus
Bobbit54
Sylvanus
Level 85
God Stats
1W - 1L
1,500 SR
Queue Stats
1W - 1L
1,500 Elo+
Solo
Eset
Eset
Condoriàno
Eset
Level 128
God Stats
1W - 0L
1,316 SR
Queue Stats
120W - 101L
1,536 Elo+
Solo
Bastet
Bastet
Kwarksok
Bastet
Level 60
God Stats
12W - 5L
1,637 SR
Queue Stats
98W - 94L
1,552 Elo+
Party 1
Apollo
Apollo
amorek88
Apollo
Level 81
God Stats
1W - 1L
1,214 SR
Queue Stats
36W - 45L
1,425 Elo+
Solo
Hachiman
Hachiman
jeronus
Hachiman
Level 112
God Stats
3W - 3L
1,469 SR
Queue Stats
92W - 86L
1,586 Elo+
Party 1
Team Averages
Level 93
1,427 SR
1,520 Elo+

VS

Team Averages
Level 124
1,469 SR
1,517 Elo+
Scylla
Scylla
Goldsmith115
Scylla
Level 129
God Stats
3W - 2L
1,597 SR
Queue Stats
57W - 45L
1,556 Elo+
Party 2
Guan Yu
Guan Yu
Goldsmith116
Guan Yu
Level 153
God Stats
0W - 1L
1,500 SR
Queue Stats
33W - 33L
1,487 Elo+
Party 2
Janus
Janus
Hoers
Janus
Level 113
God Stats
0W - 1L
1,556 SR
Queue Stats
13W - 12L
1,556 Elo+
Solo
Hun Batz
Hun Batz
Lapis007
Hun Batz
Level 105
God Stats
3W - 4L
1,499 SR
Queue Stats
177W - 196L
1,479 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
Rodinges
Ah Muzen Cab
Level 120
God Stats
1W - 5L
1,194 SR
Queue Stats
83W - 85L
1,507 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
Bobbit54
Sylvanus
18
1 / 4 / 17
12,046
753
10,722
18,739
22,326
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

20
13 / 2 / 10
14,238
890
27,887
17,247
9,531
Pendulum of Ages

Pendulum of Ages

+60
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - This item grants 4 MP5 per 10% of your missing Mana. This item grants 7 Magical power per 10% of your available Mana.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Bastet
Kwarksok
Bastet
20
4 / 2 / 13
12,535
783
17,647
17,657
9,257
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Apollo
amorek88
Apollo
18
5 / 6 / 10
11,319
707
8,239
17,985
7,946
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Bow

Short Bow

+15%
Attack Speed

Hachiman
jeronus
Hachiman
20
6 / 3 / 13
12,808
801
18,518
21,188
11,187
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
18
1 / 7 / 3
10,973
686
12,704
14,280
5,825
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Guan Yu
Goldsmith116
Guan Yu
17
1 / 7 / 4
10,675
667
10,232
25,957
26,570
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Rose Spike Earrings

Rose Spike Earrings

+25
Magical Protection
+250
Health
+15
Mp 5

Janus
Hoers
Janus
20
8 / 5 / 3
13,193
825
21,680
17,958
7,758
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Hun Batz
Lapis007
Hun Batz
15
0 / 6 / 7
9,649
603
7,651
21,371
21,950
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Ah Muzen Cab
Rodinges
Ah Muzen Cab
20
6 / 4 / 4
12,031
752
17,631
16,679
7,525
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

92
Kill Participation
37
29
Kills
16
17
Deaths
29
63
Assists
21
Player
Kills
Deaths
Assists
KDA
W
Sylvanus
Bobbit54
Sylvanus
1
4
17
2.38
W
13
2
10
9
L
Scylla
1
7
3
0.36
L
Guan Yu
Goldsmith116
Guan Yu
1
7
4
0.43
L
Janus
Hoers
Janus
8
5
3
1.9
W
Bastet
Kwarksok
Bastet
4
2
13
5.25
L
Hun Batz
Lapis007
Hun Batz
0
6
7
0.58
L
Ah Muzen Cab
Rodinges
Ah Muzen Cab
6
4
4
2
W
Apollo
amorek88
Apollo
5
6
10
1.67
W
Hachiman
jeronus
Hachiman
6
3
13
4.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

83,013
Damage
69,898
92,816
Taken
96,245
60,247
Mitigated
69,628
30,610
Healing
13,556
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sylvanus
Bobbit54
Sylvanus
10,722
3,273
6,151
5,784
18,739
22,326
608
5,713
12,824
15,890
0
W
27,887
3,393
673
3,153
17,247
9,531
1,797
5,676
11,468
73,195
0
L
Scylla
12,704
595
0
280
14,280
5,825
0
7,714
6,516
56,059
0
L
Guan Yu
Goldsmith116
Guan Yu
10,232
1,174
2,390
6,093
25,957
26,570
137
11,649
14,203
0
23,956
L
Janus
Hoers
Janus
21,680
1,169
0
1,755
17,958
7,758
1,522
5,439
12,387
54,886
0
W
Bastet
Kwarksok
Bastet
17,647
5,675
0
5,103
17,657
9,257
452
7,856
9,767
0
55,923
L
Hun Batz
Lapis007
Hun Batz
7,651
781
0
488
21,371
21,950
298
6,934
14,385
0
17,542
L
Ah Muzen Cab
Rodinges
Ah Muzen Cab
17,631
7,341
0
2,550
16,679
7,525
28
6,600
10,009
0
48,297
W
Apollo
amorek88
Apollo
8,239
4,829
0
2,033
17,985
7,946
2,111
5,372
11,539
0
36,313
W
Hachiman
jeronus
Hachiman
18,518
12,399
0
7,713
21,188
11,187
819
9,090
11,882
0
70,330

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

62,946
Gold Earned
56,521
328
Minions Killed
310
0
Camps Cleared
0
1,648,139
Distance Traveled
1,437,874
4
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sylvanus
12,046
753
13
1
0
299,949
0
W
Eset
14,238
890
122
8
0
345,532
1
L
Scylla
10,973
686
98
6
0
269,899
2
L
Guan Yu
10,675
667
37
2
0
299,408
0
L
Janus
13,193
825
87
5
0
287,704
0
W
Bastet
12,535
783
74
5
0
376,233
1
L
Hun Batz
9,649
603
13
1
0
264,197
0
L
Ah Muzen Cab
12,031
752
75
5
0
316,666
0
W
Apollo
11,319
707
36
2
0
329,431
0
W
Hachiman
12,808
801
83
5
0
296,994
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role