Player Matchup

Guan Yu
Guan Yu
BrandonDeLuca
Guan Yu
Level 146
God Stats
4W - 1L
1,643 SR
Queue Stats
42W - 18L
1,714 Elo+
Solo
Hera
Hera
CorbinD4LL4S
Hera
Level 89
God Stats
11W - 9L
1,661 SR
Queue Stats
224W - 218L
1,520 Elo+
Solo
Terra
Terra
Flipmeg
Terra
Level 123
God Stats
29W - 29L
1,601 SR
Queue Stats
230W - 237L
1,562 Elo+
Solo
Sol
Sol
Megarot
Sol
Level 66
God Stats
4W - 2L
1,615 SR
Queue Stats
61W - 74L
1,500 Elo+
Solo
Charybdis
Charybdis
xDadxx
Charybdis
Level 127
God Stats
1W - 0L
1,500 SR
Queue Stats
54W - 57L
1,541 Elo+
Solo
Team Averages
Level 110
1,604 SR
1,567 Elo+

VS

Team Averages
Level 104
1,466 SR
1,544 Elo+
Izanami
Izanami
 
Izanami
Level 156
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Yu Huang
Yu Huang
Catalyst747
Yu Huang
Level 80
God Stats
0W - 1L
1,500 SR
Queue Stats
193W - 171L
1,582 Elo+
Party 1
Bacchus
Bacchus
GothEBoy
Bacchus
Level 71
God Stats
1W - 6L
1,183 SR
Queue Stats
32W - 32L
1,568 Elo+
Party 1
Ullr
Ullr
Rorschach7
Ullr
Level 124
God Stats
217W - 331L
1,549 SR
Queue Stats
1,130W - 1,198L
1,562 Elo+
Solo
Discordia
Discordia
Sacling
Discordia
Level 88
God Stats
45W - 33L
1,598 SR
Queue Stats
188W - 207L
1,509 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Guan Yu
11
4 / 0 / 4
6,246
1,249
6,278
5,927
4,126
11
3 / 0 / 3
6,430
1,286
5,970
2,845
1,246
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Terra
Flipmeg
Terra
11
0 / 0 / 5
6,103
1,221
3,154
3,311
2,417
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sol
11
1 / 1 / 2
5,771
1,154
4,755
5,393
2,314
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Charybdis
xDadxx
Charybdis
11
1 / 0 / 4
6,105
1,221
4,055
5,303
2,231
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Team 1 Tickets

393

VS

Team 2 Tickets

343

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
 
Izanami
10
0 / 1 / 0
5,276
1,055
5,729
6,705
2,551
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Yu Huang
Catalyst747
Yu Huang
10
0 / 2 / 1
5,455
1,091
5,559
4,572
1,767
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Bacchus
GothEBoy
Bacchus
10
1 / 1 / 0
6,077
1,215
3,890
6,237
5,193
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

10
0 / 4 / 1
5,309
1,062
1,364
5,841
2,103
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heavy Mace

Heavy Mace

+30
Physical Power

Discordia
Sacling
Discordia
10
0 / 1 / 1
5,177
1,035
4,698
2,768
1,053
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
4
9
Kills
1
1
Deaths
9
18
Assists
3
Player
Kills
Deaths
Assists
KDA
L
Izanami
 
Izanami
0
1
0
0
W
Guan Yu
4
0
4
6
L
Yu Huang
Catalyst747
Yu Huang
0
2
1
0.25
W
3
0
3
4.5
W
Terra
Flipmeg
Terra
0
0
5
2.5
L
Bacchus
GothEBoy
Bacchus
1
1
0
1
W
Sol
1
1
2
2
L
0
4
1
0.13
L
Discordia
Sacling
Discordia
0
1
1
0.5
W
Charybdis
xDadxx
Charybdis
1
0
4
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,212
Damage
21,240
22,779
Taken
26,123
12,334
Mitigated
12,667
7,182
Healing
3,303
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Izanami
 
Izanami
5,729
4,198
0
542
6,705
2,551
0
4,287
2,418
0
19,120
W
Guan Yu
6,278
725
1,219
856
5,927
4,126
0
3,127
2,800
0
10,133
L
Yu Huang
Catalyst747
Yu Huang
5,559
514
0
698
4,572
1,767
0
1,951
2,621
12,975
0
W
5,970
1,465
0
215
2,845
1,246
0
2,100
745
15,645
0
W
Terra
Flipmeg
Terra
3,154
65
1,089
1,161
3,311
2,417
0
1,863
1,448
7,416
0
L
Bacchus
GothEBoy
Bacchus
3,890
343
0
1,725
6,237
5,193
0
3,562
2,675
5,535
0
W
Sol
4,755
2,694
0
1,366
5,393
2,314
0
3,642
1,751
19,652
0
L
1,364
638
0
56
5,841
2,103
0
2,565
3,276
0
17,927
L
Discordia
Sacling
Discordia
4,698
0
0
282
2,768
1,053
0
1,514
1,254
9,896
0
W
Charybdis
xDadxx
Charybdis
4,055
2,259
0
1,276
5,303
2,231
0
3,415
1,888
0
12,569

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,655
Gold Earned
27,294
96
Minions Killed
99
4
Camps Cleared
6
521,814
Distance Traveled
423,258
7
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Izanami
5,276
1,055
31
6
3
94,356
0
W
Guan Yu
6,246
1,249
6
1
1
122,521
1
L
Yu Huang
5,455
1,091
25
5
0
94,212
0
W
Hera
6,430
1,286
20
4
1
105,499
3
W
Terra
6,103
1,221
13
3
1
113,118
3
L
Bacchus
6,077
1,215
8
2
1
108,202
0
W
Sol
5,771
1,154
32
6
0
88,528
0
L
Ullr
5,309
1,062
31
6
2
56,862
0
L
Discordia
5,177
1,035
4
1
0
69,626
2
W
Charybdis
6,105
1,221
25
5
1
92,148
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role