Player Matchup

Hercules
Hercules
PAßU
Hercules
Level 129
God Stats
4W - 2L
1,555 SR
Queue Stats
10W - 6L
1,684 Elo+
Party 1
Morgan Le Fay
Morgan Le Fay
Samuelbc2000
Morgan Le Fay
Level 156
God Stats
1W - 0L
1,453 SR
Queue Stats
16W - 10L
1,652 Elo+
Party 1
Shiva
Shiva
adxlfwiner
Shiva
Level 125
God Stats
3W - 0L
1,500 SR
Queue Stats
10W - 6L
1,692 Elo+
Party 1
Team Averages
Level 137
1,503 SR
1,676 Elo+

VS

Team Averages
Level 30
1,251 SR
1,044 Elo+
Baron Samedi
Baron Samedi
Matouff
Baron Samedi
Level 18
God Stats
0W - 2L
1,126 SR
Queue Stats
0W - 3L
1,044 Elo+
Party 2
Zhong Kui
Zhong Kui
Sang_Glutaine
Zhong Kui
Level 45
God Stats
0W - 2L
1,126 SR
Queue Stats
0W - 3L
1,044 Elo+
Party 2
Heimdallr
Heimdallr
lokill365
Heimdallr
Level 27
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 3L
1,044 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
PAßU
Hercules
13
9 / 0 / 10
8,581
858
9,707
13,217
12,405
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Morgan Le Fay
Samuelbc2000
Morgan Le Fay
13
8 / 1 / 10
8,328
833
12,302
8,189
3,699
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Shiva
13
5 / 0 / 16
8,570
857
6,744
12,939
12,410
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Rose Spike Earrings

Rose Spike Earrings

+25
Magical Protection
+250
Health
+15
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
Matouff
Baron Samedi
10
0 / 8 / 1
6,093
609
4,700
10,442
4,631
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Zhong Kui
Sang_Glutaine
Zhong Kui
11
1 / 5 / 0
6,776
678
6,485
10,846
5,925
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Heimdallr
lokill365
Heimdallr
9
0 / 9 / 1
5,856
586
2,645
11,091
3,761
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

58
Kill Participation
3
22
Kills
1
1
Deaths
22
36
Assists
2
Player
Kills
Deaths
Assists
KDA
L
Baron Samedi
Matouff
Baron Samedi
0
8
1
0.06
W
Hercules
PAßU
Hercules
9
0
10
14
W
Morgan Le Fay
Samuelbc2000
Morgan Le Fay
8
1
10
13
L
Zhong Kui
Sang_Glutaine
Zhong Kui
1
5
0
0.2
W
Shiva
5
0
16
13
L
Heimdallr
lokill365
Heimdallr
0
9
1
0.06

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,753
Damage
13,830
34,345
Taken
32,379
28,514
Mitigated
14,317
14,613
Healing
3,195
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Baron Samedi
Matouff
Baron Samedi
4,700
139
300
387
10,442
4,631
0
2,815
7,627
20,933
0
W
Hercules
PAßU
Hercules
9,707
2,690
1,342
5,184
13,217
12,405
405
4,541
8,676
0
24,195
W
Morgan Le Fay
Samuelbc2000
Morgan Le Fay
12,302
830
0
877
8,189
3,699
712
2,735
5,454
34,251
0
L
Zhong Kui
Sang_Glutaine
Zhong Kui
6,485
622
151
2,147
10,846
5,925
0
4,519
6,327
17,163
0
W
Shiva
6,744
1,047
2,547
4,663
12,939
12,410
143
4,049
8,890
197
20,821
L
Heimdallr
lokill365
Heimdallr
2,645
707
0
210
11,091
3,761
0
5,309
5,782
0
6,677

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,479
Gold Earned
18,725
112
Minions Killed
87
8
Camps Cleared
1
677,604
Distance Traveled
439,522
4
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Baron Samedi
6,093
609
39
4
0
146,372
3
W
Hercules
8,581
858
35
4
3
238,243
2
W
Morgan Le Fay
8,328
833
55
6
4
198,856
0
L
Zhong Kui
6,776
678
38
4
1
162,939
3
W
Shiva
8,570
857
22
2
1
240,505
2
L
Heimdallr
5,856
586
10
1
0
130,211
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role