Player Matchup

Ishtar
Ishtar
Kienamaru
Ishtar
Level 108
God Stats
1W - 1L
1,240 SR
Queue Stats
179W - 187L
1,516 Elo+
Party 1
Pele
Pele
L0RD3
Pele
Level 28
God Stats
1W - 3L
1,500 SR
Queue Stats
227W - 159L
1,653 Elo+
Party 1
Jormungandr
Jormungandr
MR-0_0-3MAR
Jormungandr
Level 81
God Stats
35W - 26L
1,518 SR
Queue Stats
394W - 443L
1,398 Elo+
Party 2
Fafnir
Fafnir
Q-ohg
Fafnir
Level 41
God Stats
13W - 16L
1,450 SR
Queue Stats
141W - 153L
1,290 Elo+
Party 2
Ymir
Ymir
ix-GOLD-FURY
Ymir
Level 29
God Stats
37W - 36L
1,418 SR
Queue Stats
90W - 119L
1,271 Elo+
Party 2
Team Averages
Level 57
1,425 SR
1,426 Elo+

VS

Team Averages
Level 107
1,614 SR
1,445 Elo+
Zeus
Zeus
Incubasu
Zeus
Level 121
God Stats
2W - 0L
1,720 SR
Queue Stats
100W - 98L
1,450 Elo+
Solo
King Arthur
King Arthur
Klutzymage420
King Arthur
Level 156
God Stats
23W - 26L
1,543 SR
Queue Stats
233W - 245L
1,436 Elo+
Solo
Scylla
Scylla
PanatigerLS
Scylla
Level 68
God Stats
7W - 11L
1,489 SR
Queue Stats
220W - 278L
1,421 Elo+
Solo
Bacchus
Bacchus
The Stitch Up
Bacchus
Level 68
God Stats
14W - 8L
1,536 SR
Queue Stats
78W - 66L
1,464 Elo+
Solo
Mercury
Mercury
XXXCL4PTP
Mercury
Level 124
God Stats
5W - 1L
1,780 SR
Queue Stats
218W - 205L
1,454 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ishtar
Kienamaru
Ishtar
10
1 / 1 / 0
5,731
573
6,194
5,294
2,164
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Pele
L0RD3
Pele
7
0 / 2 / 0
4,578
458
2,503
7,081
2,288
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Jormungandr
MR-0_0-3MAR
Jormungandr
8
0 / 1 / 0
4,735
474
2,349
6,831
5,065
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Rose Spike Earrings

Rose Spike Earrings

+25
Magical Protection
+250
Health
+15
Mp 5

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Fafnir
Q-ohg
Fafnir
6
0 / 4 / 0
4,495
450
1,560
7,731
4,113
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

2
0 / 0 / 0
3,544
354
970
1,599
558
Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zeus
10
3 / 0 / 2
5,934
593
4,682
4,396
1,348
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

King Arthur
Klutzymage420
King Arthur
9
2 / 0 / 3
5,361
536
3,640
4,622
3,343
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Breastplate

Breastplate

+20
Physical Protection

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Scylla
9
1 / 0 / 3
5,299
530
3,915
2,414
787
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Bacchus
8
0 / 1 / 1
5,302
530
2,499
8,487
6,192
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mercury
XXXCL4PTP
Mercury
10
2 / 0 / 1
5,805
581
2,741
6,940
2,239
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

1
Kill Participation
18
1
Kills
8
8
Deaths
1
0
Assists
10
Player
Kills
Deaths
Assists
KDA
W
Zeus
3
0
2
4
L
Ishtar
Kienamaru
Ishtar
1
1
0
1
W
King Arthur
Klutzymage420
King Arthur
2
0
3
3.5
L
Pele
L0RD3
Pele
0
2
0
0
L
Jormungandr
MR-0_0-3MAR
Jormungandr
0
1
0
0
W
Scylla
1
0
3
2.5
L
Fafnir
Q-ohg
Fafnir
0
4
0
0
W
Bacchus
0
1
1
0.5
W
Mercury
XXXCL4PTP
Mercury
2
0
1
2.5
L
0
0
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

13,576
Damage
17,477
28,536
Taken
26,859
14,188
Mitigated
13,909
8,496
Healing
6,413
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Zeus
4,682
570
0
1,984
4,396
1,348
0
1,065
3,331
35,521
1,462
L
Ishtar
Kienamaru
Ishtar
6,194
3,989
0
2,041
5,294
2,164
0
2,499
2,795
0
33,416
W
King Arthur
Klutzymage420
King Arthur
3,640
1,389
342
468
4,622
3,343
180
1,468
3,154
0
23,536
L
Pele
L0RD3
Pele
2,503
634
0
2,558
7,081
2,288
0
2,405
4,518
0
20,196
L
Jormungandr
MR-0_0-3MAR
Jormungandr
2,349
661
0
1,945
6,831
5,065
0
2,328
4,341
27,576
0
W
Scylla
3,915
359
0
0
2,414
787
240
882
1,532
24,963
0
L
Fafnir
Q-ohg
Fafnir
1,560
562
0
1,952
7,731
4,113
0
3,068
4,595
15,796
0
W
Bacchus
2,499
184
0
3,210
8,487
6,192
0
308
8,179
18,034
0
W
Mercury
XXXCL4PTP
Mercury
2,741
1,655
0
409
6,940
2,239
0
1,156
5,593
0
38,846
L
970
510
0
0
1,599
558
0
395
1,204
3,227
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,083
Gold Earned
27,701
176
Minions Killed
267
0
Camps Cleared
0
801,990
Distance Traveled
1,008,940
12
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Zeus
5,934
593
74
7
0
198,623
2
L
Ishtar
5,731
573
65
7
0
157,171
2
W
King Arthur
5,361
536
36
4
0
217,281
1
L
Pele
4,578
458
42
4
0
219,814
2
L
Jormungandr
4,735
474
38
4
0
184,751
3
W
Scylla
5,299
530
46
5
0
156,570
2
L
Fafnir
4,495
450
27
3
0
171,243
3
W
Bacchus
5,302
530
30
3
0
188,696
0
W
Mercury
5,805
581
81
8
0
247,770
4
L
Ymir
3,544
354
4
0
0
69,011
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role