Player Matchup

Geb
Geb
 
Geb
Level 63
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ravana
Ravana
NoFace2Face
Ravana
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 16L
1,497 Elo+
Solo
Janus
Janus
Próspero
Janus
Level 66
God Stats
7W - 9L
1,416 SR
Queue Stats
170W - 208L
1,418 Elo+
Solo
Susano
Susano
destroyerwins
Susano
Level 100
God Stats
2W - 4L
1,555 SR
Queue Stats
291W - 330L
1,336 Elo+
Solo
Terra
Terra
plasma000244
Terra
Level 42
God Stats
1W - 1L
1,500 SR
Queue Stats
51W - 47L
1,329 Elo+
Solo
Team Averages
Level 58
1,494 SR
1,416 Elo+

VS

Team Averages
Level 99
1,437 SR
1,403 Elo+
Tsukuyomi
Tsukuyomi
M0Guns
Tsukuyomi
Level 85
God Stats
2W - 2L
1,722 SR
Queue Stats
23W - 43L
1,300 Elo+
Solo
Loki
Loki
ONE-_-GREAT
Loki
Level 74
God Stats
5W - 3L
1,482 SR
Queue Stats
642W - 687L
1,381 Elo+
Solo
Kumbhakarna
Kumbhakarna
SexySuperMan101
Kumbhakarna
Level 135
God Stats
2W - 1L
1,285 SR
Queue Stats
114W - 129L
1,462 Elo+
Solo
Guan Yu
Guan Yu
TheJhit6ix
Guan Yu
Level 73
God Stats
4W - 1L
1,602 SR
Queue Stats
442W - 506L
1,423 Elo+
Solo
Mercury
Mercury
tomtom0925
Mercury
Level 126
God Stats
1W - 3L
1,093 SR
Queue Stats
253W - 259L
1,449 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Geb
 
Geb
15
1 / 8 / 8
9,227
659
10,058
23,423
25,381
Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Ravana
17
6 / 8 / 10
9,977
713
13,918
20,171
9,535
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Malicious Deathbringer

Malicious Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%. <n>GLYPH - Successfully hitting an Enemy God with a Critical Strike will subtract 1s from all of your abilities currently on cooldown.

Janus
Próspero
Janus
17
4 / 5 / 10
10,729
766
17,328
12,779
4,788
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

17
8 / 6 / 5
10,413
744
19,881
16,117
8,107
Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

16
3 / 5 / 10
10,331
738
8,391
21,495
15,239
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tsukuyomi
M0Guns
Tsukuyomi
15
2 / 7 / 15
9,825
702
15,826
16,045
7,069
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

19
9 / 3 / 11
11,424
816
17,255
12,972
6,508
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Kumbhakarna
SexySuperMan101
Kumbhakarna
18
7 / 4 / 16
11,315
808
10,926
20,560
11,809
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Guan Yu
TheJhit6ix
Guan Yu
19
6 / 3 / 20
11,096
793
16,769
24,643
30,849
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Mercury
tomtom0925
Mercury
19
8 / 5 / 15
11,521
823
18,161
13,810
6,817
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Match Insights

Player Kills, Deaths, and Assists

65
Kill Participation
109
22
Kills
32
32
Deaths
22
43
Assists
77
Player
Kills
Deaths
Assists
KDA
L
Geb
 
Geb
1
8
8
0.63
W
Tsukuyomi
M0Guns
Tsukuyomi
2
7
15
1.36
L
Ravana
6
8
10
1.38
W
9
3
11
4.83
L
Janus
Próspero
Janus
4
5
10
1.8
W
Kumbhakarna
SexySuperMan101
Kumbhakarna
7
4
16
3.75
W
Guan Yu
TheJhit6ix
Guan Yu
6
3
20
5.33
L
8
6
5
1.75
L
3
5
10
1.6
W
Mercury
tomtom0925
Mercury
8
5
15
3.1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

69,576
Damage
78,937
93,985
Taken
88,030
63,050
Mitigated
63,052
27,149
Healing
42,250
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Geb
 
Geb
10,058
1,241
1,585
2,780
23,423
25,381
0
2,147
21,068
16,033
0
W
Tsukuyomi
M0Guns
Tsukuyomi
15,826
4,350
507
3,605
16,045
7,069
1,413
7,080
8,965
0
24,944
L
Ravana
13,918
4,448
1,253
4,337
20,171
9,535
0
3,823
16,243
0
20,065
W
17,255
3,728
1,497
4,470
12,972
6,508
364
6,385
6,587
0
29,613
L
Janus
Próspero
Janus
17,328
599
2,021
2,713
12,779
4,788
0
1,250
11,310
34,857
0
W
Kumbhakarna
SexySuperMan101
Kumbhakarna
10,926
387
2,803
5,000
20,560
11,809
1,423
10,740
9,820
20,917
0
W
Guan Yu
TheJhit6ix
Guan Yu
16,769
2,211
7,750
13,247
24,643
30,849
713
6,491
18,152
0
29,627
L
19,881
2,776
1,150
726
16,117
8,107
0
1,729
14,388
39
38,668
L
8,391
757
4,748
5,836
21,495
15,239
0
1,977
19,309
17,024
0
W
Mercury
tomtom0925
Mercury
18,161
8,190
1,108
2,263
13,810
6,817
3,145
5,120
8,690
0
41,464

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,677
Gold Earned
55,181
119
Minions Killed
121
0
Camps Cleared
0
1,104,434
Distance Traveled
1,310,839
1
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Geb
9,227
659
9
1
0
216,546
0
W
Tsukuyomi
9,825
702
13
1
0
251,221
0
L
Ravana
9,977
713
20
1
0
198,294
0
W
Loki
11,424
816
20
1
0
264,690
1
L
Janus
10,729
766
50
4
0
226,813
0
W
Kumbhakarna
11,315
808
24
2
0
234,679
1
W
Guan Yu
11,096
793
20
1
0
293,114
0
L
Susano
10,413
744
33
2
0
229,769
1
L
Terra
10,331
738
7
1
0
233,012
0
W
Mercury
11,521
823
44
3
0
267,135
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role