Player Matchup

Bacchus
Bacchus
Dkayhunter
Bacchus
Level 148
God Stats
3W - 1L
1,538 SR
Queue Stats
159W - 121L
1,482 Elo+
Solo
Cliodhna
Cliodhna
Msjw
Cliodhna
Level 78
God Stats
2W - 5L
1,264 SR
Queue Stats
140W - 154L
1,441 Elo+
Solo
Susano
Susano
NayteMcLeod
Susano
Level 132
God Stats
1W - 0L
1,500 SR
Queue Stats
268W - 275L
1,449 Elo+
Solo
Cerberus
Cerberus
RayTheMan1980
Cerberus
Level 89
God Stats
16W - 17L
1,557 SR
Queue Stats
772W - 836L
1,512 Elo+
Solo
Neith
Neith
qmanmatt
Neith
Level 112
God Stats
12W - 8L
1,657 SR
Queue Stats
876W - 910L
1,456 Elo+
Solo
Team Averages
Level 112
1,503 SR
1,468 Elo+

VS

Team Averages
Level 122
1,517 SR
1,467 Elo+
Hachiman
Hachiman
 
Hachiman
Level 147
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Erlang Shen
Erlang Shen
LiseUke
Erlang Shen
Level 120
God Stats
1W - 2L
1,707 SR
Queue Stats
103W - 96L
1,477 Elo+
Solo
Thanatos
Thanatos
RaAz_Diego
Thanatos
Level 104
God Stats
0W - 2L
1,285 SR
Queue Stats
100W - 116L
1,463 Elo+
Solo
Medusa
Medusa
craen
Medusa
Level 124
God Stats
4W - 2L
1,662 SR
Queue Stats
203W - 204L
1,462 Elo+
Solo
Xbalanque
Xbalanque
Случайность
Xbalanque
Level 117
God Stats
3W - 5L
1,434 SR
Queue Stats
121W - 161L
1,431 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
Dkayhunter
Bacchus
19
4 / 3 / 24
12,559
837
11,492
19,789
37,350
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

Cliodhna
Msjw
Cliodhna
17
3 / 5 / 21
10,781
719
15,448
18,481
10,345
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Susano
19
7 / 5 / 25
12,171
811
18,394
17,435
10,384
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Cerberus
RayTheMan1980
Cerberus
20
13 / 3 / 19
12,988
866
15,813
18,985
33,835
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

Neith
qmanmatt
Neith
18
6 / 2 / 22
11,587
772
13,052
14,503
7,742
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
 
Hachiman
17
3 / 6 / 8
10,165
678
15,724
14,691
6,367
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Erlang Shen
LiseUke
Erlang Shen
13
1 / 5 / 5
8,615
574
5,962
14,696
16,921
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Thanatos
RaAz_Diego
Thanatos
18
4 / 9 / 10
11,343
756
10,971
17,966
10,553
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Medusa
craen
Medusa
18
5 / 7 / 4
10,504
700
14,583
16,737
7,655
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

20
4 / 6 / 5
11,857
790
13,204
18,075
8,774
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Match Insights

Player Kills, Deaths, and Assists

144
Kill Participation
49
33
Kills
17
18
Deaths
33
111
Assists
32
Player
Kills
Deaths
Assists
KDA
L
Hachiman
 
Hachiman
3
6
8
1.17
W
Bacchus
Dkayhunter
Bacchus
4
3
24
5.33
L
Erlang Shen
LiseUke
Erlang Shen
1
5
5
0.7
W
Cliodhna
Msjw
Cliodhna
3
5
21
2.7
W
Susano
7
5
25
3.9
L
Thanatos
RaAz_Diego
Thanatos
4
9
10
1
W
Cerberus
RayTheMan1980
Cerberus
13
3
19
7.5
L
Medusa
craen
Medusa
5
7
4
1
W
Neith
qmanmatt
Neith
6
2
22
8.5
L
4
6
5
1.08

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

74,199
Damage
60,444
89,193
Taken
82,165
99,656
Mitigated
50,270
27,872
Healing
24,374
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hachiman
 
Hachiman
15,724
4,159
3,825
2,777
14,691
6,367
276
2,977
11,714
0
31,352
W
Bacchus
Dkayhunter
Bacchus
11,492
537
0
2,563
19,789
37,350
857
0
19,789
17,854
0
L
Erlang Shen
LiseUke
Erlang Shen
5,962
2,043
430
1,635
14,696
16,921
189
5,824
8,872
0
9,768
W
Cliodhna
Msjw
Cliodhna
15,448
2,040
698
4,803
18,481
10,345
992
0
18,481
45
30,997
W
Susano
18,394
2,039
1,068
2,131
17,435
10,384
1,810
0
17,435
0
37,606
L
Thanatos
RaAz_Diego
Thanatos
10,971
1,150
389
5,697
17,966
10,553
253
5,582
12,384
0
16,393
W
Cerberus
RayTheMan1980
Cerberus
15,813
646
1,858
5,471
18,985
33,835
1,375
0
18,985
33,400
0
L
Medusa
craen
Medusa
14,583
8,550
1,047
2,791
16,737
7,655
488
6,776
9,961
0
30,178
W
Neith
qmanmatt
Neith
13,052
4,593
3,650
5,630
14,503
7,742
3,483
0
14,503
0
42,666
L
13,204
4,519
1,859
3,924
18,075
8,774
708
6,191
11,884
0
41,444

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

60,086
Gold Earned
52,484
180
Minions Killed
134
0
Camps Cleared
0
1,422,886
Distance Traveled
1,200,610
2
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hachiman
10,165
678
17
1
0
263,581
0
W
Bacchus
12,559
837
8
1
0
291,336
1
L
Erlang Shen
8,615
574
7
0
0
210,376
0
W
Cliodhna
10,781
719
31
2
0
305,332
0
W
Susano
12,171
811
32
2
0
293,044
0
L
Thanatos
11,343
756
8
1
0
246,446
0
W
Cerberus
12,988
866
51
3
0
276,724
1
L
Medusa
10,504
700
39
3
0
238,409
0
W
Neith
11,587
772
58
4
0
256,450
0
L
Xbalanque
11,857
790
63
4
0
241,798
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role