Player Matchup

Chronos
Chronos
 
Chronos
Level 133
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Guan Yu
Guan Yu
Dodgy XL
Guan Yu
Level 142
God Stats
4W - 5L
1,432 SR
Queue Stats
268W - 257L
1,526 Elo+
Party 1
Eset
Eset
Labraimimehdi
Eset
Level 138
God Stats
1W - 1L
1,500 SR
Queue Stats
26W - 34L
1,331 Elo+
Solo
Sun Wukong
Sun Wukong
VivaceFour
Sun Wukong
Level 121
God Stats
5W - 8L
1,444 SR
Queue Stats
166W - 163L
1,564 Elo+
Party 1
Loki
Loki
别爱我没结果除非手花摇过我
Loki
Level 78
God Stats
1W - 1L
1,635 SR
Queue Stats
118W - 112L
1,502 Elo+
Solo
Team Averages
Level 122
1,502 SR
1,485 Elo+

VS

Team Averages
Level 132
1,536 SR
1,524 Elo+
Ullr
Ullr
Junborio
Ullr
Level 123
God Stats
1W - 0L
1,729 SR
Queue Stats
49W - 30L
1,541 Elo+
Solo
Athena
Athena
Pappasha1
Athena
Level 123
God Stats
7W - 5L
1,523 SR
Queue Stats
467W - 465L
1,468 Elo+
Solo
Sylvanus
Sylvanus
alaxSatana
Sylvanus
Level 107
God Stats
2W - 0L
1,500 SR
Queue Stats
78W - 77L
1,547 Elo+
Solo
Fenrir
Fenrir
iNeurion
Fenrir
Level 148
God Stats
3W - 1L
1,559 SR
Queue Stats
46W - 33L
1,617 Elo+
Solo
Osiris
Osiris
pandaloup83
Osiris
Level 160
God Stats
3W - 3L
1,371 SR
Queue Stats
366W - 375L
1,448 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chronos
 
Chronos
19
4 / 5 / 9
12,052
670
33,666
28,856
16,968
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Guan Yu
Dodgy XL
Guan Yu
18
2 / 4 / 9
10,996
611
16,687
32,302
42,866
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+200
Health

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

19
5 / 5 / 7
12,130
674
23,845
17,700
11,231
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2250 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Sun Wukong
VivaceFour
Sun Wukong
19
2 / 3 / 10
11,502
639
25,369
32,207
41,058
Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

17
3 / 7 / 9
11,193
622
23,703
25,206
14,074
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ullr
20
7 / 3 / 14
12,845
714
38,775
25,797
17,657
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Athena
Pappasha1
Athena
19
2 / 1 / 19
11,573
643
12,343
35,301
39,849
Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+200
Health

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Sylvanus
alaxSatana
Sylvanus
20
2 / 2 / 19
12,763
709
19,187
30,472
41,181
Sentinel's Boon

Sentinel's Boon

+40
Physical Protection
+40
Magical Protection
+250
Health
+20
Mp 5

PASSIVE - Getting the assist when an enemy dies restores 4% of your Health and 4% of your Mana. If you have the lowest gold on your team, the assists also provides 20 Bonus Gold.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Fenrir
iNeurion
Fenrir
20
10 / 7 / 11
13,022
723
31,922
24,924
15,684
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Osiris
20
3 / 3 / 16
13,123
729
22,088
34,432
39,625
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

60
Kill Participation
103
16
Kills
24
24
Deaths
16
44
Assists
79
Player
Kills
Deaths
Assists
KDA
L
Chronos
 
Chronos
4
5
9
1.7
L
Guan Yu
Dodgy XL
Guan Yu
2
4
9
1.63
W
Ullr
7
3
14
4.67
L
5
5
7
1.7
W
Athena
Pappasha1
Athena
2
1
19
11.5
L
Sun Wukong
VivaceFour
Sun Wukong
2
3
10
2.33
W
Sylvanus
alaxSatana
Sylvanus
2
2
19
5.75
W
Fenrir
iNeurion
Fenrir
10
7
11
2.21
W
Osiris
3
3
16
3.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

123,270
Damage
124,315
136,271
Taken
150,926
126,197
Mitigated
153,996
54,653
Healing
79,598
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chronos
 
Chronos
33,666
7,720
2,169
3,297
28,856
16,968
3,599
5,096
23,760
45,924
0
L
Guan Yu
Dodgy XL
Guan Yu
16,687
1,778
21,259
12,525
32,302
42,866
976
8,604
23,698
0
24,593
W
Ullr
38,775
24,304
2,522
2,910
25,797
17,657
2,736
8,449
17,348
0
69,164
L
23,845
2,664
4,894
2,020
17,700
11,231
1,715
4,029
13,671
50,197
0
W
Athena
Pappasha1
Athena
12,343
3,527
5,134
7,373
35,301
39,849
394
12,751
22,550
28,596
0
L
Sun Wukong
VivaceFour
Sun Wukong
25,369
2,521
1,638
4,243
32,207
41,058
987
8,694
23,513
0
39,905
W
Sylvanus
alaxSatana
Sylvanus
19,187
6,704
25,056
14,805
30,472
41,181
884
12,603
17,869
35,419
0
W
Fenrir
iNeurion
Fenrir
31,922
7,084
4,115
4,768
24,924
15,684
2,104
9,373
14,597
0
40,698
W
Osiris
22,088
6,084
6,642
6,273
34,432
39,625
2,044
14,335
18,907
4,379
50,168
L
23,703
2,754
1,435
1,173
25,206
14,074
0
6,523
18,683
0
41,894

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

57,873
Gold Earned
63,326
198
Minions Killed
188
0
Camps Cleared
0
1,622,092
Distance Traveled
1,653,326
4
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chronos
12,052
670
32
2
0
317,392
1
L
Guan Yu
10,996
611
17
1
0
355,770
0
W
Ullr
12,845
714
51
3
0
295,649
0
L
Eset
12,130
674
68
4
0
295,731
0
W
Athena
11,573
643
37
2
0
361,133
1
L
Sun Wukong
11,502
639
32
2
0
330,823
0
W
Sylvanus
12,763
709
36
2
0
285,592
0
W
Fenrir
13,022
723
22
1
0
355,175
2
W
Osiris
13,123
729
42
2
0
355,777
0
L
Loki
11,193
622
49
3
0
322,376
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role