Player Matchup

Nox
Nox
Idolobesie
Nox
Level 146
God Stats
1W - 3L
1,278 SR
Queue Stats
121W - 114L
1,489 Elo+
Party 1
Serqet
Serqet
Jbousss
Serqet
Level 26
God Stats
0W - 2L
1,500 SR
Queue Stats
39W - 44L
1,443 Elo+
Solo
Charybdis
Charybdis
MASHINATOR999
Charybdis
Level 149
God Stats
3W - 3L
1,665 SR
Queue Stats
198W - 209L
1,499 Elo+
Party 1
Danzaburou
Danzaburou
kiwi bros123
Danzaburou
Level 82
God Stats
0W - 2L
1,231 SR
Queue Stats
350W - 363L
1,448 Elo+
Solo
The Morrigan
The Morrigan
macjohn
The Morrigan
Level 128
God Stats
0W - 2L
1,500 SR
Queue Stats
54W - 67L
1,446 Elo+
Solo
Team Averages
Level 106
1,435 SR
1,465 Elo+

VS

Team Averages
Level 98
1,638 SR
1,496 Elo+
Freya
Freya
PROIOORES
Freya
Level 65
God Stats
4W - 2L
1,548 SR
Queue Stats
48W - 46L
1,484 Elo+
Solo
Ah Puch
Ah Puch
Pitajo55
Ah Puch
Level 68
God Stats
1W - 1L
1,495 SR
Queue Stats
136W - 148L
1,536 Elo+
Solo
Cerberus
Cerberus
The_S0rrEl
Cerberus
Level 109
God Stats
2W - 0L
1,715 SR
Queue Stats
63W - 60L
1,476 Elo+
Solo
Rama
Rama
psitaop
Rama
Level 126
God Stats
4W - 2L
1,899 SR
Queue Stats
108W - 103L
1,545 Elo+
Solo
Hades
Hades
turicchiu
Hades
Level 120
God Stats
9W - 6L
1,533 SR
Queue Stats
961W - 992L
1,441 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
6 / 4 / 9
12,932
718
12,416
17,527
22,269
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Amulet of Silence

Amulet of Silence

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - Gain a stack each time an enemy within 55 units casts an ability. At 3 stacks, your next basic attack against an enemy god will silence them for 1.5s. This effect can only occur every 8s.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Sphinx's Baubles

Sphinx's Baubles

+40
Physical Power
+60
Magical Power
+20
Mp 5
+10%
Cooldown Reduction

PASSIVE - Your Cooldown Reduction cap is increased from 40% to 50%.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Serqet
Jbousss
Serqet
18
2 / 9 / 9
10,614
590
8,778
21,027
34,763
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Charybdis
MASHINATOR999
Charybdis
20
5 / 6 / 8
11,472
637
23,832
17,662
10,459
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Danzaburou
kiwi bros123
Danzaburou
19
1 / 8 / 10
11,239
624
16,797
19,311
10,528
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

The Morrigan
macjohn
The Morrigan
20
8 / 9 / 6
13,705
761
19,277
12,631
6,721
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Freya
PROIOORES
Freya
20
11 / 5 / 15
14,170
787
16,899
16,301
9,666
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Ah Puch
Pitajo55
Ah Puch
20
4 / 2 / 21
13,004
722
14,585
14,568
9,357
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Focus

Magic Focus

+20
Magical Power

Cerberus
The_S0rrEl
Cerberus
20
1 / 4 / 25
12,134
674
10,713
28,119
42,157
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Rama
psitaop
Rama
20
15 / 6 / 13
14,635
813
25,501
23,656
16,291
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Hades
turicchiu
Hades
19
5 / 5 / 20
12,176
676
12,846
21,734
23,332
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

64
Kill Participation
130
22
Kills
36
36
Deaths
22
42
Assists
94
Player
Kills
Deaths
Assists
KDA
L
6
4
9
2.63
L
Serqet
Jbousss
Serqet
2
9
9
0.72
L
Charybdis
MASHINATOR999
Charybdis
5
6
8
1.5
W
Freya
PROIOORES
Freya
11
5
15
3.7
W
Ah Puch
Pitajo55
Ah Puch
4
2
21
7.25
W
Cerberus
The_S0rrEl
Cerberus
1
4
25
3.38
L
Danzaburou
kiwi bros123
Danzaburou
1
8
10
0.75
L
The Morrigan
macjohn
The Morrigan
8
9
6
1.22
W
Rama
psitaop
Rama
15
6
13
3.58
W
Hades
turicchiu
Hades
5
5
20
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

81,100
Damage
80,544
88,158
Taken
104,378
84,740
Mitigated
100,803
20,148
Healing
46,324
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
12,416
1,601
1,904
4,512
17,527
22,269
389
10,898
6,629
29,393
0
L
Serqet
Jbousss
Serqet
8,778
1,012
670
942
21,027
34,763
0
11,212
9,815
31
13,148
L
Charybdis
MASHINATOR999
Charybdis
23,832
8,313
914
4,061
17,662
10,459
552
13,657
4,005
24
36,677
W
Freya
PROIOORES
Freya
16,899
4,954
1,251
4,211
16,301
9,666
949
4,802
10,982
33,416
0
W
Ah Puch
Pitajo55
Ah Puch
14,585
957
1,671
5,870
14,568
9,357
1,559
4,797
9,645
41,236
0
W
Cerberus
The_S0rrEl
Cerberus
10,713
281
4,115
7,390
28,119
42,157
414
4,660
23,315
23,312
0
L
Danzaburou
kiwi bros123
Danzaburou
16,797
4,676
1,433
3,839
19,311
10,528
468
12,278
7,033
0
35,215
L
The Morrigan
macjohn
The Morrigan
19,277
3,828
533
1,340
12,631
6,721
439
6,916
5,633
28,247
5,880
W
Rama
psitaop
Rama
25,501
18,945
2,211
9,052
23,656
16,291
4,706
7,463
16,070
0
59,502
W
Hades
turicchiu
Hades
12,846
390
2,857
7,696
21,734
23,332
851
5,742
15,583
30,600
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

59,962
Gold Earned
66,119
181
Minions Killed
215
0
Camps Cleared
0
1,338,396
Distance Traveled
1,584,291
4
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nox
12,932
718
37
2
0
283,459
2
L
Serqet
10,614
590
24
1
0
281,545
1
L
Charybdis
11,472
637
50
3
0
273,428
0
W
Freya
14,170
787
29
2
0
305,865
0
W
Ah Puch
13,004
722
51
3
0
327,494
1
W
Cerberus
12,134
674
24
1
0
334,240
0
L
Danzaburou
11,239
624
32
2
0
305,164
0
L
The Morrigan
13,705
761
38
2
0
194,800
1
W
Rama
14,635
813
69
4
0
289,992
1
W
Hades
12,176
676
42
2
0
326,700
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role