Player Matchup

Kukulkan
Kukulkan
Binabik
Kukulkan
Level 158
God Stats
29W - 20L
1,587 SR
Queue Stats
176W - 189L
1,499 Elo+
Solo
Amaterasu
Amaterasu
Oberraman
Amaterasu
Level 148
God Stats
43W - 28L
1,567 SR
Queue Stats
1,130W - 1,102L
1,474 Elo+
Solo
Mercury
Mercury
PatateHunter
Mercury
Level 43
God Stats
9W - 12L
1,495 SR
Queue Stats
153W - 160L
1,543 Elo+
Solo
Ganesha
Ganesha
Twink4Prez2024
Ganesha
Level 107
God Stats
1W - 0L
1,207 SR
Queue Stats
57W - 68L
1,501 Elo+
Solo
Anhur
Anhur
iSkidrom
Anhur
Level 45
God Stats
10W - 6L
1,523 SR
Queue Stats
95W - 89L
1,474 Elo+
Solo
Team Averages
Level 100
1,476 SR
1,498 Elo+

VS

Team Averages
Level 29
1,500 SR
1,368 Elo+
Izanami
Izanami
 
Izanami
Level 49
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Chronos
Chronos
MKPPAxel
Chronos
Level 10
God Stats
0W - 2L
1,500 SR
Queue Stats
2W - 6L
1,317 Elo+
Party 1
Rama
Rama
MKPPDarkOwen
Rama
Level 10
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 6L
1,317 Elo+
Party 1
Morgan Le Fay
Morgan Le Fay
RetroAmami
Morgan Le Fay
Level 43
God Stats
0W - 1L
1,500 SR
Queue Stats
48W - 52L
1,449 Elo+
Solo
Hun Batz
Hun Batz
neanCAT
Hun Batz
Level 33
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 10L
1,255 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
Binabik
Kukulkan
17
7 / 1 / 1
11,153
620
10,077
4,443
2,147
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Amaterasu
Oberraman
Amaterasu
16
3 / 3 / 2
10,515
584
9,287
16,145
12,780
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Mercury
PatateHunter
Mercury
16
2 / 1 / 6
10,319
573
6,140
14,359
6,018
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

13
1 / 2 / 6
9,043
502
6,778
15,379
14,541
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Anhur
iSkidrom
Anhur
16
3 / 2 / 3
9,842
547
10,227
14,237
6,746
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
 
Izanami
16
3 / 5 / 0
9,866
548
12,489
14,979
6,151
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Chronos
MKPPAxel
Chronos
13
1 / 2 / 3
7,463
415
8,156
9,981
6,170
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

13
0 / 4 / 4
7,762
431
8,441
13,288
3,838
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Morgan Le Fay
RetroAmami
Morgan Le Fay
15
2 / 2 / 0
9,068
504
5,088
10,382
4,778
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Hun Batz
neanCAT
Hun Batz
12
3 / 3 / 1
7,842
436
4,530
13,754
4,772
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

34
Kill Participation
17
16
Kills
9
9
Deaths
16
18
Assists
8
Player
Kills
Deaths
Assists
KDA
L
Izanami
 
Izanami
3
5
0
0.6
W
Kukulkan
Binabik
Kukulkan
7
1
1
7.5
L
Chronos
MKPPAxel
Chronos
1
2
3
1.25
L
0
4
4
0.5
W
Amaterasu
Oberraman
Amaterasu
3
3
2
1.33
W
Mercury
PatateHunter
Mercury
2
1
6
5
L
Morgan Le Fay
RetroAmami
Morgan Le Fay
2
2
0
1
W
1
2
6
2
W
Anhur
iSkidrom
Anhur
3
2
3
2.25
L
Hun Batz
neanCAT
Hun Batz
3
3
1
1.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,509
Damage
38,704
64,563
Taken
62,384
42,232
Mitigated
25,709
13,806
Healing
16,626
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Izanami
 
Izanami
12,489
8,405
0
2,743
14,979
6,151
1,770
564
14,415
0
89,681
W
Kukulkan
Binabik
Kukulkan
10,077
939
0
1,260
4,443
2,147
448
1,993
2,450
91,648
0
L
Chronos
MKPPAxel
Chronos
8,156
2,947
0
2,596
9,981
6,170
0
3,989
5,992
50,067
0
L
8,441
6,741
0
3,829
13,288
3,838
950
1,945
11,343
0
56,689
W
Amaterasu
Oberraman
Amaterasu
9,287
3,858
0
4,479
16,145
12,780
212
0
16,145
0
65,196
W
Mercury
PatateHunter
Mercury
6,140
3,885
0
1,750
14,359
6,018
705
1,967
12,392
0
115,805
L
Morgan Le Fay
RetroAmami
Morgan Le Fay
5,088
682
0
2,869
10,382
4,778
0
7,531
2,851
70,304
0
W
6,778
996
324
3,645
15,379
14,541
0
6,272
9,107
29,384
3,546
W
Anhur
iSkidrom
Anhur
10,227
5,570
0
2,348
14,237
6,746
1,059
3,620
10,617
0
68,821
L
Hun Batz
neanCAT
Hun Batz
4,530
1,199
0
4,589
13,754
4,772
90
2,223
11,531
0
44,474

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,872
Gold Earned
42,001
584
Minions Killed
527
0
Camps Cleared
0
1,783,825
Distance Traveled
1,599,447
10
Wards Purchased
26
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Izanami
9,866
548
154
9
0
311,166
6
W
Kukulkan
11,153
620
158
9
0
358,138
1
L
Chronos
7,463
415
68
4
0
328,805
5
L
Rama
7,762
431
102
6
0
289,991
6
W
Amaterasu
10,515
584
110
6
0
338,034
5
W
Mercury
10,319
573
160
9
0
394,146
0
L
Morgan Le Fay
9,068
504
136
8
0
326,278
5
W
Ganesha
9,043
502
17
1
0
340,735
3
W
Anhur
9,842
547
139
8
0
352,772
1
L
Hun Batz
7,842
436
67
4
0
343,207
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role