Player Matchup

Chang'e
Chang'e
 
Chang'e
Level 80
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Mercury
Mercury
 
Mercury
Level 142
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Chronos
Chronos
Khaarth
Chronos
Level 148
God Stats
77W - 75L
1,554 SR
Queue Stats
160W - 157L
1,538 Elo+
Solo
Izanami
Izanami
LeD1z1
Izanami
Level 127
God Stats
4W - 11L
1,379 SR
Queue Stats
135W - 125L
1,588 Elo+
Solo
Achilles
Achilles
LocaTheFatSolo
Achilles
Level 107
God Stats
18W - 14L
1,539 SR
Queue Stats
492W - 426L
1,512 Elo+
Solo
Team Averages
Level 121
1,494 SR
1,528 Elo+

VS

Team Averages
Level 110
1,603 SR
1,497 Elo+
Ao Kuang
Ao Kuang
AzooTeUz
Ao Kuang
Level 89
God Stats
19W - 16L
1,576 SR
Queue Stats
210W - 214L
1,456 Elo+
Solo
King Arthur
King Arthur
CucoHD
King Arthur
Level 147
God Stats
8W - 6L
1,645 SR
Queue Stats
117W - 119L
1,560 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
Me12332
Ah Muzen Cab
Level 119
God Stats
30W - 17L
1,660 SR
Queue Stats
149W - 134L
1,480 Elo+
Solo
Hera
Hera
Simina
Hera
Level 127
God Stats
5W - 2L
1,568 SR
Queue Stats
224W - 214L
1,500 Elo+
Solo
Anubis
Anubis
平哥来了
Anubis
Level 68
God Stats
21W - 21L
1,566 SR
Queue Stats
66W - 67L
1,490 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
 
Chang'e
10
0 / 1 / 0
5,388
539
3,885
6,934
2,392
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Mercury
 
Mercury
9
0 / 0 / 0
5,062
506
1,770
6,616
2,138
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Chronos
Khaarth
Chronos
7
0 / 3 / 0
4,335
434
858
5,460
1,738
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Izanami
LeD1z1
Izanami
9
1 / 3 / 0
5,127
513
3,276
7,701
1,976
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Achilles
6
0 / 3 / 0
4,040
404
2,835
8,571
3,846

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ao Kuang
AzooTeUz
Ao Kuang
10
1 / 0 / 2
5,793
579
3,152
5,821
1,963
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

King Arthur
CucoHD
King Arthur
11
0 / 0 / 0
6,064
606
2,526
5,063
2,485
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Ah Muzen Cab
Me12332
Ah Muzen Cab
10
4 / 1 / 1
5,840
584
8,559
6,268
1,750
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Hera
Simina
Hera
12
5 / 0 / 0
7,017
702
5,199
2,947
1,106
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Anubis
9
0 / 0 / 4
5,133
513
3,315
4,575
2,011
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

1
Kill Participation
17
1
Kills
10
10
Deaths
1
0
Assists
7
Player
Kills
Deaths
Assists
KDA
L
Chang'e
 
Chang'e
0
1
0
0
L
Mercury
 
Mercury
0
0
0
0
W
Ao Kuang
AzooTeUz
Ao Kuang
1
0
2
2
W
King Arthur
CucoHD
King Arthur
0
0
0
0
L
Chronos
Khaarth
Chronos
0
3
0
0
L
Izanami
LeD1z1
Izanami
1
3
0
0.33
L
Achilles
0
3
0
0
W
Ah Muzen Cab
Me12332
Ah Muzen Cab
4
1
1
4.5
W
Hera
Simina
Hera
5
0
0
5
W
Anubis
0
0
4
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

12,624
Damage
22,751
35,282
Taken
24,674
12,090
Mitigated
9,315
11,558
Healing
10,115
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chang'e
 
Chang'e
3,885
429
99
3,334
6,934
2,392
0
1,432
5,502
31,019
0
L
Mercury
 
Mercury
1,770
521
0
3,290
6,616
2,138
0
782
5,834
0
33,517
W
Ao Kuang
AzooTeUz
Ao Kuang
3,152
836
0
2,093
5,821
1,963
0
729
5,034
35,261
0
W
King Arthur
CucoHD
King Arthur
2,526
194
0
1,422
5,063
2,485
0
2,812
1,965
0
42,407
L
Chronos
Khaarth
Chronos
858
174
0
960
5,460
1,738
0
3,946
1,514
30,567
0
L
Izanami
LeD1z1
Izanami
3,276
2,164
0
1,613
7,701
1,976
0
1,834
5,867
0
38,566
L
Achilles
2,835
320
0
2,262
8,571
3,846
0
3,622
4,949
0
11,836
W
Ah Muzen Cab
Me12332
Ah Muzen Cab
8,559
3,324
0
3,025
6,268
1,750
576
166
6,102
0
41,920
W
Hera
Simina
Hera
5,199
864
0
390
2,947
1,106
0
692
2,255
55,807
2,020
W
Anubis
3,315
553
341
2,844
4,575
2,011
1,310
0
4,575
27,096
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,952
Gold Earned
29,847
307
Minions Killed
369
0
Camps Cleared
0
925,490
Distance Traveled
1,023,529
16
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chang'e
5,388
539
88
9
0
186,915
4
L
Mercury
5,062
506
82
8
0
221,956
2
W
Ao Kuang
5,793
579
65
7
0
215,860
0
W
King Arthur
6,064
606
81
8
0
236,945
2
L
Chronos
4,335
434
45
5
0
163,539
3
L
Izanami
5,127
513
69
7
0
161,721
5
L
Achilles
4,040
404
23
2
0
191,359
2
W
Ah Muzen Cab
5,840
584
63
6
0
187,639
2
W
Hera
7,017
702
114
11
0
208,516
4
W
Anubis
5,133
513
46
5
0
174,569
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role