Player Matchup

Janus
Janus
JoustBot
Janus
Level 158
God Stats
33W - 15L
1,667 SR
Queue Stats
533W - 488L
1,529 Elo+
Party 1
Cabrakan
Cabrakan
Pigmaster100198
Cabrakan
Level 117
God Stats
7W - 10L
1,464 SR
Queue Stats
127W - 155L
1,508 Elo+
Party 1
Camazotz
Camazotz
PlaneswalkerCB
Camazotz
Level 129
God Stats
3W - 2L
1,640 SR
Queue Stats
200W - 156L
1,542 Elo+
Party 1
Team Averages
Level 135
1,590 SR
1,527 Elo+

VS

Team Averages
Level 24
1,320 SR
1,154 Elo+
Atlas
Atlas
Itz_Yo_Dad559
Atlas
Level 40
God Stats
5W - 14L
1,286 SR
Queue Stats
42W - 117L
1,020 Elo+
Party 2
Anubis
Anubis
MomSpaghetti559
Anubis
Level 9
God Stats
0W - 9L
1,500 SR
Queue Stats
0W - 13L
1,500 Elo+
Party 2
King Arthur
King Arthur
T1aO_Reloadz
King Arthur
Level 23
God Stats
1W - 6L
1,175 SR
Queue Stats
14W - 61L
943 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
JoustBot
Janus
19
11 / 1 / 13
13,328
784
29,218
11,729
5,859
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Cabrakan
17
6 / 0 / 18
13,483
793
14,171
15,346
19,512
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Camazotz
17
8 / 1 / 13
12,444
732
10,792
17,837
14,621
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
2 / 5 / 0
11,236
661
11,715
23,311
25,001
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

11
0 / 12 / 0
8,717
513
5,863
17,834
9,255
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

King Arthur
T1aO_Reloadz
King Arthur
13
0 / 8 / 1
9,252
544
8,132
22,631
17,326
Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Match Insights

Player Kills, Deaths, and Assists

69
Kill Participation
3
25
Kills
2
2
Deaths
25
44
Assists
1
Player
Kills
Deaths
Assists
KDA
L
2
5
0
0.4
W
Janus
JoustBot
Janus
11
1
13
17.5
L
0
12
0
0
W
Cabrakan
6
0
18
15
W
Camazotz
8
1
13
14.5
L
King Arthur
T1aO_Reloadz
King Arthur
0
8
1
0.06

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

54,181
Damage
25,710
44,912
Taken
63,776
39,992
Mitigated
51,582
19,995
Healing
7,934
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
11,715
4,714
476
3,622
23,311
25,001
0
15,926
7,385
34,642
0
W
Janus
JoustBot
Janus
29,218
158
198
2,618
11,729
5,859
0
4,088
7,641
76,105
0
L
5,863
0
0
1,079
17,834
9,255
0
13,549
4,285
23,670
0
W
Cabrakan
14,171
1,747
394
5,959
15,346
19,512
950
7,401
7,945
30,322
0
W
Camazotz
10,792
4,034
0
10,826
17,837
14,621
1,282
6,972
10,865
0
49,534
L
King Arthur
T1aO_Reloadz
King Arthur
8,132
616
0
2,757
22,631
17,326
0
14,147
8,484
0
28,966

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,255
Gold Earned
29,205
198
Minions Killed
129
13
Camps Cleared
0
1,040,005
Distance Traveled
715,779
7
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Atlas
11,236
661
39
2
0
263,374
0
W
Janus
13,328
784
110
6
4
365,501
4
L
Anubis
8,717
513
39
2
0
185,004
0
W
Cabrakan
13,483
793
22
1
1
330,022
1
W
Camazotz
12,444
732
66
4
8
344,482
2
L
King Arthur
9,252
544
51
3
0
267,401
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role