Player Matchup

Cu Chulainn
Cu Chulainn
II Akuma Ryu II
Cu Chulainn
Level 131
God Stats
6W - 3L
1,521 SR
Queue Stats
27W - 27L
1,519 Elo+
Party 2
Loki
Loki
JSilver4308
Loki
Level 149
God Stats
3W - 2L
1,340 SR
Queue Stats
120W - 124L
1,440 Elo+
Party 2
Chang'e
Chang'e
MínzeDragon
Chang'e
Level 18
God Stats
4W - 1L
1,373 SR
Queue Stats
4W - 2L
1,299 Elo+
Party 2
Team Averages
Level 99
1,411 SR
1,420 Elo+

VS

Team Averages
Level 93
1,298 SR
1,277 Elo+
Fenrir
Fenrir
ChILlUmInAti163
Fenrir
Level 148
God Stats
14W - 39L
1,194 SR
Queue Stats
413W - 656L
1,290 Elo+
Solo
Vulcan
Vulcan
MJR KIING
Vulcan
Level 51
God Stats
5W - 13L
1,337 SR
Queue Stats
41W - 98L
1,264 Elo+
Party 1
Geb
Geb
Op x JonygouD
Geb
Level 79
God Stats
6W - 7L
1,361 SR
Queue Stats
144W - 255L
1,277 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cu Chulainn
II Akuma Ryu II
Cu Chulainn
14
5 / 0 / 4
10,385
742
11,278
15,672
17,071
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

15
3 / 0 / 6
9,238
660
10,706
10,277
4,415
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Chang'e
MínzeDragon
Chang'e
13
1 / 0 / 7
8,488
606
11,112
14,557
5,799
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
0 / 6 / 0
7,562
540
5,317
17,772
7,692
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Vulcan
MJR KIING
Vulcan
13
0 / 2 / 0
8,059
576
16,356
10,448
4,484
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

12
0 / 1 / 0
8,612
615
7,030
10,683
10,488
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
0
9
Kills
0
0
Deaths
9
17
Assists
0
Player
Kills
Deaths
Assists
KDA
L
0
6
0
0
W
Cu Chulainn
II Akuma Ryu II
Cu Chulainn
5
0
4
7
W
3
0
6
6
L
Vulcan
MJR KIING
Vulcan
0
2
0
0
W
Chang'e
MínzeDragon
Chang'e
1
0
7
4.5
L
0
1
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,096
Damage
28,703
40,506
Taken
38,903
27,285
Mitigated
22,664
15,433
Healing
5,543
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
5,317
994
0
2,644
17,772
7,692
163
4,805
12,579
0
16,937
W
Cu Chulainn
II Akuma Ryu II
Cu Chulainn
11,278
1,642
0
4,780
15,672
17,071
0
8,081
7,591
165
34,433
W
10,706
2,373
0
3,578
10,277
4,415
0
5,932
4,345
0
41,148
L
Vulcan
MJR KIING
Vulcan
16,356
5,652
0
582
10,448
4,484
367
1,843
8,463
52,816
0
W
Chang'e
MínzeDragon
Chang'e
11,112
366
3,055
4,020
14,557
5,799
81
9,830
4,727
27,027
0
L
7,030
56
367
1,950
10,683
10,488
382
3,819
6,470
17,707
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,111
Gold Earned
24,233
162
Minions Killed
119
8
Camps Cleared
4
809,677
Distance Traveled
791,544
5
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Fenrir
7,562
540
24
2
2
249,378
0
W
Cu Chulainn
10,385
742
37
3
0
257,153
2
W
Loki
9,238
660
69
5
7
279,766
1
L
Vulcan
8,059
576
81
6
1
256,769
3
W
Chang'e
8,488
606
56
4
1
272,758
2
L
Geb
8,612
615
14
1
1
285,397
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role